My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Prince
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang Dark Prince Prince
Barbarian Barrel
Goblin Gang Wizard Dark Prince Lumberjack
The Log
Goblin Gang Dark Prince Prince Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Dark Prince Prince Lumberjack
Fireball
Goblin Gang Wizard Lumberjack
Poison
Goblin Gang Wizard
Lightning
Wizard Dark Prince Prince Lumberjack
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Dark Prince Lumberjack Wizard Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tornado Dark Prince

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Prince Dark Prince Lumberjack
Goblin Gang
Dark Prince Prince
Wizard
Tornado Dark Prince Prince Lumberjack
Tornado
Zap Wizard Dark Prince
Dark Prince
Prince Zap Goblin Gang Wizard Tornado Lightning Lumberjack
Prince
Zap Dark Prince Goblin Gang Wizard Lightning Lumberjack
Lightning
Dark Prince Prince
Lumberjack
Zap Wizard Dark Prince Prince

Defense Synergies 1 14

Zap
Goblin Gang Tornado Dark Prince Prince Lumberjack
Goblin Gang
Zap Dark Prince Prince Lumberjack
Wizard
Tornado Dark Prince Prince Lumberjack
Tornado
Wizard Zap Dark Prince Prince
Dark Prince
Zap Goblin Gang Wizard Tornado Prince
Prince
Zap Goblin Gang Wizard Tornado Dark Prince
Lightning
Lumberjack
Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard
Lumberjack Zap Goblin Gang Dark Prince Prince
Goblin Gang Tornado Prince Lumberjack Dark Prince Lightning
Prince Lumberjack Goblin Gang Dark Prince
Lightning Tornado Dark Prince Prince Lumberjack
Goblin Gang Tornado Zap Dark Prince Lumberjack
Tornado Lightning Zap Goblin Gang Wizard
Lightning Zap
Goblin Gang Tornado Prince Lumberjack
Goblin Gang Tornado Dark Prince Prince Lumberjack
Goblin Gang Zap Wizard Tornado Dark Prince Lumberjack
Zap Goblin Gang Wizard Tornado
Prince Lumberjack Zap Goblin Gang Wizard Dark Prince Lightning
Wizard Zap Goblin Gang Tornado Dark Prince Prince Lumberjack
Goblin Gang Prince Lumberjack
Tornado Zap Goblin Gang Prince Lightning Lumberjack
Wizard Goblin Gang Tornado Dark Prince Prince Lumberjack
Zap Goblin Gang Wizard Tornado Dark Prince Prince Lumberjack
Zap Wizard Tornado Dark Prince Lumberjack
Tornado Prince Lumberjack
Goblin Gang Wizard Dark Prince Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Dark Prince Prince
Zap Goblin Gang Wizard Prince Lightning Lumberjack
Goblin Gang Lumberjack Zap Dark Prince Prince Lightning
Goblin Gang Dark Prince Prince Lightning Lumberjack Zap Tornado
Goblin Gang Dark Prince Prince Lumberjack
Wizard Zap Goblin Gang Tornado
Goblin Gang Dark Prince Prince Lightning Lumberjack
Dark Prince Prince Lumberjack
Zap Lightning Tornado Dark Prince Prince
Goblin Gang
Dark Prince Prince Lumberjack
Lightning Zap Tornado Dark Prince Prince
Dark Prince Prince Lightning Goblin Gang Wizard Lumberjack
Wizard
Goblin Gang Zap Tornado Dark Prince Prince Lightning Lumberjack
Zap Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Tornado
Lightning
Lightning Dark Prince Prince
Wizard Zap Dark Prince
Wizard Zap Tornado
Wizard Tornado
Zap Wizard Tornado Lightning
Zap Wizard Tornado Lightning
Lightning Goblin Gang Tornado Prince Lumberjack
Lightning Zap Wizard Tornado Dark Prince Prince
Lightning Zap Wizard Tornado
Lightning
Lightning
Lightning Zap Prince
Lightning Zap Wizard
Lightning Wizard
Lightning Tornado
Lightning
Lightning Zap Wizard Dark Prince Prince
Lightning Zap Wizard Tornado
Lightning Prince
Lightning Wizard Tornado
Tornado Prince Lightning
Lightning Zap
Zap Tornado Wizard Dark Prince
Zap Wizard Tornado Lightning
Lightning Zap Wizard Tornado Prince
Lightning Zap Tornado
Lightning Zap Wizard Tornado
Zap Lightning Wizard
Lightning
Lightning Zap Wizard
Zap Lightning
Prince
Wizard Lightning
Zap Lightning Goblin Gang Dark Prince Prince
Lightning Zap Wizard Tornado
Lightning Goblin Gang Wizard Dark Prince Prince Lumberjack
Zap Wizard Lightning
Lightning Zap Tornado
Dark Prince Prince
Zap Goblin Gang Tornado Lightning
Zap Tornado Lightning
Lightning Zap Tornado Dark Prince Prince

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