My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Hog Rider Princess
Zap
Goblins Bats Princess
Barbarian Barrel
Goblins Princess
The Log
Goblins Mini P.E.K.K.A Hog Rider Princess
Earthquake
Hog Rider
Arrows
Goblins Bats Princess
Royal Delivery
Goblins Bats Mini P.E.K.K.A Hog Rider Princess
Fireball
Hog Rider Princess
Poison
Bats Princess
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap The Log Tornado Princess Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bats Zap The Log

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Bats
Hog Rider Zap Mini P.E.K.K.A
Zap
Hog Rider Tornado Goblins Bats Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A
Bats Zap Hog Rider Tornado The Log Princess
Hog Rider
Goblins Bats Zap The Log Mini P.E.K.K.A Tornado Princess
Tornado
Zap Mini P.E.K.K.A Hog Rider The Log Princess
The Log
Hog Rider Zap Mini P.E.K.K.A Tornado Princess
Princess
Zap Mini P.E.K.K.A Hog Rider Tornado The Log

Defense Synergies 2 14

Goblins
Zap The Log Princess
Bats
Zap Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Goblins Bats Tornado The Log Princess
Mini P.E.K.K.A
Zap The Log Bats Tornado Princess
Hog Rider
Tornado
Zap Mini P.E.K.K.A The Log Princess
The Log
Mini P.E.K.K.A Goblins Bats Zap Tornado Princess
Princess
Goblins Zap Mini P.E.K.K.A Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Mini P.E.K.K.A Goblins Bats Zap The Log
Mini P.E.K.K.A Tornado Goblins Bats
Mini P.E.K.K.A Goblins Bats
Mini P.E.K.K.A Tornado The Log Princess
Tornado The Log Goblins Bats Zap
Bats Tornado Zap Princess
Zap The Log
Mini P.E.K.K.A Goblins Tornado Princess
Tornado Goblins Mini P.E.K.K.A
Goblins Bats Zap Tornado The Log Princess
Bats Zap Tornado Princess
Mini P.E.K.K.A Bats Zap The Log
Goblins Bats Zap Mini P.E.K.K.A Tornado The Log Princess
Mini P.E.K.K.A
Tornado Zap Mini P.E.K.K.A The Log
Goblins Bats Mini P.E.K.K.A Tornado
Goblins Bats Zap Tornado The Log
Zap Tornado The Log Bats Princess
Mini P.E.K.K.A Tornado
Goblins Bats Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap
Zap Mini P.E.K.K.A The Log
Goblins Bats Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Zap Tornado The Log
Mini P.E.K.K.A
Bats Zap Tornado Princess
Mini P.E.K.K.A Goblins Bats
Mini P.E.K.K.A
Zap Goblins Bats Mini P.E.K.K.A Tornado The Log
Bats Mini P.E.K.K.A
Zap Tornado The Log
Mini P.E.K.K.A
Princess
Goblins Bats Zap Mini P.E.K.K.A Tornado The Log
Bats Zap Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap Tornado The Log Princess
The Log
The Log
Zap The Log
Bats Zap Tornado Princess
Tornado The Log Princess
The Log Zap Tornado Princess
The Log Zap Tornado
Goblins Bats Mini P.E.K.K.A Tornado
Zap Tornado The Log Princess
Zap Tornado Princess
The Log Princess
Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Tornado
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Princess
Zap Tornado The Log Princess
The Log
Tornado Princess
Tornado The Log
Zap The Log
Zap Tornado The Log Princess
The Log Zap Tornado Princess
Zap Tornado The Log Princess
Zap Tornado The Log
Bats Zap Tornado Princess
Zap Bats
Mini P.E.K.K.A
Zap The Log
Zap Princess
The Log Princess
Zap Bats Princess
Zap Tornado Princess
The Log
Mini P.E.K.K.A Princess
The Log Zap Princess
Zap Tornado
Zap Bats Tornado The Log Princess
Bats Zap Tornado Princess
Zap Tornado The Log Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: