My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Ram Rider
Giant Snowball
Wall Breakers Ram Rider
Zap
Wall Breakers Ram Rider
Barbarian Barrel
Knight Wizard Wall Breakers
The Log
Wall Breakers Ram Rider
Earthquake
Arrows
Wall Breakers
Royal Delivery
Knight Wizard Wall Breakers P.E.K.K.A Ram Rider
Fireball
Wizard Wall Breakers Ram Rider
Poison
Wizard
Lightning
Knight Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Wall Breakers Knight Fireball Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Wall Breakers Knight

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Mirror P.E.K.K.A Ram Rider Knight Wall Breakers
Knight
Wall Breakers Zap Fireball Wizard Ram Rider
Fireball
Zap Mirror Knight Wall Breakers Ram Rider
Wizard
Knight P.E.K.K.A Ram Rider
Mirror
Zap Fireball Wall Breakers Ram Rider
Wall Breakers
Knight Zap Fireball Mirror
P.E.K.K.A
Zap Wizard Ram Rider
Ram Rider
Zap Knight Fireball Wizard Mirror P.E.K.K.A

Defense Synergies 3 7

Zap
Fireball Mirror Knight P.E.K.K.A Ram Rider
Knight
Zap Fireball Wizard
Fireball
Zap Mirror Knight Ram Rider
Wizard
Knight P.E.K.K.A
Mirror
Zap Fireball
Wall Breakers
P.E.K.K.A
Zap Wizard
Ram Rider
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard Ram Rider
P.E.K.K.A Zap Knight Ram Rider
P.E.K.K.A Ram Rider Knight
P.E.K.K.A Knight Ram Rider
Fireball P.E.K.K.A
Fireball Zap
Ram Rider Zap Fireball Wizard
Zap Fireball P.E.K.K.A Ram Rider
P.E.K.K.A
Knight
Zap Knight Fireball Wizard Ram Rider
Zap Fireball Wizard Ram Rider
P.E.K.K.A Zap Knight Fireball Wizard Ram Rider
Fireball Wizard Zap P.E.K.K.A
P.E.K.K.A Knight Ram Rider
Zap Fireball P.E.K.K.A Ram Rider
Wizard Knight Fireball P.E.K.K.A
Fireball Zap Knight Wizard Ram Rider
Zap Wizard Knight Fireball Ram Rider
P.E.K.K.A Ram Rider
Wizard Knight Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Knight Wizard
P.E.K.K.A Zap Knight Ram Rider
P.E.K.K.A Zap Knight Fireball Ram Rider
P.E.K.K.A Knight Ram Rider
Fireball Wizard Zap Ram Rider
P.E.K.K.A Knight Fireball Ram Rider
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Fireball
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball
P.E.K.K.A Knight Fireball Wizard Ram Rider
Wizard Fireball
Zap Knight Fireball P.E.K.K.A
Zap Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Ram Rider
Fireball
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Zap Ram Rider
Wizard
Fireball Zap Wizard Ram Rider
Fireball Zap Wizard Ram Rider
Fireball
Zap Knight Fireball Wizard Ram Rider
Fireball Zap Wizard
Knight Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard Ram Rider
Fireball Zap Wizard Ram Rider
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fireball
Fireball Zap Wizard Ram Rider
Fireball
Fireball Knight Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball

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