My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider Furnace Baby Dragon
Zap
Furnace Bandit
Barbarian Barrel
Furnace Bandit Electro Wizard
The Log
Hog Rider Furnace Bandit
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Hog Rider Baby Dragon P.E.K.K.A Bandit Electro Wizard
Fireball
Hog Rider Furnace Baby Dragon Bandit Electro Wizard
Poison
Furnace Electro Wizard
Lightning
Furnace Baby Dragon Bandit Electro Wizard
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Hog Rider Furnace Baby Dragon Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Hog Rider Furnace

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Electro Wizard Furnace Baby Dragon Poison Bandit
Hog Rider
Zap Furnace Baby Dragon Poison Bandit Electro Wizard
Furnace
Zap Hog Rider Baby Dragon P.E.K.K.A Bandit
Baby Dragon
Zap Hog Rider Furnace Poison P.E.K.K.A Bandit Electro Wizard
Poison
P.E.K.K.A Zap Hog Rider Baby Dragon
P.E.K.K.A
Zap Poison Electro Wizard Furnace Baby Dragon
Bandit
Zap Hog Rider Furnace Baby Dragon Electro Wizard
Electro Wizard
Zap P.E.K.K.A Hog Rider Baby Dragon Bandit

Defense Synergies 1 13

Zap
Electro Wizard Furnace Baby Dragon Poison P.E.K.K.A Bandit
Hog Rider
Furnace
Zap Baby Dragon Bandit Electro Wizard
Baby Dragon
Zap Furnace P.E.K.K.A Bandit
Poison
Zap Electro Wizard
P.E.K.K.A
Zap Baby Dragon Electro Wizard
Bandit
Zap Furnace Baby Dragon Electro Wizard
Electro Wizard
Zap Furnace Poison P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Wizard
P.E.K.K.A Zap Furnace Bandit Electro Wizard
Furnace P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Furnace Bandit Electro Wizard
Poison P.E.K.K.A
Zap Furnace Baby Dragon Bandit Electro Wizard
Furnace Electro Wizard Zap Baby Dragon Poison
Zap Baby Dragon Poison P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Furnace
Bandit Electro Wizard
Poison Electro Wizard Zap Furnace Baby Dragon Bandit
Zap Furnace Baby Dragon Poison Electro Wizard
Furnace P.E.K.K.A Zap Bandit Electro Wizard
Zap Furnace Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Furnace Bandit Electro Wizard
Zap Furnace P.E.K.K.A Bandit Electro Wizard
Furnace Poison P.E.K.K.A Electro Wizard
Zap Furnace Baby Dragon Bandit Electro Wizard
Zap Furnace Baby Dragon Poison Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Furnace Baby Dragon Poison P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace P.E.K.K.A Bandit Electro Wizard
Poison Bandit Electro Wizard Zap Baby Dragon
P.E.K.K.A Bandit Zap Furnace Electro Wizard
P.E.K.K.A Zap Bandit Electro Wizard
P.E.K.K.A Bandit
Furnace Poison Zap Baby Dragon Electro Wizard
P.E.K.K.A Furnace Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Baby Dragon Poison Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Bandit
Furnace Baby Dragon
Electro Wizard Zap Furnace Baby Dragon Poison P.E.K.K.A
Poison Zap Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Bandit
Poison Zap Baby Dragon Bandit Electro Wizard
Baby Dragon Poison Bandit
Poison
Poison Zap Furnace Baby Dragon
Poison Zap Furnace Baby Dragon
Furnace Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Bandit
Poison Electro Wizard
Poison Zap Bandit Electro Wizard
Poison Zap Baby Dragon
Poison Baby Dragon Bandit
Baby Dragon Poison Bandit
Zap Furnace Baby Dragon Poison
Zap Furnace Baby Dragon Poison Bandit
Furnace Baby Dragon Poison Bandit
Poison
Zap Baby Dragon Poison Bandit Electro Wizard
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Baby Dragon Poison
Zap Poison Furnace Baby Dragon
Poison Zap Baby Dragon Bandit Electro Wizard
Zap Baby Dragon Poison Bandit
Poison Zap Baby Dragon Bandit
Poison Zap Furnace Baby Dragon Electro Wizard
Zap Electro Wizard Poison
Poison Zap Bandit
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Bandit
Poison Zap Baby Dragon Electro Wizard
Poison Baby Dragon Electro Wizard
Zap Baby Dragon Poison
Zap Poison
P.E.K.K.A
Zap Baby Dragon Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Baby Dragon Bandit Electro Wizard

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