My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Knight Wizard
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Hog Rider Wizard P.E.K.K.A
Fireball
Hog Rider Wizard
Poison
Bats Wizard
Lightning
Knight Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Tornado Fireball Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Tornado

Attack Synergies 11 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Zap P.E.K.K.A
Zap
Fireball Hog Rider Tornado P.E.K.K.A Bats Knight
Knight
Bats Hog Rider Zap Fireball Wizard
Fireball
Zap Hog Rider Tornado Knight
Hog Rider
Bats Zap Knight Fireball Wizard Tornado
Wizard
Tornado Knight Hog Rider P.E.K.K.A
Tornado
Zap Fireball Wizard P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Tornado Bats Wizard

Defense Synergies 5 9

Bats
Knight Zap P.E.K.K.A
Zap
Fireball Bats Knight Tornado P.E.K.K.A
Knight
Bats Zap Fireball Wizard Tornado
Fireball
Zap Tornado Knight
Hog Rider
Wizard
Tornado Knight P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Zap Knight
P.E.K.K.A
Tornado Bats Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard
P.E.K.K.A Bats Zap Knight
Tornado P.E.K.K.A Bats Knight
P.E.K.K.A Bats Knight
Fireball Tornado P.E.K.K.A
Fireball Tornado Bats Zap
Bats Tornado Zap Fireball Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A Tornado
Knight Tornado
Bats Zap Knight Fireball Wizard Tornado
Bats Zap Fireball Wizard Tornado
P.E.K.K.A Bats Zap Knight Fireball Wizard
Fireball Wizard Bats Zap Tornado P.E.K.K.A
P.E.K.K.A Knight
Tornado Zap Fireball P.E.K.K.A
Wizard Bats Knight Fireball Tornado P.E.K.K.A
Fireball Bats Zap Knight Wizard Tornado
Zap Wizard Tornado Bats Knight Fireball
P.E.K.K.A Tornado
Wizard Bats Knight Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Knight Wizard
P.E.K.K.A Bats Zap Knight
P.E.K.K.A Bats Zap Knight Fireball Tornado
P.E.K.K.A Knight
Fireball Wizard Bats Zap Tornado
P.E.K.K.A Bats Knight Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Bats Knight Fireball Tornado
P.E.K.K.A
P.E.K.K.A Bats Knight
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Knight Fireball Wizard
Wizard Fireball
Bats Zap Knight Fireball Tornado P.E.K.K.A
Bats Zap Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Tornado
Fireball
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Bats Fireball Tornado
Zap Knight Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Knight Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Bats
Zap Fireball Wizard
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Bats Zap Fireball Wizard Tornado
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Bats Fireball
Fireball Zap Wizard Tornado
Fireball
Fireball Knight Wizard
Zap Fireball Wizard
Zap Fireball Tornado
P.E.K.K.A
Zap Bats Fireball Tornado
Bats Zap Fireball Tornado
Zap Fireball Tornado

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