My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Musketeer Hog Rider Witch
Zap
Witch
Barbarian Barrel
Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
The Log
Elite Barbarians Musketeer Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Elite Barbarians Musketeer Valkyrie Hog Rider Witch Electro Wizard
Fireball
Elite Barbarians Musketeer Hog Rider Witch Electro Wizard
Poison
Musketeer Witch Electro Wizard
Lightning
Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Musketeer Valkyrie Hog Rider Electro Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Musketeer Valkyrie

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Electro Wizard Knight Musketeer Valkyrie Witch
Knight
Musketeer Hog Rider Zap Elite Barbarians Witch Electro Wizard
Elite Barbarians
Zap Valkyrie Knight Hog Rider
Musketeer
Knight Valkyrie Hog Rider Zap
Valkyrie
Elite Barbarians Musketeer Hog Rider Zap Witch Electro Wizard
Hog Rider
Zap Knight Musketeer Valkyrie Elite Barbarians Witch Electro Wizard
Witch
Zap Knight Valkyrie Hog Rider
Electro Wizard
Zap Knight Valkyrie Hog Rider

Defense Synergies 5 10

Zap
Electro Wizard Knight Elite Barbarians Musketeer Valkyrie Witch
Knight
Musketeer Electro Wizard Zap Witch
Elite Barbarians
Valkyrie Zap
Musketeer
Knight Valkyrie Zap Electro Wizard
Valkyrie
Elite Barbarians Musketeer Zap Witch Electro Wizard
Hog Rider
Witch
Zap Knight Valkyrie Electro Wizard
Electro Wizard
Zap Knight Musketeer Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Valkyrie Electro Wizard
Elite Barbarians Zap Knight Musketeer Valkyrie Witch Electro Wizard
Witch Knight Elite Barbarians Musketeer Valkyrie Electro Wizard
Elite Barbarians Witch Knight Musketeer Valkyrie Electro Wizard
Elite Barbarians Valkyrie
Zap Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Zap Witch
Zap Musketeer Valkyrie Electro Wizard
Witch Elite Barbarians Musketeer
Knight Elite Barbarians Musketeer Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Zap Knight Musketeer
Musketeer Zap Witch Electro Wizard
Zap Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
Valkyrie Zap Witch Electro Wizard
Elite Barbarians Knight Electro Wizard
Zap Elite Barbarians Electro Wizard
Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
Zap Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
Zap Valkyrie Witch Knight Musketeer Electro Wizard
Elite Barbarians Musketeer Electro Wizard
Valkyrie Knight Elite Barbarians Musketeer Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Elite Barbarians Witch Electro Wizard
Electro Wizard Zap Knight Elite Barbarians Musketeer Valkyrie
Zap Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
Valkyrie Zap Knight Elite Barbarians Musketeer Electro Wizard
Knight Elite Barbarians Musketeer Valkyrie Witch
Zap Musketeer Witch Electro Wizard
Knight Elite Barbarians Musketeer Valkyrie Witch Electro Wizard
Knight Elite Barbarians Valkyrie
Zap Electro Wizard Knight Elite Barbarians Valkyrie Witch
Witch Musketeer
Knight Elite Barbarians Musketeer Valkyrie Witch
Zap Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Knight Valkyrie Witch
Musketeer Valkyrie Witch
Elite Barbarians Witch Electro Wizard Zap Knight Musketeer Valkyrie
Valkyrie Zap Elite Barbarians Musketeer Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie
Zap Musketeer Electro Wizard
Knight Musketeer Valkyrie
Zap Valkyrie
Zap Musketeer Witch
Musketeer Witch
Zap
Zap
Elite Barbarians Musketeer Electro Wizard
Zap Knight Musketeer Valkyrie Electro Wizard
Zap Musketeer
Knight Elite Barbarians Musketeer
Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer Witch
Musketeer
Zap Musketeer Electro Wizard
Zap Valkyrie Witch
Musketeer
Musketeer
Zap Musketeer
Zap Valkyrie Witch
Witch
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch
Zap Musketeer
Elite Barbarians Zap Musketeer Witch Electro Wizard
Zap Electro Wizard Musketeer Witch
Elite Barbarians
Zap Musketeer
Zap Electro Wizard
Zap Electro Wizard Musketeer Witch
Zap Musketeer Witch Electro Wizard
Knight Musketeer Valkyrie Electro Wizard
Zap Musketeer
Zap
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer Witch Electro Wizard
Zap Musketeer Witch Electro Wizard
Zap Musketeer Witch Electro Wizard

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