My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Princess
Zap
Minions Princess
Barbarian Barrel
Barbarians Valkyrie Princess
The Log
Barbarians Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Valkyrie Hog Rider Princess
Fireball
Minions Barbarians Hog Rider Princess
Poison
Minions Barbarians Princess
Lightning
Ice Golem Valkyrie
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Minions Princess Fireball Valkyrie Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Minions Princess

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Minions Ice Golem Valkyrie Princess
Minions
Hog Rider Zap Ice Golem Valkyrie
Barbarians
Hog Rider
Ice Golem
Hog Rider Zap Minions
Fireball
Zap Hog Rider Princess
Valkyrie
Hog Rider Zap Minions
Hog Rider
Zap Minions Ice Golem Fireball Valkyrie Barbarians Princess
Princess
Zap Fireball Hog Rider

Defense Synergies 3 10

Zap
Fireball Minions Barbarians Ice Golem Valkyrie Princess
Minions
Ice Golem Valkyrie Zap
Barbarians
Zap
Ice Golem
Minions Zap Fireball Princess
Fireball
Zap Ice Golem Valkyrie Princess
Valkyrie
Minions Zap Fireball Princess
Hog Rider
Princess
Zap Ice Golem Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Ice Golem Fireball Valkyrie
Barbarians Zap Minions Valkyrie
Barbarians Minions Valkyrie
Barbarians Minions Valkyrie
Barbarians Fireball Valkyrie Princess
Fireball Zap Minions Valkyrie
Minions Zap Fireball Princess
Zap Barbarians Ice Golem Fireball Valkyrie
Barbarians Minions Princess
Barbarians Ice Golem Valkyrie
Minions Barbarians Valkyrie Zap Ice Golem Fireball Princess
Minions Zap Fireball Princess
Barbarians Zap Minions Fireball Valkyrie
Fireball Valkyrie Zap Minions Barbarians Princess
Barbarians
Barbarians Zap Fireball
Barbarians Minions Fireball Valkyrie
Fireball Zap Minions Barbarians Valkyrie
Zap Valkyrie Minions Barbarians Ice Golem Fireball Princess
Barbarians
Valkyrie Minions Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Ice Golem Fireball
Fireball Zap Ice Golem Valkyrie
Barbarians Zap Minions Ice Golem Valkyrie
Valkyrie Zap Barbarians Ice Golem Fireball
Barbarians Valkyrie
Fireball Zap Minions Ice Golem Princess
Minions Barbarians Ice Golem Fireball Valkyrie
Barbarians Valkyrie
Zap Minions Barbarians Ice Golem Fireball Valkyrie
Barbarians
Minions Barbarians Valkyrie
Zap Barbarians Fireball Valkyrie
Barbarians Ice Golem Fireball Valkyrie
Barbarians Fireball Valkyrie Princess
Barbarians Zap Minions Ice Golem Fireball Valkyrie
Minions Valkyrie Zap Barbarians Ice Golem Fireball Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Ice Golem Valkyrie
Fireball Zap Princess
Fireball
Barbarians Ice Golem Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Minions Ice Golem Princess
Princess
Fireball Zap Ice Golem Princess
Fireball Zap
Minions Fireball
Zap Fireball Valkyrie Princess
Fireball Zap Princess
Ice Golem Fireball Princess
Minions Fireball Princess
Princess Zap Ice Golem Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Minions
Zap Fireball Princess
Zap Fireball Valkyrie Princess
Minions Fireball
Fireball Princess
Zap Barbarians Fireball
Zap Ice Golem Fireball Valkyrie Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Ice Golem Fireball Princess
Zap Minions Fireball
Fireball
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Minions Barbarians Fireball Princess
Fireball Zap Princess
Fireball
Fireball Valkyrie Princess
Zap Ice Golem Fireball Princess
Zap Fireball
Zap Minions Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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