My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Barbarians Minion Horde Elite Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Goblin Gang Barbarians Minion Horde Hog Rider Lumberjack
Zap
Fire Spirit Goblin Gang Minion Horde
Barbarian Barrel
Fire Spirit Goblin Gang Barbarians Elite Barbarians Lumberjack
The Log
Fire Spirit Goblin Gang Barbarians Elite Barbarians Hog Rider Lumberjack
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Fire Spirit Goblin Gang Minion Horde
Royal Delivery
Fire Spirit Goblin Gang Barbarians Minion Horde Elite Barbarians Hog Rider Lumberjack
Fireball
Goblin Gang Barbarians Minion Horde Elite Barbarians Hog Rider Lumberjack
Poison
Goblin Gang Barbarians Minion Horde
Lightning
Elite Barbarians Lumberjack
Rocket
Barbarians Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Hog Rider Lumberjack Barbarians Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Goblin Gang Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Elite Barbarians Lumberjack
Zap
Elite Barbarians Hog Rider Fire Spirit Minion Horde Lumberjack
Goblin Gang
Hog Rider
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider Lumberjack
Elite Barbarians
Zap Fire Spirit Hog Rider Lumberjack
Hog Rider
Fire Spirit Zap Goblin Gang Barbarians Minion Horde Elite Barbarians Lumberjack
Lumberjack
Fire Spirit Zap Minion Horde Elite Barbarians Hog Rider

Defense Synergies 0 9

Fire Spirit
Zap
Zap
Fire Spirit Goblin Gang Barbarians Minion Horde Elite Barbarians Lumberjack
Goblin Gang
Zap Barbarians Lumberjack
Barbarians
Zap Goblin Gang Minion Horde
Minion Horde
Zap Barbarians
Elite Barbarians
Zap
Hog Rider
Lumberjack
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Barbarians Minion Horde Elite Barbarians Lumberjack Zap Goblin Gang
Goblin Gang Barbarians Minion Horde Lumberjack Fire Spirit Elite Barbarians
Barbarians Minion Horde Elite Barbarians Lumberjack Goblin Gang
Barbarians Elite Barbarians Lumberjack
Goblin Gang Fire Spirit Zap Lumberjack
Minion Horde Fire Spirit Zap Goblin Gang
Zap Barbarians
Barbarians Minion Horde Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Fire Spirit Barbarians Minion Horde Lumberjack
Goblin Gang Barbarians Minion Horde Zap Lumberjack
Minion Horde Zap Goblin Gang
Barbarians Minion Horde Lumberjack Fire Spirit Zap Goblin Gang Elite Barbarians
Fire Spirit Zap Goblin Gang Barbarians Minion Horde Lumberjack
Barbarians Elite Barbarians Goblin Gang Minion Horde Lumberjack
Barbarians Minion Horde Zap Goblin Gang Elite Barbarians Lumberjack
Barbarians Minion Horde Goblin Gang Elite Barbarians Lumberjack
Fire Spirit Zap Goblin Gang Barbarians Minion Horde Elite Barbarians Lumberjack
Zap Fire Spirit Barbarians Lumberjack
Barbarians Elite Barbarians Lumberjack
Goblin Gang Fire Spirit Barbarians Minion Horde Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Lumberjack Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Lumberjack
Goblin Gang Barbarians Lumberjack Zap Minion Horde Elite Barbarians
Goblin Gang Lumberjack Zap Barbarians Minion Horde Elite Barbarians
Barbarians Goblin Gang Minion Horde Elite Barbarians Lumberjack
Fire Spirit Zap Goblin Gang Minion Horde
Goblin Gang Barbarians Minion Horde Elite Barbarians Lumberjack
Barbarians Minion Horde Elite Barbarians Lumberjack
Zap Minion Horde Barbarians Elite Barbarians
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians Lumberjack
Zap Barbarians Elite Barbarians
Barbarians Elite Barbarians Goblin Gang Minion Horde Lumberjack
Barbarians Minion Horde
Goblin Gang Barbarians Elite Barbarians Zap Minion Horde Lumberjack
Zap Barbarians Minion Horde Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap
Minion Horde
Barbarians
Fire Spirit Zap Minion Horde
Fire Spirit Zap Minion Horde
Fire Spirit Minion Horde
Fire Spirit Zap
Zap
Fire Spirit Goblin Gang Minion Horde Elite Barbarians Lumberjack
Zap Minion Horde
Fire Spirit Zap
Fire Spirit Elite Barbarians
Minion Horde
Zap Elite Barbarians
Zap Minion Horde
Minion Horde
Minion Horde
Fire Spirit Zap
Fire Spirit Zap
Minion Horde
Zap Barbarians Minion Horde
Zap Fire Spirit
Minion Horde
Zap
Zap
Zap
Elite Barbarians Fire Spirit Zap Minion Horde
Zap Minion Horde
Minion Horde Elite Barbarians
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Fire Spirit Goblin Gang Barbarians
Fire Spirit Zap
Goblin Gang Minion Horde Lumberjack
Zap
Zap
Minion Horde Elite Barbarians
Zap Goblin Gang Minion Horde Elite Barbarians
Zap
Zap

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