My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Night Witch
Giant Snowball
Barbarians Miner Night Witch
Zap
Night Witch
Barbarian Barrel
Barbarians Wizard Night Witch
The Log
Barbarians
Earthquake
Barbarians Elixir Collector
Arrows
Night Witch
Royal Delivery
Barbarians Wizard P.E.K.K.A Miner Night Witch
Fireball
Barbarians Wizard Elixir Collector Night Witch
Poison
Barbarians Wizard Elixir Collector Night Witch
Lightning
Wizard Elixir Collector Night Witch
Rocket
Barbarians Wizard Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector P.E.K.K.A Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Night Witch Barbarians Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Miner Night Witch

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Miner The Log Night Witch
Barbarians
Wizard
P.E.K.K.A Miner
Elixir Collector
P.E.K.K.A
Zap Wizard The Log Night Witch
The Log
Zap P.E.K.K.A Miner
Miner
Zap Wizard The Log
Night Witch
Zap P.E.K.K.A

Defense Synergies 1 9

Zap
Barbarians P.E.K.K.A The Log Miner Night Witch
Barbarians
Zap
Wizard
P.E.K.K.A The Log
Elixir Collector
P.E.K.K.A
The Log Zap Wizard
The Log
P.E.K.K.A Zap Wizard Miner Night Witch
Miner
Zap The Log
Night Witch
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Barbarians P.E.K.K.A Zap The Log Night Witch
Barbarians P.E.K.K.A Night Witch
Barbarians P.E.K.K.A Night Witch
Barbarians P.E.K.K.A The Log
The Log Zap Night Witch
Zap Wizard Night Witch
Zap Barbarians P.E.K.K.A The Log
Barbarians P.E.K.K.A Night Witch
Barbarians Miner Night Witch
Barbarians Zap Wizard The Log Night Witch
Zap Wizard Night Witch
Barbarians P.E.K.K.A Night Witch Zap Wizard The Log
Wizard Zap Barbarians P.E.K.K.A The Log Night Witch
Barbarians P.E.K.K.A
Barbarians Zap P.E.K.K.A The Log
Barbarians Wizard P.E.K.K.A Night Witch
Zap Barbarians Wizard The Log Night Witch
Zap Wizard The Log Barbarians
Barbarians P.E.K.K.A
Wizard Barbarians P.E.K.K.A The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap P.E.K.K.A
Zap Wizard The Log Miner
Barbarians P.E.K.K.A Zap The Log
P.E.K.K.A Zap Barbarians The Log Night Witch
Barbarians P.E.K.K.A Night Witch
Wizard Zap
P.E.K.K.A Barbarians Night Witch
P.E.K.K.A Barbarians
Zap P.E.K.K.A Barbarians The Log
P.E.K.K.A Barbarians
P.E.K.K.A Barbarians
P.E.K.K.A Zap Barbarians The Log
Barbarians P.E.K.K.A Wizard Night Witch
Wizard Barbarians
Barbarians Zap P.E.K.K.A The Log Night Witch
Zap Barbarians Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
The Log Miner
Barbarians The Log
Wizard Zap The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Miner Zap Wizard
Night Witch
Miner Zap Wizard The Log
Zap Wizard
The Log Miner
Zap The Log
Zap Wizard The Log
Wizard The Log
Night Witch
Zap Wizard The Log
Zap Wizard The Log Miner
The Log Night Witch
Wizard
The Log
Zap Barbarians The Log
Zap The Log Wizard
The Log Miner Zap Wizard
Zap Wizard The Log Miner
Miner Zap The Log
Zap Wizard Night Witch
Zap Wizard
Night Witch
Zap Wizard The Log Miner Night Witch
Zap
P.E.K.K.A
Wizard The Log
Zap Barbarians Night Witch
Zap Wizard
The Log
Miner Wizard
The Log Zap Wizard
Zap
P.E.K.K.A
Zap The Log
Zap
Zap The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: