My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Tesla Wizard
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Wizard P.E.K.K.A
Fireball
Goblin Gang Tesla Wizard
Poison
Goblin Gang Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Tesla Fireball Mini P.E.K.K.A Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tornado Tesla

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A P.E.K.K.A
Tesla
Fireball
Zap Tornado
Mini P.E.K.K.A
Zap Goblin Gang Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A P.E.K.K.A
Tornado
Zap Fireball Wizard P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A
Zap Tornado Goblin Gang Wizard

Defense Synergies 6 14

Zap
Fireball Mini P.E.K.K.A Goblin Gang Tesla Tornado P.E.K.K.A
Goblin Gang
Tesla Zap Mini P.E.K.K.A P.E.K.K.A
Tesla
Goblin Gang Zap Fireball Mini P.E.K.K.A Wizard Tornado
Fireball
Zap Tornado Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Goblin Gang Tesla Fireball Wizard Tornado
Wizard
Tornado Tesla Mini P.E.K.K.A P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Zap Tesla Mini P.E.K.K.A
P.E.K.K.A
Tornado Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Tesla
Goblin Gang Tesla Mini P.E.K.K.A Tornado P.E.K.K.A
Tesla Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Fireball Mini P.E.K.K.A Tornado P.E.K.K.A
Goblin Gang Fireball Tornado Zap Tesla
Tesla Tornado Zap Goblin Gang Fireball Wizard
Zap Tesla Fireball P.E.K.K.A
Tesla Mini P.E.K.K.A P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Tesla Mini P.E.K.K.A
Goblin Gang Zap Tesla Fireball Wizard Tornado
Tesla Zap Goblin Gang Fireball Wizard Tornado
Tesla Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Fireball Wizard
Fireball Wizard Zap Goblin Gang Tesla Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Tesla
Tornado Zap Goblin Gang Tesla Fireball Mini P.E.K.K.A P.E.K.K.A
Tesla Wizard Goblin Gang Fireball Mini P.E.K.K.A Tornado P.E.K.K.A
Tesla Fireball Zap Goblin Gang Wizard Tornado
Zap Wizard Tornado Tesla Fireball
Mini P.E.K.K.A P.E.K.K.A Tesla Tornado
Goblin Gang Wizard Tesla Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Tesla Fireball P.E.K.K.A
Fireball Zap Goblin Gang Tesla Mini P.E.K.K.A Wizard
Goblin Gang P.E.K.K.A Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Zap Tesla Fireball Tornado
P.E.K.K.A Goblin Gang Tesla Mini P.E.K.K.A
Fireball Wizard Zap Goblin Gang Tesla Tornado
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Tesla Fireball
Mini P.E.K.K.A P.E.K.K.A Tesla
Zap P.E.K.K.A Fireball Mini P.E.K.K.A Tornado
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A
P.E.K.K.A Zap Fireball Tornado
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Tesla Fireball Wizard
Wizard Tesla Fireball
Goblin Gang Tesla Zap Fireball Mini P.E.K.K.A Tornado P.E.K.K.A
Zap Tesla Fireball Mini P.E.K.K.A Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Goblin Gang Fireball Mini P.E.K.K.A Tornado
Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Zap Fireball Wizard Tornado
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Goblin Gang Fireball
Fireball Zap Wizard Tornado
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Wizard
Zap Fireball Wizard
Zap Fireball Tornado
P.E.K.K.A
Zap Goblin Gang Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado

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