My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider
Zap
Minion Horde Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard
The Log
Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard
Fireball
Minion Horde Hog Rider Inferno Tower Wizard
Poison
Minion Horde Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Minion Horde Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Valkyrie Hog Rider Freeze Minion Horde Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Valkyrie Hog Rider Freeze

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minion Horde Valkyrie Freeze Mega Knight
Minion Horde
Mega Knight Zap Hog Rider Freeze
Valkyrie
Hog Rider Zap Wizard
Hog Rider
Zap Valkyrie Freeze Minion Horde Wizard Mega Knight
Inferno Tower
Wizard
Valkyrie Hog Rider Mega Knight
Freeze
Hog Rider Zap Minion Horde
Mega Knight
Minion Horde Zap Hog Rider Wizard

Defense Synergies 1 12

Zap
Mega Knight Minion Horde Valkyrie Inferno Tower
Minion Horde
Zap Inferno Tower Freeze
Valkyrie
Zap Inferno Tower Wizard Freeze
Hog Rider
Inferno Tower
Zap Minion Horde Valkyrie Mega Knight
Wizard
Valkyrie Freeze Mega Knight
Freeze
Minion Horde Valkyrie Wizard Mega Knight
Mega Knight
Zap Inferno Tower Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie Inferno Tower Wizard
Minion Horde Inferno Tower Zap Valkyrie Mega Knight
Minion Horde Inferno Tower Mega Knight Valkyrie Freeze
Minion Horde Inferno Tower Valkyrie Mega Knight
Valkyrie Mega Knight
Freeze Zap Valkyrie Mega Knight
Minion Horde Inferno Tower Zap Wizard Freeze
Zap Valkyrie Inferno Tower Mega Knight
Minion Horde Inferno Tower
Minion Horde Valkyrie Inferno Tower Mega Knight
Minion Horde Valkyrie Zap Wizard Freeze Mega Knight
Minion Horde Inferno Tower Zap Wizard
Minion Horde Inferno Tower Mega Knight Zap Valkyrie Wizard Freeze
Valkyrie Wizard Mega Knight Zap Minion Horde Freeze
Inferno Tower Minion Horde Mega Knight
Minion Horde Inferno Tower Zap Freeze Mega Knight
Minion Horde Wizard Mega Knight Valkyrie Inferno Tower
Mega Knight Zap Minion Horde Valkyrie Wizard
Zap Valkyrie Wizard Freeze Mega Knight
Inferno Tower
Valkyrie Wizard Mega Knight Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Inferno Tower
Zap Valkyrie Wizard Mega Knight
Mega Knight Zap Minion Horde Valkyrie Inferno Tower
Valkyrie Mega Knight Zap Minion Horde Inferno Tower
Inferno Tower Minion Horde Valkyrie Mega Knight
Wizard Zap Minion Horde Freeze
Minion Horde Valkyrie Inferno Tower
Inferno Tower Mega Knight Minion Horde Valkyrie
Zap Minion Horde Freeze Mega Knight Valkyrie Inferno Tower
Inferno Tower Minion Horde
Mega Knight Minion Horde Valkyrie Inferno Tower
Mega Knight Zap Valkyrie
Mega Knight Minion Horde Valkyrie Inferno Tower Wizard
Wizard Minion Horde Valkyrie Mega Knight
Inferno Tower Zap Minion Horde Valkyrie Freeze
Valkyrie Mega Knight Zap Minion Horde Inferno Tower Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Freeze
Zap
Minion Horde
Valkyrie Freeze
Wizard Zap Minion Horde Valkyrie Mega Knight
Wizard Zap Minion Horde Freeze
Minion Horde Wizard
Zap Wizard Freeze
Zap Wizard
Minion Horde
Zap Minion Horde Valkyrie Wizard
Zap Wizard
Minion Horde Freeze
Zap
Zap Minion Horde Wizard
Minion Horde Wizard Mega Knight
Freeze
Minion Horde
Zap Wizard Mega Knight
Zap Valkyrie Wizard Mega Knight
Minion Horde Mega Knight
Wizard
Zap Minion Horde
Zap Freeze Valkyrie Wizard Mega Knight
Minion Horde
Zap Wizard
Zap Wizard Mega Knight
Zap
Zap Minion Horde Wizard
Zap Minion Horde Wizard Freeze
Minion Horde
Zap Minion Horde Wizard Mega Knight
Zap Minion Horde Freeze
Minion Horde Mega Knight
Wizard
Zap Minion Horde Freeze
Zap Wizard
Freeze
Minion Horde Valkyrie Wizard Mega Knight
Zap Wizard
Zap
Minion Horde Mega Knight
Zap Minion Horde Freeze
Zap
Zap Freeze Mega Knight

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