My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Minion Horde Hog Rider Goblin Barrel Skeleton Army Lumberjack
Zap
Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Barrel Skeleton Army Ice Wizard Lumberjack
The Log
Hog Rider Goblin Barrel Skeleton Army Lumberjack
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Minion Horde Hog Rider Goblin Barrel Skeleton Army Ice Wizard Lumberjack
Fireball
Minion Horde Hog Rider Goblin Barrel Skeleton Army Ice Wizard Lumberjack
Poison
Minion Horde Skeleton Army Ice Wizard
Lightning
Ice Wizard Lumberjack
Rocket
Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Skeleton Army Ice Wizard Hog Rider Lumberjack Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Skeleton Army

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mirror Minion Horde Ice Wizard Lumberjack
Minion Horde
Zap Hog Rider Mirror Lumberjack
Hog Rider
Zap Minion Horde Mirror Goblin Barrel Lumberjack
Mirror
Zap Goblin Barrel Minion Horde Hog Rider Skeleton Army Lumberjack
Goblin Barrel
Mirror Hog Rider Skeleton Army Ice Wizard Lumberjack
Skeleton Army
Mirror Goblin Barrel
Ice Wizard
Zap Goblin Barrel Lumberjack
Lumberjack
Zap Minion Horde Hog Rider Mirror Goblin Barrel Ice Wizard

Defense Synergies 3 10

Zap
Mirror Minion Horde Skeleton Army Ice Wizard Lumberjack
Minion Horde
Mirror Zap Ice Wizard
Hog Rider
Mirror
Zap Minion Horde Skeleton Army Ice Wizard Lumberjack
Goblin Barrel
Skeleton Army
Mirror Zap Ice Wizard Lumberjack
Ice Wizard
Zap Minion Horde Mirror Skeleton Army Lumberjack
Lumberjack
Zap Mirror Skeleton Army Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Skeleton Army Lumberjack Zap Ice Wizard
Minion Horde Skeleton Army Lumberjack Ice Wizard
Minion Horde Skeleton Army Lumberjack Ice Wizard
Skeleton Army Lumberjack
Skeleton Army Zap Ice Wizard Lumberjack
Minion Horde Zap Ice Wizard
Zap
Minion Horde Skeleton Army Ice Wizard Lumberjack
Skeleton Army Minion Horde Ice Wizard Lumberjack
Minion Horde Skeleton Army Ice Wizard Zap Lumberjack
Minion Horde Zap Ice Wizard
Minion Horde Skeleton Army Lumberjack Zap Ice Wizard
Skeleton Army Zap Minion Horde Lumberjack
Skeleton Army Minion Horde Lumberjack
Minion Horde Skeleton Army Zap Lumberjack
Minion Horde Skeleton Army Lumberjack
Zap Minion Horde Skeleton Army Ice Wizard Lumberjack
Zap Ice Wizard Lumberjack
Lumberjack
Skeleton Army Minion Horde Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap
Zap Lumberjack
Skeleton Army Lumberjack Zap Minion Horde
Skeleton Army Lumberjack Zap Minion Horde
Minion Horde Skeleton Army Lumberjack
Zap Minion Horde Ice Wizard
Skeleton Army Minion Horde Ice Wizard Lumberjack
Minion Horde Skeleton Army Lumberjack
Zap Minion Horde Skeleton Army
Minion Horde Skeleton Army
Minion Horde Lumberjack
Skeleton Army Zap
Skeleton Army Minion Horde Lumberjack
Minion Horde Skeleton Army
Skeleton Army Zap Minion Horde Lumberjack
Zap Minion Horde Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Ice Wizard
Minion Horde
Zap Minion Horde
Zap Minion Horde Ice Wizard
Minion Horde
Zap Ice Wizard
Zap
Minion Horde Lumberjack
Zap Minion Horde
Zap
Minion Horde
Zap
Zap Minion Horde
Minion Horde
Minion Horde
Zap
Zap
Minion Horde
Zap Minion Horde
Zap Ice Wizard
Minion Horde
Zap Ice Wizard
Zap
Zap
Zap Minion Horde Ice Wizard
Zap Minion Horde
Minion Horde
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Skeleton Army
Zap Ice Wizard
Minion Horde Lumberjack
Zap
Zap
Minion Horde
Zap Minion Horde
Zap
Zap

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