My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Flying Machine Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Flying Machine Hog Rider Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Inferno Dragon
Giant Snowball
Minions Flying Machine Hog Rider Inferno Dragon
Zap
Minions Flying Machine Inferno Dragon
Barbarian Barrel
Knight Valkyrie
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minions Flying Machine
Royal Delivery
Knight Minions Valkyrie Flying Machine Hog Rider Inferno Dragon
Fireball
Minions Flying Machine Hog Rider Inferno Dragon
Poison
Minions Flying Machine
Lightning
Knight Valkyrie Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Valkyrie Flying Machine Hog Rider Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Minions Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Minions Valkyrie Flying Machine Golem
Knight
Minions Hog Rider Zap Flying Machine
Minions
Knight Hog Rider Zap Valkyrie Golem Inferno Dragon
Valkyrie
Hog Rider Zap Minions Flying Machine
Flying Machine
Zap Knight Valkyrie Hog Rider Golem
Hog Rider
Zap Knight Minions Valkyrie Flying Machine
Golem
Zap Minions Flying Machine
Inferno Dragon
Minions

Defense Synergies 2 8

Zap
Knight Minions Valkyrie Flying Machine Inferno Dragon
Knight
Minions Zap Flying Machine
Minions
Knight Valkyrie Zap Flying Machine
Valkyrie
Minions Zap Flying Machine
Flying Machine
Zap Knight Minions Valkyrie
Hog Rider
Golem
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Valkyrie Flying Machine
Inferno Dragon Zap Knight Minions Valkyrie Flying Machine
Knight Minions Valkyrie Inferno Dragon
Inferno Dragon Knight Minions Valkyrie
Valkyrie
Zap Minions Valkyrie Flying Machine
Minions Inferno Dragon Zap Flying Machine
Zap Valkyrie Flying Machine
Inferno Dragon Minions
Knight Valkyrie
Minions Valkyrie Zap Knight Flying Machine
Minions Inferno Dragon Zap Flying Machine
Zap Knight Minions Valkyrie Flying Machine
Valkyrie Zap Minions
Inferno Dragon Knight
Zap Inferno Dragon
Knight Minions Valkyrie
Zap Knight Minions Valkyrie Flying Machine
Zap Valkyrie Knight Minions Flying Machine Inferno Dragon
Inferno Dragon
Valkyrie Knight Minions Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap
Zap Knight Valkyrie Flying Machine Inferno Dragon
Zap Knight Minions Valkyrie
Valkyrie Zap Knight
Knight Valkyrie Inferno Dragon
Zap Minions Flying Machine
Knight Minions Valkyrie Flying Machine
Knight Valkyrie Inferno Dragon
Zap Knight Minions Valkyrie Flying Machine Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Minions Valkyrie Flying Machine
Zap Valkyrie
Knight Valkyrie
Valkyrie Flying Machine
Zap Knight Minions Valkyrie Flying Machine Inferno Dragon
Minions Valkyrie Zap Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Flying Machine
Zap Flying Machine
Flying Machine
Knight Valkyrie Flying Machine
Zap Valkyrie
Zap Minions Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine
Minions
Zap Knight Valkyrie Flying Machine
Zap Flying Machine
Flying Machine Knight
Minions Flying Machine
Zap Flying Machine
Zap Flying Machine
Flying Machine
Minions
Zap Flying Machine
Zap Valkyrie Flying Machine
Minions
Zap Flying Machine
Zap Valkyrie
Inferno Dragon
Zap Flying Machine
Zap Flying Machine
Zap
Zap Flying Machine
Zap Minions Flying Machine
Zap
Zap
Zap Minions Flying Machine
Zap Flying Machine
Knight Valkyrie Flying Machine
Zap Flying Machine
Zap
Flying Machine
Zap Minions Flying Machine
Zap Flying Machine
Zap Flying Machine

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