My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Giant Skeleton Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Night Witch
Giant Snowball
Mega Minion Baby Dragon Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Giant Skeleton Lumberjack Night Witch
The Log
Giant Skeleton Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Mega Minion Baby Dragon Giant Skeleton Lumberjack Night Witch
Fireball
Mega Minion Baby Dragon Lumberjack Night Witch
Poison
Mega Minion Night Witch
Lightning
Mega Minion Baby Dragon Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Baby Dragon Giant Skeleton Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Tornado Baby Dragon Lumberjack Night Witch Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Tornado Baby Dragon

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Baby Dragon Giant Skeleton Golem Lumberjack Night Witch
Mega Minion
Zap Golem Baby Dragon Giant Skeleton
Tornado
Zap Baby Dragon Giant Skeleton Golem Night Witch
Baby Dragon
Tornado Golem Zap Mega Minion Giant Skeleton Lumberjack
Giant Skeleton
Zap Mega Minion Tornado Baby Dragon Lumberjack Night Witch
Golem
Mega Minion Baby Dragon Night Witch Zap Tornado Lumberjack
Lumberjack
Zap Baby Dragon Giant Skeleton Golem Night Witch
Night Witch
Golem Zap Tornado Giant Skeleton Lumberjack

Defense Synergies 1 15

Zap
Mega Minion Tornado Baby Dragon Giant Skeleton Lumberjack Night Witch
Mega Minion
Zap Tornado Baby Dragon Giant Skeleton Lumberjack Night Witch
Tornado
Zap Mega Minion Baby Dragon Giant Skeleton
Baby Dragon
Zap Mega Minion Tornado Giant Skeleton Lumberjack
Giant Skeleton
Zap Mega Minion Tornado Baby Dragon Lumberjack
Golem
Lumberjack
Zap Mega Minion Baby Dragon Giant Skeleton
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Baby Dragon
Lumberjack Zap Mega Minion Night Witch
Tornado Lumberjack Mega Minion Giant Skeleton Night Witch
Lumberjack Night Witch Mega Minion
Tornado Giant Skeleton Lumberjack
Tornado Zap Mega Minion Baby Dragon Lumberjack Night Witch
Mega Minion Tornado Zap Baby Dragon Night Witch
Zap Baby Dragon Giant Skeleton
Tornado Lumberjack Night Witch
Tornado Giant Skeleton Lumberjack Night Witch
Zap Mega Minion Tornado Baby Dragon Giant Skeleton Lumberjack Night Witch
Mega Minion Zap Tornado Baby Dragon Night Witch
Lumberjack Night Witch Zap Giant Skeleton
Zap Mega Minion Tornado Baby Dragon Lumberjack Night Witch
Lumberjack
Tornado Zap Lumberjack
Tornado Lumberjack Night Witch
Zap Mega Minion Tornado Baby Dragon Lumberjack Night Witch
Zap Tornado Baby Dragon Mega Minion Giant Skeleton Lumberjack
Tornado Lumberjack
Baby Dragon Giant Skeleton Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Giant Skeleton
Zap Mega Minion Baby Dragon Lumberjack
Giant Skeleton Lumberjack Zap
Giant Skeleton Lumberjack Zap Tornado Night Witch
Giant Skeleton Lumberjack Night Witch
Zap Tornado Baby Dragon
Mega Minion Giant Skeleton Lumberjack Night Witch
Giant Skeleton Lumberjack
Zap Giant Skeleton Mega Minion Tornado Baby Dragon
Mega Minion
Mega Minion Giant Skeleton Lumberjack
Zap Tornado Giant Skeleton
Giant Skeleton Lumberjack Night Witch
Baby Dragon
Zap Mega Minion Tornado Baby Dragon Giant Skeleton Lumberjack Night Witch
Zap Mega Minion Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton
Zap Tornado Baby Dragon
Baby Dragon Giant Skeleton
Giant Skeleton
Zap Baby Dragon
Zap Mega Minion Tornado Baby Dragon
Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado
Tornado Lumberjack Night Witch
Zap Tornado
Zap Tornado Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Tornado
Night Witch
Zap Mega Minion Baby Dragon
Zap Tornado Baby Dragon
Baby Dragon Giant Skeleton Night Witch
Tornado
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon
Mega Minion
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Night Witch
Zap Mega Minion
Mega Minion Night Witch
Zap Night Witch
Zap
Giant Skeleton
Zap Night Witch
Zap Mega Minion Tornado Baby Dragon
Mega Minion Baby Dragon Lumberjack
Zap Baby Dragon
Zap Tornado Giant Skeleton
Mega Minion
Zap Tornado Baby Dragon Giant Skeleton
Zap Tornado
Zap Tornado Baby Dragon Giant Skeleton

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