My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion Dart Goblin
Zap
Dart Goblin
Barbarian Barrel
Dart Goblin Magic Archer
The Log
Dart Goblin
Earthquake
Arrows
Dart Goblin
Royal Delivery
Mega Minion Dart Goblin P.E.K.K.A Magic Archer
Fireball
Mega Minion Dart Goblin Magic Archer
Poison
Mega Minion Dart Goblin Magic Archer
Lightning
Mega Minion Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Mega Minion Dart Goblin Fireball Magic Archer Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Mega Minion Dart Goblin

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Giant P.E.K.K.A Dart Goblin Magic Archer
Mega Minion
Zap Giant Fireball
Dart Goblin
Zap Giant P.E.K.K.A
Fireball
Zap Mega Minion Giant Magic Archer
Giant
Zap Mega Minion Rage Dart Goblin Fireball Magic Archer
Rage
Giant
P.E.K.K.A
Zap Magic Archer Dart Goblin
Magic Archer
P.E.K.K.A Zap Fireball Giant

Defense Synergies 2 6

Zap
Mega Minion Fireball Dart Goblin P.E.K.K.A Magic Archer
Mega Minion
Zap Dart Goblin
Dart Goblin
Zap Mega Minion P.E.K.K.A Magic Archer
Fireball
Zap
Giant
Rage
P.E.K.K.A
Zap Dart Goblin
Magic Archer
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Dart Goblin Fireball Magic Archer
P.E.K.K.A Zap Mega Minion Dart Goblin
P.E.K.K.A Mega Minion Dart Goblin
P.E.K.K.A Mega Minion Dart Goblin
Fireball P.E.K.K.A
Fireball Zap Mega Minion Dart Goblin Magic Archer
Mega Minion Dart Goblin Zap Fireball Magic Archer
Zap Dart Goblin Fireball P.E.K.K.A Magic Archer
P.E.K.K.A
Dart Goblin
Dart Goblin Zap Mega Minion Fireball Magic Archer
Mega Minion Zap Dart Goblin Fireball Magic Archer
P.E.K.K.A Zap Fireball
Fireball Zap Mega Minion Dart Goblin P.E.K.K.A Magic Archer
P.E.K.K.A
Zap Fireball P.E.K.K.A
Fireball P.E.K.K.A
Fireball Zap Mega Minion Dart Goblin Magic Archer
Zap Mega Minion Dart Goblin Fireball Magic Archer
P.E.K.K.A Dart Goblin
Dart Goblin Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Zap Mega Minion Magic Archer
P.E.K.K.A Zap
P.E.K.K.A Zap Fireball
P.E.K.K.A
Fireball Zap Dart Goblin Magic Archer
P.E.K.K.A Mega Minion Dart Goblin Fireball
P.E.K.K.A
Zap P.E.K.K.A Mega Minion Fireball Magic Archer
P.E.K.K.A Mega Minion Dart Goblin
P.E.K.K.A Mega Minion Dart Goblin
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball
Dart Goblin Fireball Magic Archer
Zap Mega Minion Dart Goblin Fireball P.E.K.K.A Magic Archer
Zap Mega Minion Dart Goblin Fireball P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Dart Goblin
Fireball Zap Dart Goblin Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball
Fireball Zap Magic Archer
Fireball Zap Mega Minion Dart Goblin Magic Archer
Dart Goblin Magic Archer
Fireball Zap Dart Goblin Magic Archer
Fireball Zap Dart Goblin
Fireball
Zap Dart Goblin Fireball Magic Archer
Fireball Zap Dart Goblin Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Zap Dart Goblin Fireball Magic Archer
Zap Dart Goblin Fireball Magic Archer
Magic Archer Dart Goblin Fireball
Fireball
Zap Mega Minion Dart Goblin Fireball Magic Archer
Zap Dart Goblin Fireball Magic Archer
Fireball Magic Archer
Fireball
Zap Fireball
Zap Fireball Magic Archer
Mega Minion
Fireball Zap Dart Goblin Magic Archer
Fireball Zap Magic Archer
Fireball Zap Dart Goblin Magic Archer
Zap Dart Goblin Fireball Magic Archer
Zap Mega Minion Dart Goblin Fireball
Mega Minion Fireball
Zap Dart Goblin Fireball Magic Archer
Zap Fireball Magic Archer
P.E.K.K.A
Fireball Magic Archer
Zap Dart Goblin Fireball Magic Archer
Fireball Zap Mega Minion Dart Goblin Magic Archer
Fireball
Fireball Mega Minion Dart Goblin Magic Archer
Zap Dart Goblin Fireball Magic Archer
Zap Fireball
Mega Minion Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball Magic Archer
Zap Dart Goblin Fireball Magic Archer
Zap Dart Goblin Fireball Magic Archer

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