My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Musketeer Hog Rider Skeleton Army
Zap
Minions Skeleton Army
Barbarian Barrel
Knight Tesla Musketeer Skeleton Army
The Log
Musketeer Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Knight Minions Musketeer Hog Rider Skeleton Army
Fireball
Minions Tesla Musketeer Hog Rider Skeleton Army
Poison
Minions Musketeer Skeleton Army
Lightning
Knight Tesla Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Skeleton Army Tesla Musketeer Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Skeleton Army

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Minions Musketeer Poison
Knight
Minions Musketeer Hog Rider Zap Poison
Minions
Knight Hog Rider Zap
Tesla
Musketeer
Knight Hog Rider Zap
Hog Rider
Zap Knight Minions Musketeer Poison
Skeleton Army
Poison
Zap Knight Hog Rider

Defense Synergies 4 13

Zap
Knight Minions Tesla Musketeer Skeleton Army Poison
Knight
Minions Tesla Musketeer Zap Skeleton Army Poison
Minions
Knight Zap Tesla Musketeer
Tesla
Knight Musketeer Zap Minions Skeleton Army Poison
Musketeer
Knight Tesla Zap Minions Skeleton Army
Hog Rider
Skeleton Army
Zap Knight Tesla Musketeer
Poison
Zap Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Tesla Musketeer
Skeleton Army Zap Knight Minions Tesla Musketeer
Tesla Skeleton Army Knight Minions Musketeer
Tesla Skeleton Army Knight Minions Musketeer
Skeleton Army Poison
Skeleton Army Zap Minions Tesla Musketeer
Minions Tesla Musketeer Zap Poison
Zap Tesla Musketeer Poison
Tesla Minions Musketeer Skeleton Army
Knight Skeleton Army Tesla Musketeer
Minions Skeleton Army Poison Zap Knight Tesla Musketeer
Minions Tesla Musketeer Zap Poison
Tesla Skeleton Army Zap Knight Minions Musketeer
Skeleton Army Zap Minions Tesla Poison
Skeleton Army Knight Tesla
Skeleton Army Zap Tesla
Tesla Knight Minions Musketeer Skeleton Army Poison
Tesla Zap Knight Minions Musketeer Skeleton Army
Zap Poison Knight Minions Tesla Musketeer
Tesla Musketeer
Skeleton Army Knight Minions Tesla Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Tesla
Poison Zap Knight Tesla Musketeer
Skeleton Army Zap Knight Minions Musketeer
Skeleton Army Zap Knight Tesla Musketeer
Knight Tesla Musketeer Skeleton Army
Poison Zap Minions Tesla Musketeer
Skeleton Army Knight Minions Tesla Musketeer
Knight Tesla Skeleton Army
Zap Knight Minions Skeleton Army Poison
Tesla Musketeer Skeleton Army
Knight Minions Tesla Musketeer
Skeleton Army Zap Poison
Skeleton Army Knight Tesla
Tesla Musketeer Skeleton Army
Tesla Skeleton Army Zap Knight Minions Musketeer Poison
Minions Poison Zap Tesla Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer
Poison Zap Musketeer
Poison
Knight Musketeer Poison
Poison Zap
Poison Zap Minions Musketeer
Musketeer Poison
Poison Zap
Poison Zap
Minions Musketeer Poison
Poison Zap Knight Musketeer
Poison Zap Musketeer
Poison Knight Musketeer
Minions Musketeer Poison
Zap Musketeer Poison
Zap Musketeer Poison
Musketeer Poison
Poison
Minions
Zap Musketeer Poison
Zap Poison
Minions Musketeer Poison
Poison
Musketeer
Zap Musketeer Poison
Zap Poison
Poison Zap Musketeer
Zap Musketeer Poison
Poison Zap Musketeer
Poison Zap Musketeer
Zap Minions Musketeer Poison
Poison Zap Musketeer
Zap Poison
Poison
Zap Minions Musketeer Skeleton Army
Poison Zap Musketeer
Poison Knight Musketeer
Zap Musketeer Poison
Zap Poison
Musketeer
Zap Minions Musketeer Poison
Zap Musketeer Poison
Poison Zap Musketeer

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