My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Wizard Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Musketeer
Zap
Bandit
Barbarian Barrel
Knight Musketeer Wizard Bandit Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Bandit
Earthquake
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Wizard Bandit Electro Wizard
Fireball
Musketeer Wizard Bandit Electro Wizard
Poison
Musketeer Wizard Electro Wizard
Lightning
Knight Mini P.E.K.K.A Musketeer Wizard Bandit Electro Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Bandit Mini P.E.K.K.A Musketeer Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Bandit

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Knight Mini P.E.K.K.A Musketeer The Log Bandit
Knight
Musketeer Zap Wizard The Log Electro Wizard
Mini P.E.K.K.A
Zap Musketeer Wizard The Log Electro Wizard
Musketeer
Knight Zap Mini P.E.K.K.A The Log Bandit
Wizard
Knight Mini P.E.K.K.A Bandit
The Log
Zap Knight Mini P.E.K.K.A Musketeer Bandit
Bandit
Zap Musketeer Wizard The Log Electro Wizard
Electro Wizard
Zap Knight Mini P.E.K.K.A Bandit

Defense Synergies 7 17

Zap
Mini P.E.K.K.A Electro Wizard Knight Musketeer The Log Bandit
Knight
Musketeer Electro Wizard Zap Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A
Zap The Log Electro Wizard Knight Musketeer Wizard
Musketeer
Knight The Log Zap Mini P.E.K.K.A Bandit Electro Wizard
Wizard
Knight Mini P.E.K.K.A The Log Bandit Electro Wizard
The Log
Mini P.E.K.K.A Musketeer Zap Knight Wizard Bandit Electro Wizard
Bandit
Zap Musketeer Wizard The Log Electro Wizard
Electro Wizard
Zap Knight Mini P.E.K.K.A Musketeer Wizard The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Wizard The Log Electro Wizard
Mini P.E.K.K.A Zap Knight Musketeer The Log Bandit Electro Wizard
Mini P.E.K.K.A Knight Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Knight Musketeer Bandit Electro Wizard
Mini P.E.K.K.A The Log
The Log Zap Musketeer Bandit Electro Wizard
Musketeer Electro Wizard Zap Wizard
Zap Musketeer The Log Bandit Electro Wizard
Mini P.E.K.K.A Musketeer
Knight Mini P.E.K.K.A Musketeer Bandit Electro Wizard
Electro Wizard Zap Knight Musketeer Wizard The Log Bandit
Musketeer Zap Wizard Electro Wizard
Mini P.E.K.K.A Zap Knight Musketeer Wizard The Log Bandit Electro Wizard
Wizard Zap Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Knight Bandit Electro Wizard
Zap Mini P.E.K.K.A The Log Bandit Electro Wizard
Wizard Knight Mini P.E.K.K.A Musketeer Electro Wizard
Zap Knight Musketeer Wizard The Log Bandit Electro Wizard
Zap Wizard The Log Knight Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Musketeer Electro Wizard
Wizard Knight Mini P.E.K.K.A Musketeer The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Bandit Electro Wizard
Bandit Electro Wizard Zap Knight Mini P.E.K.K.A Musketeer Wizard The Log
Bandit Zap Knight Mini P.E.K.K.A Musketeer The Log Electro Wizard
Mini P.E.K.K.A Zap Knight Musketeer The Log Bandit Electro Wizard
Knight Mini P.E.K.K.A Musketeer Bandit
Wizard Zap Musketeer Electro Wizard
Mini P.E.K.K.A Knight Musketeer Bandit Electro Wizard
Mini P.E.K.K.A Knight
Zap Electro Wizard Knight Mini P.E.K.K.A The Log Bandit
Musketeer
Knight Mini P.E.K.K.A Musketeer
Zap The Log Electro Wizard
Mini P.E.K.K.A Knight Wizard Bandit
Wizard Musketeer
Electro Wizard Zap Knight Mini P.E.K.K.A Musketeer The Log
Zap Mini P.E.K.K.A Musketeer Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer The Log Bandit
Zap Musketeer The Log Bandit Electro Wizard
The Log Bandit
Knight Musketeer The Log
Wizard Zap The Log
Wizard Zap Musketeer
Musketeer Wizard The Log
The Log Zap Wizard
The Log Zap Wizard Bandit
Mini P.E.K.K.A Musketeer Electro Wizard
Zap Knight Musketeer Wizard The Log Bandit Electro Wizard
Zap Musketeer Wizard
Knight Musketeer The Log Bandit
Musketeer Bandit
Zap Musketeer The Log
Zap Musketeer Wizard The Log Bandit
Musketeer Wizard The Log Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Wizard The Log Bandit Electro Wizard
Zap Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Zap Musketeer The Log
Zap The Log Wizard
The Log Zap Musketeer Wizard Bandit Electro Wizard
Zap Musketeer Wizard The Log Bandit
Zap Musketeer The Log Bandit
Zap Musketeer Wizard Electro Wizard
Zap Electro Wizard Musketeer Wizard
Mini P.E.K.K.A
Zap Musketeer Wizard The Log Bandit
Zap Electro Wizard
Wizard The Log
Zap Electro Wizard Musketeer Bandit
Zap Musketeer Wizard Electro Wizard
The Log
Knight Mini P.E.K.K.A Musketeer Wizard Electro Wizard
The Log Zap Musketeer Wizard
Zap
Musketeer
Zap Musketeer The Log Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer The Log Bandit Electro Wizard

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