My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Tombstone Musketeer
Zap
Royal Giant Tombstone
Barbarian Barrel
Tombstone Musketeer Ice Wizard
The Log
Royal Giant Tombstone Mini P.E.K.K.A Musketeer
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Mini P.E.K.K.A Musketeer Ice Wizard
Fireball
Tombstone Musketeer Ice Wizard
Poison
Tombstone Musketeer Ice Wizard
Lightning
Tombstone Mini P.E.K.K.A Musketeer Ice Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tombstone Ice Wizard Fireball Mini P.E.K.K.A Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tombstone Ice Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Royal Giant Mini P.E.K.K.A Musketeer The Log Ice Wizard
Royal Giant
Fireball Ice Wizard Zap Musketeer The Log
Tombstone
Fireball
Zap Royal Giant The Log
Mini P.E.K.K.A
Zap Musketeer The Log Ice Wizard
Musketeer
Zap Royal Giant Mini P.E.K.K.A The Log
The Log
Zap Royal Giant Fireball Mini P.E.K.K.A Musketeer
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A

Defense Synergies 6 12

Zap
Fireball Mini P.E.K.K.A Tombstone Musketeer The Log Ice Wizard
Royal Giant
Tombstone
Musketeer Zap Fireball Ice Wizard
Fireball
Zap The Log Tombstone Mini P.E.K.K.A Musketeer Ice Wizard
Mini P.E.K.K.A
Zap The Log Fireball Musketeer Ice Wizard
Musketeer
Tombstone The Log Zap Fireball Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Musketeer Zap Ice Wizard
Ice Wizard
Zap Tombstone Fireball Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Musketeer The Log
Mini P.E.K.K.A Zap Tombstone Musketeer The Log Ice Wizard
Mini P.E.K.K.A Tombstone Musketeer Ice Wizard
Mini P.E.K.K.A Tombstone Musketeer Ice Wizard
Tombstone Fireball Mini P.E.K.K.A The Log
Fireball The Log Zap Musketeer Ice Wizard
Musketeer Zap Tombstone Fireball Ice Wizard
Zap Fireball Musketeer The Log
Mini P.E.K.K.A Tombstone Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer Ice Wizard
Ice Wizard Zap Tombstone Fireball Musketeer The Log
Musketeer Zap Fireball Ice Wizard
Tombstone Mini P.E.K.K.A Zap Fireball Musketeer The Log Ice Wizard
Fireball Zap Tombstone Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tombstone
Zap Fireball Mini P.E.K.K.A The Log
Tombstone Fireball Mini P.E.K.K.A Musketeer
Tombstone Fireball Zap Musketeer The Log Ice Wizard
Zap The Log Tombstone Fireball Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tombstone Fireball
Fireball Zap Mini P.E.K.K.A Musketeer The Log
Tombstone Zap Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Zap Fireball Musketeer The Log
Tombstone Mini P.E.K.K.A Musketeer
Fireball Zap Musketeer Ice Wizard
Mini P.E.K.K.A Tombstone Fireball Musketeer Ice Wizard
Mini P.E.K.K.A
Zap Tombstone Fireball Mini P.E.K.K.A The Log
Tombstone Musketeer
Tombstone Mini P.E.K.K.A Musketeer
Zap Fireball The Log
Mini P.E.K.K.A Tombstone Fireball
Fireball Musketeer
Tombstone Zap Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball Mini P.E.K.K.A Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer The Log Ice Wizard
Fireball The Log
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer Ice Wizard
Musketeer The Log
Fireball The Log Zap Ice Wizard
Fireball The Log Zap
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer The Log
Fireball Zap Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball Ice Wizard
Fireball The Log Zap Musketeer Ice Wizard
Fireball Zap Musketeer The Log
Fireball Zap Musketeer The Log
Zap Fireball Musketeer Ice Wizard
Zap Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer The Log
Zap Fireball
Fireball The Log
Zap Tombstone Fireball Musketeer
Fireball Zap Musketeer Ice Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer
The Log Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer
Zap Fireball Musketeer The Log

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