My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Furnace Skeleton Army Lumberjack
Zap
Furnace Skeleton Army
Barbarian Barrel
Musketeer Furnace Skeleton Army Lumberjack
The Log
Musketeer Hog Rider Furnace Skeleton Army Lumberjack
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Musketeer Hog Rider Skeleton Army Lumberjack
Fireball
Musketeer Hog Rider Furnace Skeleton Army Lumberjack
Poison
Musketeer Furnace Skeleton Army
Lightning
Musketeer Furnace Lumberjack
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Fireball Musketeer Hog Rider Furnace Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Skeleton Army Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Musketeer Furnace The Log Lumberjack
Fireball
Zap Hog Rider The Log
Musketeer
Hog Rider Zap The Log Lumberjack
Hog Rider
Zap Fireball Musketeer The Log Furnace Lumberjack
Furnace
Zap Hog Rider
Skeleton Army
The Log
Hog Rider Zap Fireball Musketeer Lumberjack
Lumberjack
Zap Musketeer Hog Rider The Log

Defense Synergies 4 14

Zap
Fireball Musketeer Furnace Skeleton Army The Log Lumberjack
Fireball
Zap The Log Musketeer Lumberjack
Musketeer
The Log Lumberjack Zap Fireball Furnace Skeleton Army
Hog Rider
Furnace
Zap Musketeer Skeleton Army Lumberjack
Skeleton Army
Zap Musketeer Furnace The Log Lumberjack
The Log
Fireball Musketeer Zap Skeleton Army Lumberjack
Lumberjack
Musketeer Zap Fireball Furnace Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer The Log
Skeleton Army Lumberjack Zap Musketeer Furnace The Log
Furnace Skeleton Army Lumberjack Musketeer
Skeleton Army Lumberjack Musketeer Furnace
Fireball Skeleton Army The Log Lumberjack
Fireball Skeleton Army The Log Zap Musketeer Furnace Lumberjack
Musketeer Furnace Zap Fireball
Zap Fireball Musketeer The Log
Musketeer Furnace Skeleton Army Lumberjack
Skeleton Army Musketeer Lumberjack
Skeleton Army Zap Fireball Musketeer Furnace The Log Lumberjack
Musketeer Zap Fireball Furnace
Furnace Skeleton Army Lumberjack Zap Fireball Musketeer The Log
Fireball Skeleton Army Zap Furnace The Log Lumberjack
Skeleton Army Furnace Lumberjack
Skeleton Army Zap Fireball Furnace The Log Lumberjack
Fireball Musketeer Furnace Skeleton Army Lumberjack
Fireball Zap Musketeer Furnace Skeleton Army The Log Lumberjack
Zap Furnace The Log Fireball Musketeer Lumberjack
Musketeer Lumberjack
Skeleton Army Fireball Musketeer Furnace The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Fireball Furnace
Fireball Zap Musketeer The Log Lumberjack
Skeleton Army Lumberjack Zap Musketeer Furnace The Log
Skeleton Army Lumberjack Zap Fireball Musketeer The Log
Musketeer Skeleton Army Lumberjack
Fireball Furnace Zap Musketeer
Skeleton Army Fireball Musketeer Furnace Lumberjack
Skeleton Army Lumberjack
Zap Fireball Skeleton Army The Log
Musketeer Skeleton Army
Musketeer Lumberjack
Skeleton Army Zap Fireball The Log
Skeleton Army Fireball Lumberjack
Fireball Musketeer Furnace Skeleton Army
Skeleton Army Zap Fireball Musketeer Furnace The Log Lumberjack
Zap Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball Zap Furnace The Log
Fireball Zap Musketeer Furnace
Musketeer Furnace The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball Musketeer Lumberjack
Zap Fireball Musketeer The Log
Fireball Zap Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Zap Fireball Musketeer Furnace The Log
Zap Fireball Musketeer Furnace The Log
Fireball Musketeer Furnace The Log
Fireball
Zap Fireball Musketeer The Log
Zap Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball Furnace
Fireball The Log Zap Musketeer
Fireball Zap Musketeer The Log
Fireball Zap Musketeer The Log
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer The Log
Zap Fireball
Fireball The Log
Zap Fireball Musketeer Skeleton Army
Fireball Zap Musketeer
The Log Fireball
Fireball Musketeer Lumberjack
The Log Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer
Zap Fireball Musketeer The Log

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