My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Goblins Bomber Barbarians Hog Rider Princess
Zap
Goblins Bomber Princess
Barbarian Barrel
Goblins Bomber Barbarians Princess Ice Wizard
The Log
Goblins Bomber Barbarians Hog Rider Princess
Earthquake
Bomber Barbarians Hog Rider
Arrows
Goblins Bomber Princess
Royal Delivery
Goblins Bomber Barbarians Hog Rider Princess Ice Wizard
Fireball
Bomber Barbarians Hog Rider Princess Ice Wizard
Poison
Bomber Barbarians Princess Ice Wizard
Lightning
Ice Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap Princess Ice Wizard Fireball Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Zap Princess

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Bomber
Zap Hog Rider
Zap
Fireball Hog Rider Goblins Bomber Princess Ice Wizard
Barbarians
Hog Rider
Fireball
Zap Hog Rider Princess
Hog Rider
Goblins Zap Fireball Bomber Barbarians Princess
Princess
Zap Fireball Hog Rider
Ice Wizard
Zap

Defense Synergies 1 11

Goblins
Bomber Zap Princess Ice Wizard
Bomber
Goblins Zap
Zap
Fireball Goblins Bomber Barbarians Princess Ice Wizard
Barbarians
Zap
Fireball
Zap Princess Ice Wizard
Hog Rider
Princess
Goblins Zap Fireball Ice Wizard
Ice Wizard
Goblins Zap Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball
Barbarians Goblins Bomber Zap Ice Wizard
Barbarians Goblins Bomber Ice Wizard
Barbarians Goblins Bomber Ice Wizard
Bomber Barbarians Fireball Princess
Fireball Goblins Bomber Zap Ice Wizard
Zap Fireball Princess Ice Wizard
Zap Barbarians Fireball
Barbarians Goblins Princess Ice Wizard
Goblins Bomber Barbarians Ice Wizard
Goblins Barbarians Ice Wizard Bomber Zap Fireball Princess
Zap Fireball Princess Ice Wizard
Barbarians Bomber Zap Fireball Ice Wizard
Bomber Fireball Goblins Zap Barbarians Princess
Barbarians
Barbarians Zap Fireball
Barbarians Goblins Bomber Fireball
Fireball Goblins Bomber Zap Barbarians Ice Wizard
Zap Bomber Barbarians Fireball Princess Ice Wizard
Barbarians
Bomber Goblins Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Zap Fireball
Fireball Bomber Zap
Barbarians Goblins Zap
Zap Barbarians Fireball
Barbarians
Fireball Zap Princess Ice Wizard
Goblins Barbarians Fireball Ice Wizard
Barbarians
Zap Goblins Barbarians Fireball
Barbarians
Barbarians
Zap Barbarians Fireball
Barbarians Fireball
Bomber Barbarians Fireball Princess
Barbarians Goblins Bomber Zap Fireball
Bomber Zap Barbarians Fireball Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Barbarians Fireball
Bomber Fireball Zap
Fireball Zap Princess Ice Wizard
Bomber Princess
Fireball Zap Princess Ice Wizard
Fireball Zap
Goblins Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Bomber Zap Fireball Princess
Fireball Princess
Fireball
Bomber
Bomber Zap Fireball Princess
Bomber Zap Fireball Princess
Fireball
Fireball Princess
Zap Barbarians Fireball
Zap Bomber Fireball Princess Ice Wizard
Fireball Zap Princess Ice Wizard
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess Ice Wizard
Zap Fireball
Fireball
Bomber Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Barbarians Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball Princess
Bomber Zap Fireball Princess
Zap Fireball
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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