My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Sparky
Giant Snowball
Minion Horde Hog Rider
Zap
Minion Horde Sparky
Barbarian Barrel
Elite Barbarians Wizard Sparky
The Log
Elite Barbarians Hog Rider Sparky
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Wizard Sparky
Fireball
Minion Horde Elite Barbarians Hog Rider Wizard Sparky
Poison
Minion Horde Wizard Sparky
Lightning
Elite Barbarians Wizard Sparky
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Hog Rider Freeze Minion Horde Wizard Elite Barbarians Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Zap Hog Rider Freeze Minion Horde

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Sparky Minion Horde Freeze
Minion Horde
Zap Hog Rider Freeze Sparky
Elite Barbarians
Zap Hog Rider Wizard Sparky
Hog Rider
Zap Freeze Minion Horde Elite Barbarians Wizard Rocket
Wizard
Elite Barbarians Hog Rider Sparky
Rocket
Hog Rider
Freeze
Hog Rider Zap Minion Horde
Sparky
Zap Minion Horde Elite Barbarians Wizard

Defense Synergies 0 8

Zap
Minion Horde Elite Barbarians Sparky
Minion Horde
Zap Freeze Sparky
Elite Barbarians
Zap Wizard
Hog Rider
Wizard
Elite Barbarians Freeze
Rocket
Freeze
Minion Horde Wizard Sparky
Sparky
Zap Minion Horde Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minion Horde Wizard Sparky
Minion Horde Elite Barbarians Sparky Zap
Minion Horde Rocket Sparky Elite Barbarians Freeze
Minion Horde Elite Barbarians Sparky
Elite Barbarians Rocket Sparky
Freeze Zap
Minion Horde Rocket Zap Wizard Freeze
Rocket Zap Sparky
Minion Horde Sparky Elite Barbarians
Elite Barbarians Minion Horde Sparky
Minion Horde Zap Wizard Freeze
Minion Horde Zap Wizard
Minion Horde Sparky Zap Elite Barbarians Wizard Rocket Freeze
Wizard Rocket Sparky Zap Minion Horde Freeze
Elite Barbarians Sparky Minion Horde
Minion Horde Rocket Zap Elite Barbarians Freeze Sparky
Minion Horde Wizard Sparky Elite Barbarians
Zap Minion Horde Elite Barbarians Wizard
Zap Wizard Freeze
Sparky Elite Barbarians
Wizard Minion Horde Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Sparky
Zap Elite Barbarians Wizard Rocket
Zap Minion Horde Elite Barbarians Rocket Sparky
Rocket Zap Minion Horde Elite Barbarians Sparky
Minion Horde Elite Barbarians Sparky
Wizard Rocket Zap Minion Horde Freeze
Rocket Sparky Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Sparky
Zap Minion Horde Rocket Freeze Elite Barbarians Sparky
Minion Horde Sparky
Minion Horde Elite Barbarians Sparky
Rocket Zap Elite Barbarians
Elite Barbarians Rocket Minion Horde Wizard Sparky
Wizard Minion Horde Sparky
Elite Barbarians Sparky Zap Minion Horde Rocket Freeze
Zap Minion Horde Elite Barbarians Wizard Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Freeze Sparky
Zap
Rocket Minion Horde Sparky
Rocket Freeze Sparky
Wizard Rocket Zap Minion Horde Sparky
Wizard Zap Minion Horde Rocket Freeze
Minion Horde Wizard Sparky
Zap Wizard Freeze
Zap Wizard
Rocket Minion Horde Elite Barbarians Sparky
Rocket Zap Minion Horde Wizard Sparky
Zap Wizard Rocket
Rocket Elite Barbarians Sparky
Minion Horde Rocket Freeze
Zap Elite Barbarians Sparky
Rocket Zap Minion Horde Wizard Sparky
Minion Horde Wizard Rocket Sparky
Rocket Freeze Sparky
Minion Horde Rocket Sparky
Rocket Zap Wizard Sparky
Rocket Zap Wizard
Rocket Minion Horde Sparky
Rocket Wizard
Rocket Sparky
Rocket Zap Minion Horde
Zap Freeze Wizard Sparky
Minion Horde
Zap Wizard Sparky
Zap Wizard Sparky
Rocket Zap Sparky
Elite Barbarians Zap Minion Horde Wizard Sparky
Zap Rocket Minion Horde Wizard Freeze
Minion Horde Elite Barbarians Sparky
Zap Minion Horde Wizard Rocket Sparky
Zap Rocket Minion Horde Freeze Sparky
Minion Horde Sparky
Rocket Wizard Sparky
Zap Minion Horde Rocket Freeze
Rocket Zap Wizard
Freeze
Minion Horde Wizard Rocket Sparky
Zap Wizard
Rocket Zap Sparky
Minion Horde Elite Barbarians Sparky
Zap Minion Horde Elite Barbarians Rocket Freeze Sparky
Zap Rocket
Zap Rocket Freeze Sparky

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