My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Hunter Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Knight Hunter Ice Wizard
The Log
Royal Giant Hunter
Earthquake
Arrows
Royal Delivery
Knight Hunter Ice Wizard
Fireball
Hunter Ice Wizard
Poison
Hunter Ice Wizard
Lightning
Knight Hunter Ice Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Poison Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Poison Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Ice Wizard Fireball Poison Hunter Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Ice Wizard Fireball

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Knight Royal Giant Poison Hunter Ice Wizard
Knight
Zap Fireball Poison Hunter Ice Wizard
Royal Giant
Fireball Poison Hunter Lightning Ice Wizard Zap
Fireball
Zap Royal Giant Knight
Poison
Royal Giant Zap Knight
Hunter
Royal Giant Zap Knight
Lightning
Royal Giant
Ice Wizard
Royal Giant Zap Knight

Defense Synergies 3 9

Zap
Fireball Knight Poison Hunter Ice Wizard
Knight
Hunter Ice Wizard Zap Fireball Poison
Royal Giant
Fireball
Zap Knight Ice Wizard
Poison
Zap Knight Ice Wizard
Hunter
Knight Zap Ice Wizard
Lightning
Ice Wizard
Knight Zap Fireball Poison Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Fireball
Hunter Zap Knight Ice Wizard
Hunter Knight Lightning Ice Wizard
Hunter Knight Ice Wizard
Lightning Fireball Poison
Fireball Zap Hunter Ice Wizard
Hunter Lightning Zap Fireball Poison Ice Wizard
Lightning Zap Fireball Poison
Hunter Ice Wizard
Knight Hunter Ice Wizard
Poison Ice Wizard Zap Knight Fireball Hunter
Hunter Zap Fireball Poison Ice Wizard
Hunter Zap Knight Fireball Lightning Ice Wizard
Fireball Zap Poison Hunter
Knight Hunter
Zap Fireball Hunter Lightning
Knight Fireball Poison Hunter
Fireball Zap Knight Hunter Ice Wizard
Zap Poison Hunter Knight Fireball Ice Wizard
Hunter
Knight Fireball Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball
Fireball Poison Zap Knight Hunter Lightning
Zap Knight Hunter Lightning
Hunter Lightning Zap Knight Fireball
Knight Hunter
Fireball Poison Zap Hunter Ice Wizard
Knight Fireball Hunter Lightning Ice Wizard
Knight Hunter
Zap Lightning Knight Fireball Poison
Knight Hunter
Lightning Zap Fireball Poison
Lightning Knight Fireball Hunter
Fireball
Zap Knight Fireball Poison Hunter Lightning
Poison Zap Fireball Hunter Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Lightning Knight
Fireball Poison Zap Ice Wizard
Lightning Fireball Poison
Lightning Knight Fireball Poison
Fireball Poison Zap
Fireball Poison Zap Hunter Ice Wizard
Poison
Fireball Poison Zap Hunter Lightning Ice Wizard
Fireball Poison Zap Lightning
Lightning Fireball Poison
Poison Lightning Zap Knight Fireball
Fireball Poison Lightning Zap
Poison Lightning Knight Fireball Hunter
Lightning Fireball Poison
Lightning Zap Fireball Poison
Lightning Zap Fireball Poison Hunter
Lightning Fireball Poison
Lightning Fireball Poison
Lightning
Lightning Zap Fireball Poison Hunter
Lightning Zap Fireball Poison
Lightning Fireball Poison
Lightning Fireball Poison
Lightning
Lightning Zap Fireball Poison
Zap Poison Fireball Hunter Ice Wizard
Fireball Poison Zap Hunter Lightning Ice Wizard
Fireball Lightning Zap Poison
Fireball Poison Lightning Zap
Poison Lightning Zap Fireball Hunter Ice Wizard
Zap Lightning Fireball Poison
Lightning Fireball
Poison Lightning Zap Fireball Hunter
Zap Lightning Fireball Poison
Fireball Poison Lightning
Zap Lightning Fireball
Fireball Poison Lightning Zap Hunter Ice Wizard
Fireball
Fireball Poison Lightning Knight Hunter
Zap Fireball Poison Lightning
Lightning Zap Fireball Poison
Zap Fireball Poison Lightning
Zap Fireball Poison Lightning
Poison Lightning Zap Fireball

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