My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Princess Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Princess Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Baby Dragon Princess Inferno Dragon
Zap
Princess Inferno Dragon
Barbarian Barrel
Valkyrie Princess Royal Ghost
The Log
Hog Rider Princess
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Valkyrie Hog Rider Baby Dragon Princess Royal Ghost Inferno Dragon
Fireball
Hog Rider Baby Dragon Princess Inferno Dragon
Poison
Princess
Lightning
Valkyrie Baby Dragon Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon Princess Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Princess Royal Ghost Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Royal Ghost Valkyrie Hog Rider Baby Dragon Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Royal Ghost Valkyrie

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Valkyrie Baby Dragon Princess Royal Ghost Mega Knight
Valkyrie
Hog Rider Zap Baby Dragon Royal Ghost
Hog Rider
Zap Valkyrie Baby Dragon Princess Mega Knight
Baby Dragon
Zap Valkyrie Hog Rider Inferno Dragon Mega Knight
Princess
Zap Hog Rider Royal Ghost Mega Knight
Royal Ghost
Zap Valkyrie Princess Mega Knight
Inferno Dragon
Mega Knight Baby Dragon
Mega Knight
Inferno Dragon Zap Hog Rider Baby Dragon Princess Royal Ghost

Defense Synergies 1 13

Zap
Mega Knight Valkyrie Baby Dragon Princess Royal Ghost Inferno Dragon
Valkyrie
Zap Baby Dragon Princess
Hog Rider
Baby Dragon
Zap Valkyrie Inferno Dragon Mega Knight
Princess
Zap Valkyrie Royal Ghost Mega Knight
Royal Ghost
Zap Princess Mega Knight
Inferno Dragon
Zap Baby Dragon Mega Knight
Mega Knight
Zap Baby Dragon Princess Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon
Inferno Dragon Zap Valkyrie Mega Knight
Mega Knight Valkyrie Inferno Dragon
Inferno Dragon Valkyrie Mega Knight
Valkyrie Princess Mega Knight
Zap Valkyrie Baby Dragon Royal Ghost Mega Knight
Inferno Dragon Zap Baby Dragon Princess
Zap Valkyrie Baby Dragon Mega Knight
Inferno Dragon Princess
Valkyrie Royal Ghost Mega Knight
Valkyrie Zap Baby Dragon Princess Royal Ghost Mega Knight
Inferno Dragon Zap Baby Dragon Princess
Mega Knight Zap Valkyrie
Valkyrie Mega Knight Zap Baby Dragon Princess Royal Ghost
Inferno Dragon Mega Knight
Zap Inferno Dragon Mega Knight
Mega Knight Valkyrie
Mega Knight Zap Valkyrie Baby Dragon Royal Ghost
Zap Valkyrie Baby Dragon Princess Royal Ghost Inferno Dragon Mega Knight
Inferno Dragon
Valkyrie Royal Ghost Mega Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Royal Ghost
Zap Valkyrie Baby Dragon Royal Ghost Inferno Dragon Mega Knight
Mega Knight Zap Valkyrie
Valkyrie Mega Knight Zap
Valkyrie Inferno Dragon Mega Knight
Zap Baby Dragon Princess
Valkyrie
Mega Knight Valkyrie Inferno Dragon
Zap Mega Knight Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Valkyrie
Valkyrie Baby Dragon Princess Mega Knight
Zap Valkyrie Baby Dragon Inferno Dragon
Valkyrie Mega Knight Zap Baby Dragon Princess Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Baby Dragon Royal Ghost
Zap Baby Dragon Princess Royal Ghost
Baby Dragon
Valkyrie
Zap Valkyrie Baby Dragon Mega Knight
Zap Baby Dragon Princess
Baby Dragon Princess
Zap Baby Dragon Princess
Zap
Zap Valkyrie Princess
Zap Baby Dragon Princess
Baby Dragon Princess
Baby Dragon Princess
Princess Zap Baby Dragon
Zap Baby Dragon Princess
Baby Dragon Princess Mega Knight
Zap Baby Dragon Princess Mega Knight
Zap Valkyrie Baby Dragon Princess Mega Knight
Baby Dragon Mega Knight
Princess
Zap Baby Dragon
Zap Valkyrie Baby Dragon Princess Mega Knight
Inferno Dragon
Zap Baby Dragon Princess Royal Ghost
Zap Baby Dragon Princess Mega Knight
Zap Baby Dragon
Zap Baby Dragon Princess
Zap
Zap Mega Knight
Zap Princess
Mega Knight
Princess
Zap Princess
Zap Baby Dragon Princess
Valkyrie Baby Dragon Princess Mega Knight
Zap Baby Dragon Princess
Zap
Mega Knight
Zap Baby Dragon Princess
Zap Princess
Zap Baby Dragon Princess Royal Ghost Mega Knight

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