My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Mega Minion Furnace Skeleton Army
Zap
Royal Giant Furnace Skeleton Army
Barbarian Barrel
Furnace Skeleton Army Electro Wizard
The Log
Royal Giant Furnace Skeleton Army
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Mega Minion Skeleton Army Electro Wizard
Fireball
Mega Minion Furnace Skeleton Army Electro Wizard
Poison
Mega Minion Furnace Skeleton Army Electro Wizard
Lightning
Mega Minion Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Skeleton Army Furnace Electro Wizard Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Skeleton Army

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Electro Wizard Royal Giant Furnace The Log
Royal Giant
Furnace Lightning Zap Mega Minion The Log Electro Wizard
Mega Minion
Zap Royal Giant Furnace
Furnace
Royal Giant Zap Mega Minion
Skeleton Army
Lightning
Royal Giant
The Log
Zap Royal Giant
Electro Wizard
Zap Royal Giant

Defense Synergies 2 13

Zap
Mega Minion Electro Wizard Furnace Skeleton Army The Log
Royal Giant
Mega Minion
Zap Furnace Skeleton Army The Log Electro Wizard
Furnace
Zap Mega Minion Skeleton Army Electro Wizard
Skeleton Army
Zap Mega Minion Furnace The Log Electro Wizard
Lightning
The Log
The Log
Zap Mega Minion Skeleton Army Lightning Electro Wizard
Electro Wizard
Zap Mega Minion Furnace Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion The Log Electro Wizard
Skeleton Army Zap Mega Minion Furnace The Log Electro Wizard
Furnace Skeleton Army Mega Minion Lightning Electro Wizard
Skeleton Army Mega Minion Furnace Electro Wizard
Lightning Skeleton Army The Log
Skeleton Army The Log Zap Mega Minion Furnace Electro Wizard
Mega Minion Furnace Lightning Electro Wizard Zap
Lightning Zap The Log Electro Wizard
Furnace Skeleton Army
Skeleton Army Electro Wizard
Skeleton Army Electro Wizard Zap Mega Minion Furnace The Log
Mega Minion Zap Furnace Electro Wizard
Furnace Skeleton Army Zap Lightning The Log Electro Wizard
Skeleton Army Zap Mega Minion Furnace The Log Electro Wizard
Skeleton Army Furnace Electro Wizard
Skeleton Army Zap Furnace Lightning The Log Electro Wizard
Furnace Skeleton Army Electro Wizard
Zap Mega Minion Furnace Skeleton Army The Log Electro Wizard
Zap Furnace The Log Mega Minion Electro Wizard
Electro Wizard
Skeleton Army Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Furnace Electro Wizard
Electro Wizard Zap Mega Minion Lightning The Log
Skeleton Army Zap Furnace Lightning The Log Electro Wizard
Skeleton Army Lightning Zap The Log Electro Wizard
Skeleton Army
Furnace Zap Electro Wizard
Skeleton Army Mega Minion Furnace Lightning Electro Wizard
Skeleton Army
Zap Lightning Electro Wizard Mega Minion Skeleton Army The Log
Mega Minion Skeleton Army
Mega Minion
Skeleton Army Lightning Zap The Log Electro Wizard
Skeleton Army Lightning
Furnace Skeleton Army
Skeleton Army Electro Wizard Zap Mega Minion Furnace Lightning The Log
Zap Mega Minion The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap The Log Electro Wizard
Lightning The Log
Lightning The Log
Zap Furnace The Log
Zap Mega Minion Furnace
Furnace The Log
The Log Zap Lightning
The Log Zap Lightning
Lightning Electro Wizard
Lightning Zap The Log Electro Wizard
Lightning Zap
Lightning The Log
Lightning
Lightning Zap Furnace The Log
Lightning Zap Furnace The Log
Lightning Furnace The Log
Lightning
Lightning
Lightning Zap Mega Minion The Log Electro Wizard
Lightning Zap The Log
Lightning The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log Furnace
Mega Minion
The Log Zap Lightning Electro Wizard
Lightning Zap The Log
Lightning Zap The Log
Lightning Zap Furnace Electro Wizard
Zap Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning Zap The Log
Zap Lightning Electro Wizard
Lightning The Log
Zap Lightning Electro Wizard Skeleton Army
Lightning Zap Mega Minion Electro Wizard
The Log
Lightning Mega Minion Electro Wizard
The Log Zap Lightning
Lightning Zap
Mega Minion
Zap Lightning The Log Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap The Log Electro Wizard

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