My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Baby Dragon Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Baby Dragon Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Baby Dragon
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Knight Goblin Gang Executioner
The Log
Goblin Gang Royal Giant
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Baby Dragon Executioner
Fireball
Goblin Gang Baby Dragon Executioner
Poison
Goblin Gang Executioner
Lightning
Knight Baby Dragon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Baby Dragon Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Tornado Baby Dragon Executioner Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Knight Royal Giant Baby Dragon Executioner Mega Knight
Knight
Goblin Gang Baby Dragon Executioner Zap
Goblin Gang
Knight Royal Giant Baby Dragon
Royal Giant
Zap Goblin Gang Tornado Baby Dragon Executioner
Tornado
Zap Baby Dragon Executioner Royal Giant Mega Knight
Baby Dragon
Knight Tornado Zap Goblin Gang Royal Giant Mega Knight
Executioner
Knight Tornado Zap Royal Giant Mega Knight
Mega Knight
Zap Tornado Baby Dragon Executioner

Defense Synergies 4 11

Zap
Mega Knight Knight Goblin Gang Tornado Baby Dragon Executioner
Knight
Goblin Gang Executioner Zap Tornado Baby Dragon
Goblin Gang
Knight Zap
Royal Giant
Tornado
Executioner Zap Knight Baby Dragon Mega Knight
Baby Dragon
Zap Knight Tornado Mega Knight
Executioner
Knight Tornado Zap Mega Knight
Mega Knight
Zap Tornado Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Baby Dragon Executioner
Zap Knight Goblin Gang Executioner Mega Knight
Goblin Gang Tornado Mega Knight Knight Executioner
Knight Goblin Gang Mega Knight
Tornado Mega Knight
Goblin Gang Tornado Zap Baby Dragon Executioner Mega Knight
Tornado Zap Goblin Gang Baby Dragon Executioner
Zap Baby Dragon Mega Knight
Goblin Gang Tornado
Knight Goblin Gang Tornado Mega Knight
Goblin Gang Executioner Zap Knight Tornado Baby Dragon Mega Knight
Executioner Zap Goblin Gang Tornado Baby Dragon
Mega Knight Zap Knight Goblin Gang
Executioner Mega Knight Zap Goblin Gang Tornado Baby Dragon
Knight Goblin Gang Mega Knight
Tornado Zap Goblin Gang Mega Knight
Mega Knight Knight Goblin Gang Tornado Executioner
Mega Knight Zap Knight Goblin Gang Tornado Baby Dragon Executioner
Zap Tornado Baby Dragon Executioner Knight Mega Knight
Tornado
Goblin Gang Mega Knight Knight Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Zap
Zap Knight Goblin Gang Baby Dragon Executioner Mega Knight
Goblin Gang Mega Knight Zap Knight
Goblin Gang Mega Knight Zap Knight Tornado
Knight Goblin Gang Executioner Mega Knight
Executioner Zap Goblin Gang Tornado Baby Dragon
Goblin Gang Knight
Mega Knight Knight
Zap Mega Knight Knight Tornado Baby Dragon
Goblin Gang
Mega Knight Knight
Mega Knight Zap Tornado
Mega Knight Knight Goblin Gang Executioner
Baby Dragon Executioner Mega Knight
Goblin Gang Zap Knight Tornado Baby Dragon Executioner
Executioner Mega Knight Zap Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon
Zap Tornado Baby Dragon Executioner
Baby Dragon
Knight
Executioner Zap Baby Dragon Mega Knight
Executioner Zap Tornado Baby Dragon
Tornado Baby Dragon Executioner
Zap Tornado Baby Dragon Executioner
Zap Tornado
Goblin Gang Tornado
Zap Knight Tornado
Zap Tornado Baby Dragon Executioner
Knight Baby Dragon Executioner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Executioner
Baby Dragon Executioner Mega Knight
Tornado
Zap Baby Dragon Executioner Mega Knight
Zap Tornado Baby Dragon Mega Knight
Baby Dragon Mega Knight
Tornado
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon Executioner Mega Knight
Zap Tornado Baby Dragon Executioner
Zap Tornado Baby Dragon Mega Knight
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Executioner
Zap
Zap Mega Knight
Zap
Mega Knight
Zap Goblin Gang
Zap Tornado Baby Dragon Executioner
Knight Goblin Gang Baby Dragon Executioner Mega Knight
Zap Baby Dragon Executioner
Zap Tornado
Executioner Mega Knight
Zap Goblin Gang Tornado Baby Dragon
Zap Tornado Executioner
Zap Tornado Baby Dragon Executioner Mega Knight

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