My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Cannon Hog Rider Lumberjack
Zap
Cannon
Barbarian Barrel
Cannon Valkyrie Wizard Giant Skeleton Lumberjack
The Log
Cannon Hog Rider Giant Skeleton Lumberjack
Earthquake
Cannon Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Giant Skeleton Lumberjack
Fireball
Cannon Hog Rider Wizard Lumberjack
Poison
Cannon Wizard
Lightning
Cannon Valkyrie Wizard Lumberjack
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Cannon Valkyrie Hog Rider Lumberjack Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Cannon Valkyrie

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Valkyrie Giant Skeleton The Log Lumberjack
Cannon
Valkyrie
Hog Rider Lumberjack Zap Wizard Giant Skeleton
Hog Rider
Zap Valkyrie The Log Wizard Giant Skeleton Lumberjack
Wizard
Valkyrie Hog Rider Giant Skeleton Lumberjack
Giant Skeleton
Zap Valkyrie Hog Rider Wizard The Log Lumberjack
The Log
Hog Rider Zap Giant Skeleton Lumberjack
Lumberjack
Valkyrie Zap Hog Rider Wizard Giant Skeleton The Log

Defense Synergies 2 16

Zap
Cannon Valkyrie Giant Skeleton The Log Lumberjack
Cannon
Zap The Log Valkyrie Wizard Lumberjack
Valkyrie
Zap Cannon Wizard The Log Lumberjack
Hog Rider
Wizard
Cannon Valkyrie Giant Skeleton The Log Lumberjack
Giant Skeleton
Zap Wizard The Log Lumberjack
The Log
Cannon Zap Valkyrie Wizard Giant Skeleton Lumberjack
Lumberjack
Zap Cannon Valkyrie Wizard Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Valkyrie Wizard The Log
Lumberjack Zap Cannon Valkyrie The Log
Cannon Lumberjack Valkyrie Giant Skeleton
Cannon Lumberjack Valkyrie
Valkyrie Giant Skeleton The Log Lumberjack
The Log Zap Cannon Valkyrie Lumberjack
Zap Cannon Wizard
Zap Cannon Valkyrie Giant Skeleton The Log
Cannon Lumberjack
Cannon Valkyrie Giant Skeleton Lumberjack
Valkyrie Zap Cannon Wizard Giant Skeleton The Log Lumberjack
Zap Wizard
Cannon Lumberjack Zap Valkyrie Wizard Giant Skeleton The Log
Valkyrie Wizard Zap Cannon The Log Lumberjack
Cannon Lumberjack
Zap Cannon The Log Lumberjack
Wizard Cannon Valkyrie Lumberjack
Cannon Zap Valkyrie Wizard The Log Lumberjack
Zap Valkyrie Wizard The Log Cannon Giant Skeleton Lumberjack
Cannon Lumberjack
Valkyrie Wizard Cannon Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Giant Skeleton
Zap Valkyrie Wizard The Log Lumberjack
Giant Skeleton Lumberjack Zap Valkyrie The Log
Valkyrie Giant Skeleton Lumberjack Zap The Log
Giant Skeleton Cannon Valkyrie Lumberjack
Wizard Zap
Valkyrie Giant Skeleton Lumberjack
Giant Skeleton Valkyrie Lumberjack
Zap Giant Skeleton Valkyrie The Log
Cannon
Valkyrie Giant Skeleton Lumberjack
Zap Valkyrie Giant Skeleton The Log
Giant Skeleton Cannon Valkyrie Wizard Lumberjack
Wizard Cannon Valkyrie
Zap Valkyrie Giant Skeleton The Log Lumberjack
Valkyrie Zap Cannon Wizard Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton The Log
Zap The Log
Giant Skeleton The Log
Valkyrie Giant Skeleton The Log
Wizard Zap Valkyrie The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Lumberjack
Zap Valkyrie Wizard The Log
Zap Wizard
The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Zap Wizard The Log
Zap Valkyrie Wizard The Log
Giant Skeleton The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Zap Wizard
Zap Wizard
Zap Wizard The Log
Zap
Giant Skeleton
Wizard The Log
Zap
Zap Wizard
The Log
Valkyrie Wizard Lumberjack
The Log Zap Wizard
Zap Giant Skeleton
Zap Giant Skeleton The Log
Zap
Zap Giant Skeleton The Log

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