My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Barbarian Barrel X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang X-Bow
Barbarian Barrel
Goblin Gang Tesla Valkyrie Wizard X-Bow
The Log
Goblin Gang X-Bow
Earthquake
Goblin Gang Tesla X-Bow
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Wizard
Fireball
Goblin Gang Tesla Wizard X-Bow
Poison
Goblin Gang Wizard X-Bow
Lightning
Tesla Valkyrie Wizard X-Bow
Rocket
Valkyrie Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Goblin Gang Tesla Fireball Valkyrie Wizard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Goblin Gang Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball X-Bow Valkyrie Barbarian Barrel
Goblin Gang
Valkyrie X-Bow
Tesla
Fireball
Zap X-Bow
Valkyrie
Zap Goblin Gang Wizard X-Bow
Wizard
Valkyrie
Barbarian Barrel
X-Bow Zap
X-Bow
Zap Fireball Barbarian Barrel Goblin Gang Valkyrie

Defense Synergies 5 17

Zap
Fireball Goblin Gang Tesla Valkyrie Barbarian Barrel X-Bow
Goblin Gang
Tesla Zap Valkyrie Barbarian Barrel X-Bow
Tesla
Goblin Gang X-Bow Zap Fireball Valkyrie Wizard Barbarian Barrel
Fireball
Zap Barbarian Barrel X-Bow Tesla Valkyrie
Valkyrie
Zap Goblin Gang Tesla Fireball Wizard X-Bow
Wizard
Tesla Valkyrie Barbarian Barrel
Barbarian Barrel
Fireball Zap Goblin Gang Tesla Wizard X-Bow
X-Bow
Tesla Fireball Zap Goblin Gang Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie Wizard Barbarian Barrel X-Bow
Zap Goblin Gang Tesla Valkyrie X-Bow
Goblin Gang Tesla Valkyrie
Tesla Goblin Gang Valkyrie
Fireball Valkyrie Barbarian Barrel X-Bow
Goblin Gang Fireball Barbarian Barrel Zap Tesla Valkyrie X-Bow
Tesla Zap Goblin Gang Fireball Wizard X-Bow
Zap Tesla Fireball Valkyrie Barbarian Barrel X-Bow
Tesla Goblin Gang X-Bow
Goblin Gang Tesla Valkyrie Barbarian Barrel
Goblin Gang Valkyrie Zap Tesla Fireball Wizard Barbarian Barrel X-Bow
Tesla Zap Goblin Gang Fireball Wizard
Tesla Zap Goblin Gang Fireball Valkyrie Wizard X-Bow
Fireball Valkyrie Wizard Zap Goblin Gang Tesla Barbarian Barrel X-Bow
Goblin Gang Tesla X-Bow
Zap Goblin Gang Tesla Fireball X-Bow
Tesla Wizard Goblin Gang Fireball Valkyrie X-Bow
Tesla Fireball Zap Goblin Gang Valkyrie Wizard Barbarian Barrel X-Bow
Zap Valkyrie Wizard Barbarian Barrel Tesla Fireball
Tesla
Goblin Gang Valkyrie Wizard Tesla Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Tesla Fireball Barbarian Barrel X-Bow
Fireball Zap Goblin Gang Tesla Valkyrie Wizard Barbarian Barrel X-Bow
Goblin Gang Zap Valkyrie
Goblin Gang Valkyrie Zap Tesla Fireball Barbarian Barrel X-Bow
Goblin Gang Tesla Valkyrie
Fireball Wizard Zap Goblin Gang Tesla
Goblin Gang Tesla Fireball Valkyrie
Tesla Valkyrie
Zap Fireball Valkyrie Barbarian Barrel X-Bow
Goblin Gang Tesla
Tesla Valkyrie
Zap Fireball Valkyrie
Goblin Gang Tesla Fireball Valkyrie Wizard
Wizard Tesla Fireball Valkyrie
Goblin Gang Tesla Zap Fireball Valkyrie Barbarian Barrel X-Bow
Valkyrie Zap Tesla Fireball Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Barrel X-Bow
Fireball Zap Barbarian Barrel X-Bow
Fireball Barbarian Barrel X-Bow
Fireball Valkyrie Barbarian Barrel
Fireball Wizard Zap Valkyrie Barbarian Barrel
Fireball Wizard Zap
Wizard
Fireball X-Bow Zap Wizard Barbarian Barrel
Fireball Zap Wizard X-Bow
Goblin Gang Fireball X-Bow
Zap Fireball Valkyrie Wizard Barbarian Barrel X-Bow
Fireball Zap Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel X-Bow
Zap Fireball Barbarian Barrel X-Bow
X-Bow Zap Fireball Wizard Barbarian Barrel
Fireball Wizard Barbarian Barrel X-Bow
Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel X-Bow
Zap Fireball Valkyrie Wizard Barbarian Barrel X-Bow
Fireball X-Bow
Fireball Wizard
X-Bow
Zap Fireball Barbarian Barrel X-Bow
Zap Fireball Valkyrie Wizard Barbarian Barrel
Fireball X-Bow Zap Wizard Barbarian Barrel
Fireball Zap Wizard X-Bow
Fireball Zap Barbarian Barrel X-Bow
Zap Fireball Wizard X-Bow
Zap Fireball Wizard
Fireball
Zap Fireball Wizard X-Bow
Zap Fireball
Fireball Wizard
Zap Goblin Gang Fireball Barbarian Barrel X-Bow
Fireball Zap Wizard
Fireball Barbarian Barrel
Fireball Goblin Gang Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball Barbarian Barrel X-Bow

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