My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
RIP
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Furnace Goblin Hut Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Goblin Hut
Zap
Furnace Goblin Hut
Barbarian Barrel
Knight Furnace Goblin Hut Barbarian Hut
The Log
Furnace Goblin Hut Barbarian Hut
Earthquake
Furnace Goblin Hut Barbarian Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Knight Goblin Hut
Fireball
Furnace Goblin Hut Barbarian Hut
Poison
Furnace Goblin Hut Barbarian Hut
Lightning
Knight Ice Golem Furnace Goblin Hut Barbarian Hut
Rocket
Furnace Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Furnace Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem The Log Knight Furnace Poison Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem The Log Knight

Attack Synergies 0 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Ice Golem Furnace Goblin Hut Barbarian Hut Poison The Log
Knight
Zap Furnace Goblin Hut Barbarian Hut Poison The Log
Ice Golem
Zap Furnace Goblin Hut Barbarian Hut
Furnace
Zap Knight Ice Golem Goblin Hut Barbarian Hut
Goblin Hut
Zap Knight Ice Golem Furnace Barbarian Hut The Log
Barbarian Hut
Zap Knight Ice Golem Furnace Goblin Hut
Poison
Zap Knight The Log
The Log
Zap Knight Goblin Hut Poison

Defense Synergies 0 22

Zap
Knight Ice Golem Furnace Goblin Hut Barbarian Hut Poison The Log
Knight
Zap Furnace Goblin Hut Barbarian Hut Poison The Log
Ice Golem
Zap Furnace Goblin Hut Barbarian Hut Poison The Log
Furnace
Zap Knight Ice Golem Goblin Hut Barbarian Hut
Goblin Hut
Zap Knight Ice Golem Furnace Barbarian Hut
Barbarian Hut
Zap Knight Ice Golem Furnace Goblin Hut The Log
Poison
Zap Knight Ice Golem The Log
The Log
Zap Knight Ice Golem Barbarian Hut Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Knight Ice Golem Goblin Hut The Log
Barbarian Hut Zap Knight Furnace Goblin Hut The Log
Furnace Goblin Hut Barbarian Hut Knight
Goblin Hut Barbarian Hut Knight Furnace
Poison The Log
The Log Zap Furnace
Furnace Zap Goblin Hut Barbarian Hut Poison
Barbarian Hut Zap Ice Golem Poison The Log
Barbarian Hut Furnace Goblin Hut
Knight Ice Golem
Poison Zap Knight Ice Golem Furnace Goblin Hut The Log
Zap Furnace Goblin Hut Barbarian Hut Poison
Furnace Goblin Hut Barbarian Hut Zap Knight The Log
Barbarian Hut Zap Furnace Goblin Hut Poison The Log
Barbarian Hut Knight Furnace Goblin Hut
Barbarian Hut Zap Furnace Goblin Hut The Log
Barbarian Hut Knight Furnace Goblin Hut Poison
Zap Knight Furnace Goblin Hut Barbarian Hut The Log
Zap Furnace Poison The Log Knight Ice Golem Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut
Knight Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Zap Ice Golem Furnace Goblin Hut
Poison Zap Knight Ice Golem The Log
Zap Knight Ice Golem Furnace Goblin Hut Barbarian Hut The Log
Zap Knight Ice Golem Barbarian Hut The Log
Barbarian Hut Knight Goblin Hut
Furnace Poison Zap Ice Golem Goblin Hut
Knight Ice Golem Furnace Goblin Hut Barbarian Hut
Knight Barbarian Hut
Zap Knight Ice Golem Goblin Hut Barbarian Hut Poison The Log
Goblin Hut Barbarian Hut
Knight Goblin Hut
Zap Poison The Log
Knight Ice Golem Barbarian Hut
Furnace Barbarian Hut
Goblin Hut Zap Knight Ice Golem Furnace Barbarian Hut Poison The Log
Poison Zap Ice Golem Goblin Hut Barbarian Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Ice Golem Barbarian Hut The Log
Poison Zap The Log
Goblin Hut Barbarian Hut Poison The Log
Knight Ice Golem Barbarian Hut Poison The Log
Poison Zap Furnace The Log
Poison Zap Ice Golem Furnace
Furnace Poison The Log
Poison The Log Zap Ice Golem Barbarian Hut
Poison The Log Zap
Poison
Poison Zap Knight The Log
Poison Zap
Poison Knight Ice Golem Goblin Hut Barbarian Hut The Log
Poison
Zap Ice Golem Furnace Goblin Hut Barbarian Hut Poison The Log
Zap Furnace Goblin Hut Barbarian Hut Poison The Log
Furnace Goblin Hut Barbarian Hut Poison The Log
Poison
Zap Poison The Log
Zap Poison The Log
Poison The Log
Poison
The Log
Zap Barbarian Hut Poison The Log
Zap Ice Golem Poison The Log Furnace
Poison The Log Zap
Zap Poison The Log
Poison Zap The Log
Poison Zap Ice Golem Furnace
Zap Goblin Hut Poison
Poison Zap The Log
Zap Poison
Poison The Log
Zap Goblin Hut Barbarian Hut
Poison Zap
The Log
Poison Knight
The Log Zap Ice Golem Poison
Zap Poison
Zap Poison The Log
Zap Poison
Poison Zap The Log

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