My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Prince
Giant Snowball
Minion Horde Skeleton Army
Zap
Minion Horde Skeleton Army Prince
Barbarian Barrel
Wizard Skeleton Army
The Log
Mini P.E.K.K.A Skeleton Army Prince
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Mini P.E.K.K.A Wizard Skeleton Army Prince
Fireball
Minion Horde Wizard Skeleton Army
Poison
Minion Horde Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard Prince
Rocket
Minion Horde Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Skeleton Army Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Army Tornado Mini P.E.K.K.A Minion Horde Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Skeleton Army Tornado

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Prince Minion Horde Mini P.E.K.K.A
Minion Horde
Rage Zap Prince
Mini P.E.K.K.A
Zap Wizard Rage Tornado
Wizard
Tornado Mini P.E.K.K.A Rage Prince
Rage
Minion Horde Mini P.E.K.K.A Wizard Prince
Skeleton Army
Tornado
Zap Wizard Mini P.E.K.K.A
Prince
Zap Minion Horde Wizard Rage

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Minion Horde Skeleton Army Tornado Prince
Minion Horde
Zap Tornado
Mini P.E.K.K.A
Zap Wizard Skeleton Army Tornado
Wizard
Tornado Mini P.E.K.K.A Skeleton Army Prince
Rage
Skeleton Army
Zap Mini P.E.K.K.A Wizard Prince
Tornado
Wizard Zap Minion Horde Mini P.E.K.K.A Prince
Prince
Zap Wizard Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Mini P.E.K.K.A Skeleton Army Zap Prince
Minion Horde Mini P.E.K.K.A Skeleton Army Tornado Prince
Minion Horde Mini P.E.K.K.A Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Tornado Prince
Skeleton Army Tornado Zap
Minion Horde Tornado Zap Wizard
Zap
Minion Horde Mini P.E.K.K.A Skeleton Army Tornado Prince
Skeleton Army Tornado Minion Horde Mini P.E.K.K.A Prince
Minion Horde Skeleton Army Zap Wizard Tornado
Minion Horde Zap Wizard Tornado
Minion Horde Mini P.E.K.K.A Skeleton Army Prince Zap Wizard
Wizard Skeleton Army Zap Minion Horde Mini P.E.K.K.A Tornado Prince
Mini P.E.K.K.A Skeleton Army Minion Horde Prince
Minion Horde Skeleton Army Tornado Zap Mini P.E.K.K.A Prince
Minion Horde Wizard Mini P.E.K.K.A Skeleton Army Tornado Prince
Zap Minion Horde Wizard Skeleton Army Tornado Prince
Zap Wizard Tornado
Mini P.E.K.K.A Tornado Prince
Wizard Skeleton Army Minion Horde Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Prince
Zap Mini P.E.K.K.A Wizard Prince
Skeleton Army Zap Minion Horde Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince Zap Minion Horde Tornado
Minion Horde Mini P.E.K.K.A Skeleton Army Prince
Wizard Zap Minion Horde Tornado
Mini P.E.K.K.A Skeleton Army Prince Minion Horde
Mini P.E.K.K.A Minion Horde Skeleton Army Prince
Zap Minion Horde Mini P.E.K.K.A Skeleton Army Tornado Prince
Minion Horde Skeleton Army
Minion Horde Mini P.E.K.K.A Prince
Skeleton Army Zap Tornado Prince
Mini P.E.K.K.A Skeleton Army Prince Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Skeleton Army Zap Minion Horde Mini P.E.K.K.A Tornado Prince
Zap Minion Horde Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Tornado
Minion Horde
Prince
Wizard Zap Minion Horde
Wizard Zap Minion Horde Tornado
Minion Horde Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Minion Horde Mini P.E.K.K.A Tornado Prince
Zap Minion Horde Wizard Tornado Prince
Zap Wizard Tornado
Minion Horde
Zap Prince
Zap Minion Horde Wizard
Minion Horde Wizard
Tornado
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Prince
Zap Wizard Tornado
Minion Horde Prince
Wizard Tornado
Tornado Prince
Zap Minion Horde
Zap Tornado Wizard
Minion Horde
Zap Wizard Tornado
Zap Wizard Tornado Prince
Zap Tornado
Zap Minion Horde Wizard Tornado
Zap Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde Prince
Wizard
Zap Minion Horde Skeleton Army Prince
Zap Wizard Tornado
Minion Horde Mini P.E.K.K.A Wizard Prince
Zap Wizard
Zap Tornado
Minion Horde Prince
Zap Minion Horde Tornado
Zap Tornado
Zap Tornado Prince

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