My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion Musketeer
Zap
Barbarian Barrel
Musketeer Valkyrie
The Log
Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Fireball
Mega Minion Musketeer
Poison
Mega Minion Musketeer
Lightning
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Earthquake Fireball Mini P.E.K.K.A Musketeer Valkyrie Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Earthquake Fireball

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Earthquake Fireball Giant Mini P.E.K.K.A Musketeer Valkyrie
Mega Minion
Zap Giant Fireball Valkyrie
Earthquake
Zap Giant Fireball Mini P.E.K.K.A
Fireball
Zap Mega Minion Earthquake Giant
Mini P.E.K.K.A
Giant Zap Earthquake Musketeer Valkyrie
Musketeer
Valkyrie Giant Zap Mini P.E.K.K.A
Valkyrie
Musketeer Zap Mega Minion Mini P.E.K.K.A Giant
Giant
Zap Mega Minion Earthquake Mini P.E.K.K.A Musketeer Fireball Valkyrie

Defense Synergies 4 12

Zap
Mega Minion Fireball Mini P.E.K.K.A Earthquake Musketeer Valkyrie
Mega Minion
Zap Musketeer Valkyrie
Earthquake
Zap Fireball Mini P.E.K.K.A
Fireball
Zap Earthquake Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Zap Earthquake Fireball Musketeer Valkyrie
Musketeer
Valkyrie Zap Mega Minion Fireball Mini P.E.K.K.A
Valkyrie
Musketeer Zap Mega Minion Fireball Mini P.E.K.K.A
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Mega Minion Fireball Musketeer Valkyrie
Mini P.E.K.K.A Zap Mega Minion Musketeer Valkyrie
Mini P.E.K.K.A Mega Minion Musketeer Valkyrie
Mini P.E.K.K.A Mega Minion Musketeer Valkyrie
Earthquake Fireball Mini P.E.K.K.A Valkyrie
Fireball Zap Mega Minion Earthquake Musketeer Valkyrie
Mega Minion Musketeer Zap Fireball
Earthquake Zap Fireball Musketeer Valkyrie
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Zap Mega Minion Earthquake Fireball Musketeer
Mega Minion Musketeer Zap Fireball
Mini P.E.K.K.A Zap Earthquake Fireball Musketeer Valkyrie
Fireball Valkyrie Zap Mega Minion Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Fireball Zap Mega Minion Musketeer Valkyrie
Zap Earthquake Valkyrie Mega Minion Fireball Musketeer
Mini P.E.K.K.A Musketeer
Valkyrie Earthquake Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Fireball
Fireball Zap Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Zap Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Zap Fireball Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Fireball Zap Musketeer
Mini P.E.K.K.A Mega Minion Fireball Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Mega Minion Fireball Mini P.E.K.K.A Valkyrie
Mega Minion Musketeer
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Zap Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie
Fireball Musketeer Valkyrie
Zap Mega Minion Fireball Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Zap Mega Minion Earthquake Fireball Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Earthquake Fireball
Earthquake Fireball Musketeer Valkyrie
Fireball Zap Earthquake Valkyrie
Fireball Zap Mega Minion Musketeer
Earthquake Musketeer
Earthquake Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Musketeer
Zap Earthquake Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Earthquake Fireball Musketeer
Earthquake Fireball Musketeer
Earthquake Zap Fireball Musketeer
Earthquake Zap Fireball Musketeer
Earthquake Fireball Musketeer
Earthquake Fireball
Mini P.E.K.K.A
Zap Mega Minion Earthquake Fireball Mini P.E.K.K.A Musketeer
Zap Earthquake Fireball Valkyrie
Earthquake Fireball Musketeer
Fireball
Musketeer
Earthquake Zap Fireball Musketeer
Zap Earthquake Fireball Valkyrie
Mega Minion
Fireball Zap Earthquake Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Mega Minion Fireball Musketeer
Mega Minion Fireball Mini P.E.K.K.A
Zap Earthquake Fireball Musketeer
Zap Fireball
Earthquake Fireball
Zap Earthquake Fireball Musketeer
Fireball Zap Mega Minion Musketeer
Fireball
Fireball Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Zap Earthquake Fireball Musketeer
Zap Fireball
Mega Minion Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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