Deck 4.0


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Good

Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Prince Electro Dragon

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Electro Dragon Graveyard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Giant Skeleton Army Prince
Giant Snowball Skeleton Army Graveyard
Zap Skeleton Army Prince Graveyard
Barbarian Barrel Skeleton Army Graveyard
The Log Skeleton Army Prince Graveyard
Earthquake Skeleton Army Graveyard
Arrows Skeleton Army Graveyard
Royal Delivery Skeleton Army Graveyard
Fireball Mega Minion Electro Dragon
Poison Skeleton Army Electro Dragon Graveyard
Lightning Prince Electro Dragon
Rocket Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Electro Dragon

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Prince Graveyard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Skeleton Army Fireball Giant Prince Electro Dragon Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Skeleton Army Fireball

Synergies   6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Mega Minion Fireball Graveyard Giant Prince Electro Dragon
Mega Minion + Zap Giant Graveyard
Fireball + Zap Giant Graveyard
Giant + Mega Minion Graveyard Electro Dragon Prince Zap Fireball Skeleton Army
+ Giant
+ Giant Zap
+ Giant Zap
+ Giant Zap Fireball Mega Minion

Counters   61 80

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Zap Electro Dragon Fireball Skeleton Army Mega Minion
Zap Skeleton Army Fireball Electro Dragon
Fireball Electro Dragon
Giant Mega Minion Skeleton Army Fireball Prince
Mega Minion Skeleton Army Fireball
Fireball Zap Mega Minion Electro Dragon
Electro Dragon Prince Fireball Skeleton Army Mega Minion
Skeleton Army Mega Minion Prince
Skeleton Army Prince Mega Minion
Electro Dragon Skeleton Army
Mega Minion Zap Fireball
Mega Minion Zap Skeleton Army Fireball
Electro Dragon Prince Skeleton Army
Mega Minion Skeleton Army Prince
Skeleton Army Mega Minion Fireball Prince
Skeleton Army Prince Mega Minion
Mega Minion
Skeleton Army Fireball Prince Mega Minion Electro Dragon Zap
Fireball Giant Electro Dragon
Fireball Mega Minion Electro Dragon
Fireball Electro Dragon Skeleton Army Zap
Skeleton Army Prince Mega Minion
Fireball
Prince Mega Minion Skeleton Army
Fireball Giant Mega Minion
Prince Mega Minion Fireball
Fireball Mega Minion Electro Dragon Skeleton Army
Fireball Graveyard
Mega Minion Giant Fireball
Fireball Skeleton Army
Fireball Electro Dragon Zap Prince Skeleton Army
Skeleton Army Zap Electro Dragon Fireball
Skeleton Army Fireball Zap Electro Dragon Mega Minion
Mega Minion Electro Dragon Skeleton Army
Fireball Zap Electro Dragon
Mega Minion Electro Dragon
Fireball
Skeleton Army Mega Minion Electro Dragon Prince Zap
Skeleton Army Prince Electro Dragon Mega Minion Zap
Fireball Electro Dragon Mega Minion
Mega Minion Zap Fireball Electro Dragon
Mega Minion Prince Skeleton Army
Skeleton Army Prince Mega Minion
Fireball Electro Dragon Mega Minion
Mega Minion Prince Skeleton Army
Skeleton Army Mega Minion Prince
Skeleton Army Giant Electro Dragon Mega Minion Prince
Prince Mega Minion
Skeleton Army Mega Minion Graveyard
Skeleton Army Mega Minion Prince
Mega Minion Skeleton Army Prince
Fireball Mega Minion Electro Dragon
Skeleton Army Mega Minion Prince Zap Electro Dragon
Electro Dragon Prince Skeleton Army Mega Minion Zap
Prince Skeleton Army
Fireball Zap Prince Mega Minion
Electro Dragon Fireball Mega Minion Zap Skeleton Army
Electro Dragon Zap Mega Minion Skeleton Army Fireball
Skeleton Army Prince Mega Minion Fireball
Skeleton Army Mega Minion Prince Fireball
Skeleton Army Electro Dragon Prince Zap
Skeleton Army Zap Mega Minion
Electro Dragon Zap Mega Minion Prince Skeleton Army Graveyard
Mega Minion Electro Dragon Fireball Zap
Mega Minion Prince

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Zap Electro Dragon Fireball Skeleton Army
Mega Minion
Zap Skeleton Army Electro Dragon Mega Minion
Zap Mega Minion Electro Dragon
Zap Mega Minion Electro Dragon Fireball
Zap Mega Minion Electro Dragon
Fireball Mega Minion Electro Dragon
Skeleton Army Mega Minion Prince
Mega Minion Fireball Electro Dragon
Fireball Mega Minion Prince Electro Dragon
Fireball Mega Minion Skeleton Army
Fireball Mega Minion Electro Dragon
Skeleton Army Prince
Mega Minion Prince
Fireball Zap Mega Minion
Prince Mega Minion Fireball
Skeleton Army Zap Graveyard Mega Minion Fireball Electro Dragon
Prince
Zap Fireball
Mega Minion Fireball Prince