My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Rascals Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Musketeer Elixir Collector Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Rascals Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde
Giant Snowball
Bats Minion Horde Musketeer
Zap
Bats Minion Horde
Barbarian Barrel
Rascals Musketeer
The Log
Rascals Mini P.E.K.K.A Musketeer
Earthquake
Elixir Collector
Arrows
Bats Minion Horde Rascals
Royal Delivery
Bats Minion Horde Rascals Mini P.E.K.K.A Musketeer
Fireball
Minion Horde Rascals Musketeer Elixir Collector
Poison
Bats Minion Horde Rascals Musketeer Elixir Collector
Lightning
Mini P.E.K.K.A Musketeer Elixir Collector
Rocket
Minion Horde Rascals Musketeer Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Elixir Collector Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mini P.E.K.K.A Musketeer Minion Horde Rascals Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Mini P.E.K.K.A Musketeer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Rascals Mini P.E.K.K.A Golem
Zap
Bats Minion Horde Mini P.E.K.K.A Musketeer Golem
Minion Horde
Zap Rascals Golem
Rascals
Bats Minion Horde Musketeer
Mini P.E.K.K.A
Bats Zap Musketeer Golem
Musketeer
Zap Rascals Mini P.E.K.K.A Golem
Elixir Collector
Golem
Bats Zap Minion Horde Mini P.E.K.K.A Musketeer

Defense Synergies 1 9

Bats
Zap Rascals Mini P.E.K.K.A Musketeer
Zap
Mini P.E.K.K.A Bats Minion Horde Rascals Musketeer
Minion Horde
Zap
Rascals
Bats Zap Musketeer
Mini P.E.K.K.A
Zap Bats Musketeer
Musketeer
Bats Zap Rascals Mini P.E.K.K.A
Elixir Collector
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A Bats Zap Rascals Musketeer
Minion Horde Mini P.E.K.K.A Bats Rascals Musketeer
Minion Horde Mini P.E.K.K.A Bats Rascals Musketeer
Mini P.E.K.K.A
Bats Zap Rascals Musketeer
Bats Minion Horde Musketeer Zap Rascals
Zap Rascals Musketeer
Minion Horde Mini P.E.K.K.A Rascals Musketeer
Minion Horde Rascals Mini P.E.K.K.A Musketeer
Bats Minion Horde Zap Rascals Musketeer
Minion Horde Musketeer Bats Zap Rascals
Minion Horde Mini P.E.K.K.A Bats Zap Rascals Musketeer
Bats Zap Minion Horde Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Minion Horde Rascals
Minion Horde Zap Rascals Mini P.E.K.K.A
Minion Horde Bats Rascals Mini P.E.K.K.A Musketeer
Bats Zap Minion Horde Rascals Musketeer
Zap Bats Rascals Musketeer
Mini P.E.K.K.A Musketeer
Rascals Bats Minion Horde Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A Musketeer
Bats Zap Minion Horde Rascals Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Bats Zap Minion Horde Rascals Musketeer
Minion Horde Rascals Mini P.E.K.K.A Musketeer
Bats Zap Minion Horde Rascals Musketeer
Rascals Mini P.E.K.K.A Bats Minion Horde Musketeer
Mini P.E.K.K.A Minion Horde Rascals
Zap Minion Horde Bats Mini P.E.K.K.A
Minion Horde Musketeer
Bats Minion Horde Rascals Mini P.E.K.K.A Musketeer
Zap
Rascals Mini P.E.K.K.A Minion Horde
Minion Horde Rascals Musketeer
Rascals Bats Zap Minion Horde Mini P.E.K.K.A Musketeer
Bats Zap Minion Horde Rascals Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rascals Musketeer
Zap Musketeer
Minion Horde
Rascals Musketeer
Zap Minion Horde
Bats Zap Minion Horde Musketeer
Minion Horde Musketeer
Zap
Zap
Bats Minion Horde Mini P.E.K.K.A Musketeer
Zap Minion Horde Musketeer
Zap Musketeer
Musketeer
Minion Horde Musketeer
Zap Musketeer
Zap Minion Horde Musketeer
Minion Horde Musketeer
Bats Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer
Zap
Minion Horde Musketeer
Musketeer
Zap Minion Horde Musketeer
Zap
Minion Horde
Zap Musketeer
Zap Musketeer
Zap Musketeer
Bats Zap Minion Horde Musketeer
Zap Bats Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Musketeer
Zap Minion Horde
Minion Horde
Zap Minion Horde Bats Musketeer
Zap Musketeer
Minion Horde Rascals Mini P.E.K.K.A Musketeer
Zap Musketeer
Zap
Minion Horde Musketeer
Zap Bats Minion Horde Rascals Musketeer
Bats Zap Musketeer
Zap Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: