My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Baby Dragon Witch Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Flying Machine Baby Dragon Witch Lumberjack Ram Rider
Zap
Flying Machine Witch Ram Rider
Barbarian Barrel
Knight Witch Lumberjack
The Log
Mini P.E.K.K.A Witch Lumberjack Ram Rider
Earthquake
Witch
Arrows
Flying Machine Witch
Royal Delivery
Knight Mini P.E.K.K.A Flying Machine Baby Dragon Witch Lumberjack Ram Rider
Fireball
Flying Machine Baby Dragon Witch Lumberjack Ram Rider
Poison
Flying Machine Witch
Lightning
Knight Mini P.E.K.K.A Baby Dragon Witch Lumberjack Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Mini P.E.K.K.A Flying Machine

Attack Synergies 2 22

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Knight Mini P.E.K.K.A Flying Machine Baby Dragon Witch Lumberjack
Knight
Baby Dragon Zap Flying Machine Witch Lumberjack Ram Rider
Mini P.E.K.K.A
Zap Baby Dragon Lumberjack Ram Rider
Flying Machine
Zap Knight Baby Dragon Lumberjack Ram Rider
Baby Dragon
Knight Zap Mini P.E.K.K.A Flying Machine Witch Lumberjack Ram Rider
Witch
Zap Knight Baby Dragon Lumberjack Ram Rider
Lumberjack
Zap Knight Mini P.E.K.K.A Flying Machine Baby Dragon Witch Ram Rider
Ram Rider
Zap Knight Mini P.E.K.K.A Flying Machine Baby Dragon Witch Lumberjack

Defense Synergies 1 20

Zap
Mini P.E.K.K.A Knight Flying Machine Baby Dragon Witch Lumberjack Ram Rider
Knight
Zap Mini P.E.K.K.A Flying Machine Baby Dragon Witch Lumberjack
Mini P.E.K.K.A
Zap Knight Baby Dragon Witch Ram Rider
Flying Machine
Zap Knight Baby Dragon Lumberjack
Baby Dragon
Zap Knight Mini P.E.K.K.A Flying Machine Witch Lumberjack
Witch
Zap Knight Mini P.E.K.K.A Baby Dragon Lumberjack
Lumberjack
Zap Knight Flying Machine Baby Dragon Witch Ram Rider
Ram Rider
Zap Mini P.E.K.K.A Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Flying Machine Baby Dragon Ram Rider
Mini P.E.K.K.A Lumberjack Zap Knight Flying Machine Witch Ram Rider
Mini P.E.K.K.A Witch Lumberjack Ram Rider Knight
Mini P.E.K.K.A Witch Lumberjack Knight Ram Rider
Mini P.E.K.K.A Lumberjack
Zap Flying Machine Baby Dragon Lumberjack
Ram Rider Zap Flying Machine Baby Dragon Witch
Zap Flying Machine Baby Dragon Ram Rider
Mini P.E.K.K.A Witch Lumberjack
Knight Mini P.E.K.K.A Lumberjack
Witch Zap Knight Flying Machine Baby Dragon Lumberjack Ram Rider
Zap Flying Machine Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Lumberjack Zap Knight Flying Machine Witch Ram Rider
Zap Mini P.E.K.K.A Baby Dragon Witch Lumberjack
Mini P.E.K.K.A Knight Lumberjack Ram Rider
Zap Mini P.E.K.K.A Lumberjack Ram Rider
Knight Mini P.E.K.K.A Witch Lumberjack
Zap Knight Flying Machine Baby Dragon Witch Lumberjack Ram Rider
Zap Baby Dragon Witch Knight Flying Machine Lumberjack Ram Rider
Mini P.E.K.K.A Lumberjack Ram Rider
Knight Mini P.E.K.K.A Flying Machine Baby Dragon Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Lumberjack Zap Witch
Zap Knight Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Lumberjack Zap Knight Mini P.E.K.K.A Witch Ram Rider
Mini P.E.K.K.A Lumberjack Zap Knight Ram Rider
Knight Mini P.E.K.K.A Witch Lumberjack Ram Rider
Zap Flying Machine Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Knight Flying Machine Witch Lumberjack Ram Rider
Mini P.E.K.K.A Knight Lumberjack
Zap Knight Mini P.E.K.K.A Flying Machine Baby Dragon Witch
Witch
Knight Mini P.E.K.K.A Flying Machine Witch Lumberjack
Zap
Mini P.E.K.K.A Knight Witch Lumberjack Ram Rider
Flying Machine Baby Dragon Witch
Witch Zap Knight Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Zap Mini P.E.K.K.A Flying Machine Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Ram Rider
Flying Machine Baby Dragon
Knight Flying Machine
Zap Baby Dragon
Zap Flying Machine Baby Dragon Witch Ram Rider
Flying Machine Baby Dragon Witch
Zap Flying Machine Baby Dragon Ram Rider
Zap Flying Machine Ram Rider
Mini P.E.K.K.A Lumberjack
Zap Knight Flying Machine Ram Rider
Zap Flying Machine Baby Dragon
Flying Machine Knight Baby Dragon
Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon Witch
Baby Dragon
Zap Flying Machine Baby Dragon
Zap Baby Dragon Witch
Witch
Zap Flying Machine Baby Dragon Witch Ram Rider
Zap Flying Machine Baby Dragon Witch Ram Rider
Zap Baby Dragon
Zap Flying Machine Baby Dragon Witch
Zap Flying Machine Witch
Mini P.E.K.K.A
Zap
Zap
Zap Flying Machine Witch
Zap Flying Machine Baby Dragon Witch Ram Rider
Knight Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Zap Flying Machine Baby Dragon
Zap
Flying Machine
Zap Flying Machine Baby Dragon Witch
Zap Flying Machine Witch
Zap Flying Machine Baby Dragon Witch

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