My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Hog Rider Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Baby Dragon Lumberjack
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Electro Wizard Lumberjack
The Log
Fire Spirit Mini P.E.K.K.A Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Lumberjack
Fireball
Hog Rider Baby Dragon Electro Wizard Lumberjack
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Fireball Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Zap Fireball Mini P.E.K.K.A

Attack Synergies 5 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Mini P.E.K.K.A Baby Dragon Lumberjack
Zap
Fireball Hog Rider Electro Wizard Fire Spirit Mini P.E.K.K.A Baby Dragon Lumberjack
Fireball
Zap Hog Rider Baby Dragon Electro Wizard
Mini P.E.K.K.A
Fire Spirit Zap Hog Rider Baby Dragon Electro Wizard Lumberjack
Hog Rider
Fire Spirit Zap Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Baby Dragon
Fire Spirit Zap Fireball Mini P.E.K.K.A Hog Rider Electro Wizard Lumberjack
Electro Wizard
Zap Fireball Mini P.E.K.K.A Hog Rider Baby Dragon Lumberjack
Lumberjack
Fire Spirit Zap Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard

Defense Synergies 4 11

Fire Spirit
Zap Mini P.E.K.K.A Electro Wizard
Zap
Fireball Mini P.E.K.K.A Electro Wizard Fire Spirit Baby Dragon Lumberjack
Fireball
Zap Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A
Zap Electro Wizard Fire Spirit Fireball Baby Dragon
Hog Rider
Baby Dragon
Zap Mini P.E.K.K.A Lumberjack
Electro Wizard
Zap Mini P.E.K.K.A Fire Spirit Fireball Lumberjack
Lumberjack
Zap Fireball Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack Zap Electro Wizard
Mini P.E.K.K.A Lumberjack Fire Spirit Electro Wizard
Mini P.E.K.K.A Lumberjack Electro Wizard
Fireball Mini P.E.K.K.A Lumberjack
Fireball Fire Spirit Zap Baby Dragon Electro Wizard Lumberjack
Electro Wizard Fire Spirit Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack
Fire Spirit Mini P.E.K.K.A Electro Wizard Lumberjack
Electro Wizard Zap Fireball Baby Dragon Lumberjack
Zap Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack Fire Spirit Zap Fireball Electro Wizard
Fire Spirit Fireball Zap Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Zap Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Fire Spirit Fireball Zap Baby Dragon Electro Wizard Lumberjack
Zap Baby Dragon Fire Spirit Fireball Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Fire Spirit Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Fireball Electro Wizard
Fireball Electro Wizard Zap Mini P.E.K.K.A Baby Dragon Lumberjack
Lumberjack Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Lumberjack Zap Fireball Electro Wizard
Mini P.E.K.K.A Lumberjack
Fire Spirit Fireball Zap Baby Dragon Electro Wizard
Mini P.E.K.K.A Fireball Electro Wizard Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Electro Wizard Fireball Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Lumberjack
Zap Fireball Electro Wizard
Mini P.E.K.K.A Fireball Lumberjack
Fireball Baby Dragon
Electro Wizard Zap Fireball Mini P.E.K.K.A Baby Dragon Lumberjack
Zap Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball
Fireball Fire Spirit Zap Baby Dragon
Fireball Fire Spirit Zap Baby Dragon
Fire Spirit Baby Dragon
Fireball Fire Spirit Zap Baby Dragon
Fireball Zap
Fire Spirit Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Zap Fireball Electro Wizard
Fireball Fire Spirit Zap Baby Dragon
Fire Spirit Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Fire Spirit Zap Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Fire Spirit Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fire Spirit Fireball Baby Dragon
Fireball Zap Baby Dragon Electro Wizard
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fire Spirit Zap Fireball Baby Dragon Electro Wizard
Zap Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Fire Spirit Fireball
Fireball Fire Spirit Zap Baby Dragon Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Baby Dragon Electro Wizard

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