My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Hog Rider Wizard Inferno Dragon
Fireball
Goblin Gang Hog Rider Wizard Inferno Dragon
Poison
Goblin Gang Wizard
Lightning
Knight Wizard Inferno Dragon
Rocket
Hog Rider Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Hog Rider Freeze Inferno Dragon Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Gang Hog Rider

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Freeze
Knight
Goblin Gang Hog Rider Zap Wizard
Goblin Gang
Knight Hog Rider
Hog Rider
Zap Knight Goblin Gang Freeze Lightning Wizard
Wizard
Knight Hog Rider
Freeze
Hog Rider Zap
Lightning
Hog Rider
Inferno Dragon

Defense Synergies 1 6

Zap
Knight Goblin Gang Inferno Dragon
Knight
Goblin Gang Zap Wizard
Goblin Gang
Knight Zap Inferno Dragon
Hog Rider
Wizard
Knight Freeze
Freeze
Wizard
Lightning
Inferno Dragon
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Wizard
Inferno Dragon Zap Knight Goblin Gang
Goblin Gang Knight Freeze Lightning Inferno Dragon
Inferno Dragon Knight Goblin Gang
Lightning
Goblin Gang Freeze Zap
Lightning Inferno Dragon Zap Goblin Gang Wizard Freeze
Lightning Zap
Inferno Dragon Goblin Gang
Knight Goblin Gang
Goblin Gang Zap Knight Wizard Freeze
Inferno Dragon Zap Goblin Gang Wizard
Zap Knight Goblin Gang Wizard Freeze Lightning
Wizard Zap Goblin Gang Freeze
Inferno Dragon Knight Goblin Gang
Zap Goblin Gang Freeze Lightning Inferno Dragon
Wizard Knight Goblin Gang
Zap Knight Goblin Gang Wizard
Zap Wizard Freeze Knight Inferno Dragon
Inferno Dragon
Goblin Gang Wizard Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Wizard Lightning Inferno Dragon
Goblin Gang Zap Knight Lightning
Goblin Gang Lightning Zap Knight
Knight Goblin Gang Inferno Dragon
Wizard Zap Goblin Gang Freeze
Goblin Gang Knight Lightning
Knight Inferno Dragon
Zap Freeze Lightning Knight Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Knight
Lightning Zap
Lightning Knight Goblin Gang Wizard
Wizard
Goblin Gang Zap Knight Freeze Lightning Inferno Dragon
Zap Wizard Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Freeze
Zap
Lightning
Lightning Knight Freeze
Wizard Zap
Wizard Zap Freeze
Wizard
Zap Wizard Freeze Lightning
Zap Wizard Lightning
Lightning Goblin Gang
Lightning Zap Knight Wizard
Lightning Zap Wizard
Lightning Knight
Lightning Freeze
Lightning Zap
Lightning Zap Wizard
Lightning Wizard
Lightning Freeze
Lightning
Lightning Zap Wizard
Lightning Zap Wizard
Lightning
Lightning Wizard
Lightning
Lightning Zap
Zap Freeze Wizard
Inferno Dragon
Zap Wizard Lightning
Lightning Zap Wizard
Lightning Zap
Lightning Zap Wizard
Zap Lightning Wizard Freeze
Lightning
Lightning Zap Wizard
Zap Lightning Freeze
Wizard Lightning
Zap Lightning Goblin Gang Freeze
Lightning Zap Wizard
Freeze
Lightning Knight Goblin Gang Wizard
Zap Wizard Lightning
Lightning Zap
Zap Goblin Gang Freeze Lightning
Zap Lightning
Lightning Zap Freeze

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