My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Prince Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Prince
Giant Snowball
Goblin Gang Musketeer Lumberjack
Zap
Goblin Gang Prince
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Valkyrie Ice Wizard Lumberjack
The Log
Goblin Gang Elite Barbarians Musketeer Prince Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Ice Wizard Lumberjack
Fireball
Goblin Gang Elite Barbarians Musketeer Ice Wizard Lumberjack
Poison
Goblin Gang Musketeer Ice Wizard
Lightning
Elite Barbarians Musketeer Valkyrie Prince Ice Wizard Lumberjack
Rocket
Elite Barbarians Musketeer Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Ice Wizard Musketeer Valkyrie Lumberjack Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Ice Wizard Musketeer

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Prince Musketeer Valkyrie Ice Wizard Lumberjack
Goblin Gang
Valkyrie Prince
Elite Barbarians
Zap Valkyrie Lumberjack
Musketeer
Valkyrie Zap Prince Lumberjack
Valkyrie
Elite Barbarians Musketeer Prince Lumberjack Zap Goblin Gang
Prince
Zap Valkyrie Goblin Gang Musketeer Ice Wizard Lumberjack
Ice Wizard
Zap Prince Lumberjack
Lumberjack
Valkyrie Zap Elite Barbarians Musketeer Prince Ice Wizard

Defense Synergies 4 16

Zap
Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Ice Wizard Lumberjack
Goblin Gang
Musketeer Zap Valkyrie Prince Ice Wizard Lumberjack
Elite Barbarians
Valkyrie Zap
Musketeer
Goblin Gang Valkyrie Lumberjack Zap
Valkyrie
Elite Barbarians Musketeer Zap Goblin Gang Prince Ice Wizard Lumberjack
Prince
Zap Goblin Gang Valkyrie Ice Wizard
Ice Wizard
Zap Goblin Gang Valkyrie Prince Lumberjack
Lumberjack
Musketeer Zap Goblin Gang Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie
Elite Barbarians Lumberjack Zap Goblin Gang Musketeer Valkyrie Prince Ice Wizard
Goblin Gang Prince Lumberjack Elite Barbarians Musketeer Valkyrie Ice Wizard
Elite Barbarians Prince Lumberjack Goblin Gang Musketeer Valkyrie Ice Wizard
Elite Barbarians Valkyrie Prince Lumberjack
Goblin Gang Zap Musketeer Valkyrie Ice Wizard Lumberjack
Musketeer Zap Goblin Gang Ice Wizard
Zap Musketeer Valkyrie
Goblin Gang Elite Barbarians Musketeer Prince Ice Wizard Lumberjack
Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Ice Wizard Lumberjack
Goblin Gang Valkyrie Ice Wizard Zap Musketeer Lumberjack
Musketeer Zap Goblin Gang Ice Wizard
Prince Lumberjack Zap Goblin Gang Elite Barbarians Musketeer Valkyrie Ice Wizard
Valkyrie Zap Goblin Gang Prince Lumberjack
Elite Barbarians Goblin Gang Prince Lumberjack
Zap Goblin Gang Elite Barbarians Prince Lumberjack
Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Zap Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Ice Wizard Lumberjack
Zap Valkyrie Musketeer Ice Wizard Lumberjack
Elite Barbarians Musketeer Prince Lumberjack
Goblin Gang Valkyrie Elite Barbarians Musketeer Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Zap Elite Barbarians Prince
Zap Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Goblin Gang Lumberjack Zap Elite Barbarians Musketeer Valkyrie Prince
Goblin Gang Valkyrie Prince Lumberjack Zap Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Zap Goblin Gang Musketeer Ice Wizard
Goblin Gang Prince Elite Barbarians Musketeer Valkyrie Ice Wizard Lumberjack
Elite Barbarians Valkyrie Prince Lumberjack
Zap Elite Barbarians Valkyrie Prince
Goblin Gang Musketeer
Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Zap Elite Barbarians Valkyrie Prince
Elite Barbarians Prince Goblin Gang Valkyrie Lumberjack
Musketeer Valkyrie
Goblin Gang Elite Barbarians Zap Musketeer Valkyrie Prince Lumberjack
Valkyrie Zap Elite Barbarians Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer Ice Wizard
Musketeer Valkyrie Prince
Zap Valkyrie
Zap Musketeer Ice Wizard
Musketeer
Zap Ice Wizard
Zap
Goblin Gang Elite Barbarians Musketeer Prince Lumberjack
Zap Musketeer Valkyrie Prince
Zap Musketeer
Elite Barbarians Musketeer
Musketeer
Zap Elite Barbarians Musketeer Prince
Zap Musketeer
Musketeer
Zap Musketeer Prince
Zap Valkyrie
Musketeer Prince
Musketeer Prince
Zap Musketeer
Zap Valkyrie Ice Wizard
Zap Musketeer Ice Wizard
Zap Musketeer Prince
Zap Musketeer
Elite Barbarians Zap Musketeer Ice Wizard
Zap Musketeer
Elite Barbarians
Zap Musketeer
Zap
Prince
Zap Goblin Gang Musketeer Prince
Zap Musketeer Ice Wizard
Goblin Gang Musketeer Valkyrie Prince Lumberjack
Zap Musketeer
Zap
Elite Barbarians Musketeer Prince
Zap Goblin Gang Elite Barbarians Musketeer
Zap Musketeer
Zap Musketeer Prince

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