My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Barbarians Hog Rider Goblin Hut
Zap
Archers Goblin Hut
Barbarian Barrel
Archers Barbarians Goblin Hut
The Log
Archers Barbarians Hog Rider Goblin Hut
Earthquake
Archers Barbarians Hog Rider Goblin Hut
Arrows
Archers Goblin Hut
Royal Delivery
Archers Barbarians Hog Rider Goblin Hut
Fireball
Archers Barbarians Hog Rider Goblin Hut
Poison
Archers Barbarians Goblin Hut
Lightning
Goblin Hut
Rocket
Barbarians Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Tornado Fireball Hog Rider Barbarians Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Tornado

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado Archers Goblin Hut The Log
Archers
Zap Hog Rider Goblin Hut
Barbarians
Hog Rider
Fireball
Zap Hog Rider Tornado The Log
Hog Rider
Zap Fireball The Log Archers Barbarians Goblin Hut Tornado
Goblin Hut
Zap Archers Hog Rider The Log
Tornado
Zap Fireball Hog Rider The Log
The Log
Hog Rider Zap Fireball Goblin Hut Tornado

Defense Synergies 3 10

Zap
Fireball Archers Barbarians Goblin Hut Tornado The Log
Archers
Zap Goblin Hut Tornado The Log
Barbarians
Zap
Fireball
Zap Tornado The Log Goblin Hut
Hog Rider
Goblin Hut
Zap Archers Fireball
Tornado
Fireball Zap Archers The Log
The Log
Fireball Zap Archers Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Goblin Hut The Log
Barbarians Zap Goblin Hut The Log
Barbarians Goblin Hut Tornado Archers
Barbarians Goblin Hut
Barbarians Fireball Tornado The Log
Fireball Tornado The Log Zap Archers
Tornado Zap Archers Fireball Goblin Hut
Zap Barbarians Fireball The Log
Barbarians Goblin Hut Tornado
Tornado Archers Barbarians
Archers Barbarians Zap Fireball Goblin Hut Tornado The Log
Zap Archers Fireball Goblin Hut Tornado
Barbarians Goblin Hut Zap Fireball The Log
Fireball Zap Barbarians Goblin Hut Tornado The Log
Barbarians Goblin Hut
Barbarians Tornado Zap Fireball Goblin Hut The Log
Barbarians Fireball Goblin Hut Tornado
Fireball Zap Archers Barbarians Goblin Hut Tornado The Log
Zap Tornado The Log Archers Barbarians Fireball Goblin Hut
Barbarians Goblin Hut Tornado
Archers Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Fireball Goblin Hut
Fireball Zap Archers The Log
Barbarians Zap Goblin Hut The Log
Zap Barbarians Fireball Tornado The Log
Barbarians Goblin Hut
Fireball Zap Archers Goblin Hut Tornado
Archers Barbarians Fireball Goblin Hut
Barbarians
Zap Barbarians Fireball Goblin Hut Tornado The Log
Barbarians Goblin Hut
Barbarians Goblin Hut
Zap Barbarians Fireball Tornado The Log
Barbarians Fireball
Archers Barbarians Fireball
Barbarians Goblin Hut Zap Archers Fireball Tornado The Log
Zap Archers Barbarians Fireball Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap Tornado The Log
Fireball Goblin Hut The Log
Barbarians Fireball The Log
Fireball Zap The Log
Fireball Zap Tornado
Archers Tornado The Log
Fireball The Log Zap Tornado
Fireball The Log Zap Tornado
Fireball Tornado
Zap Fireball Tornado The Log
Fireball Zap Archers Tornado
Fireball Goblin Hut The Log
Fireball
Zap Fireball Goblin Hut The Log
Zap Fireball Goblin Hut The Log
Fireball Goblin Hut The Log
Fireball Tornado
Zap Archers Fireball The Log
Zap Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Zap Barbarians Fireball The Log
Zap Tornado The Log Fireball
Fireball The Log Zap Tornado
Fireball Zap Tornado The Log
Fireball Zap Tornado The Log
Zap Archers Fireball Tornado
Zap Fireball Goblin Hut
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Archers Barbarians Fireball Goblin Hut
Fireball Zap Archers Tornado
The Log Fireball
Fireball
The Log Zap Fireball
Zap Fireball Tornado
Zap Fireball Tornado The Log
Zap Fireball Tornado
Zap Fireball Tornado The Log

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