My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Barbarians Tombstone Baby Dragon
Zap
Tombstone
Barbarian Barrel
Knight Barbarians Tombstone
The Log
Barbarians Tombstone
Earthquake
Barbarians Tombstone
Arrows
Tombstone
Royal Delivery
Knight Barbarians Baby Dragon
Fireball
Barbarians Tombstone Baby Dragon
Poison
Barbarians Tombstone
Lightning
Knight Tombstone Baby Dragon
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Tombstone Tornado Fireball Baby Dragon Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Tombstone Tornado

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Knight Baby Dragon
Knight
Baby Dragon Zap Fireball
Barbarians
Tombstone
Fireball
Zap Tornado Knight Baby Dragon
Tornado
Zap Fireball Baby Dragon
Baby Dragon
Knight Tornado Zap Fireball Lightning
Lightning
Baby Dragon

Defense Synergies 2 11

Zap
Fireball Knight Barbarians Tombstone Tornado Baby Dragon
Knight
Zap Fireball Tornado Baby Dragon
Barbarians
Zap
Tombstone
Zap Fireball Baby Dragon
Fireball
Zap Tornado Knight Tombstone
Tornado
Fireball Zap Knight Baby Dragon
Baby Dragon
Zap Knight Tombstone Tornado
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Tombstone Fireball Baby Dragon
Barbarians Zap Knight Tombstone
Barbarians Tornado Knight Tombstone Lightning
Barbarians Knight Tombstone
Lightning Barbarians Tombstone Fireball Tornado
Fireball Tornado Zap Baby Dragon
Tornado Lightning Zap Tombstone Fireball Baby Dragon
Lightning Zap Barbarians Fireball Baby Dragon
Barbarians Tombstone Tornado
Knight Tornado Barbarians
Barbarians Zap Knight Tombstone Fireball Tornado Baby Dragon
Zap Fireball Tornado Baby Dragon
Barbarians Tombstone Zap Knight Fireball Lightning
Fireball Zap Barbarians Tombstone Tornado Baby Dragon
Barbarians Knight Tombstone
Barbarians Tornado Zap Fireball Lightning
Barbarians Knight Tombstone Fireball Tornado
Tombstone Fireball Zap Knight Barbarians Tornado Baby Dragon
Zap Tornado Baby Dragon Knight Barbarians Tombstone Fireball
Barbarians Tornado
Knight Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Tombstone Fireball
Fireball Zap Knight Baby Dragon Lightning
Barbarians Tombstone Zap Knight Lightning
Lightning Zap Knight Barbarians Fireball Tornado
Barbarians Knight Tombstone
Fireball Zap Tornado Baby Dragon
Knight Barbarians Tombstone Fireball Lightning
Knight Barbarians
Zap Lightning Knight Barbarians Tombstone Fireball Tornado Baby Dragon
Barbarians Tombstone
Knight Barbarians Tombstone
Lightning Zap Barbarians Fireball Tornado
Barbarians Lightning Knight Tombstone Fireball
Barbarians Fireball Baby Dragon
Barbarians Tombstone Zap Knight Fireball Tornado Baby Dragon Lightning
Zap Barbarians Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Knight Baby Dragon
Fireball Zap Tornado Baby Dragon
Lightning Fireball Baby Dragon
Lightning Knight Barbarians Fireball
Fireball Zap Baby Dragon
Fireball Zap Tornado Baby Dragon
Tornado Baby Dragon
Fireball Zap Tornado Baby Dragon Lightning
Fireball Zap Tornado Lightning
Lightning Fireball Tornado
Lightning Zap Knight Fireball Tornado
Fireball Lightning Zap Tornado Baby Dragon
Lightning Knight Fireball Baby Dragon
Lightning Fireball Baby Dragon
Lightning Zap Fireball Baby Dragon
Lightning Zap Fireball Baby Dragon
Lightning Fireball Baby Dragon
Lightning Fireball Tornado
Lightning
Lightning Zap Fireball Baby Dragon
Lightning Zap Fireball Tornado Baby Dragon
Lightning Fireball Baby Dragon
Lightning Fireball Tornado
Tornado Lightning
Lightning Zap Barbarians Fireball Baby Dragon
Zap Tornado Fireball Baby Dragon
Fireball Zap Tornado Baby Dragon Lightning
Fireball Lightning Zap Tornado Baby Dragon
Fireball Lightning Zap Tornado Baby Dragon
Lightning Zap Fireball Tornado Baby Dragon
Zap Lightning Fireball
Lightning Fireball
Lightning Zap Fireball
Zap Lightning Fireball
Fireball Lightning
Zap Lightning Barbarians Tombstone Fireball
Fireball Lightning Zap Tornado Baby Dragon
Fireball
Fireball Lightning Knight Baby Dragon
Zap Fireball Baby Dragon Lightning
Lightning Zap Fireball Tornado
Zap Fireball Tornado Baby Dragon Lightning
Zap Fireball Tornado Lightning
Lightning Zap Fireball Tornado Baby Dragon

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