My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Princess Lumberjack
Zap
Goblin Gang Royal Giant Inferno Tower Princess
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard Princess Lumberjack
The Log
Goblin Gang Royal Giant Princess Lumberjack
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Valkyrie Wizard Princess Lumberjack
Fireball
Goblin Gang Inferno Tower Wizard Princess Lumberjack
Poison
Goblin Gang Inferno Tower Wizard Princess
Lightning
Valkyrie Inferno Tower Wizard Lumberjack
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Princess Valkyrie Lumberjack Inferno Tower Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Princess Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Giant Valkyrie Princess Lumberjack
Goblin Gang
Royal Giant Valkyrie Princess
Royal Giant
Zap Goblin Gang Wizard Princess Lumberjack
Valkyrie
Lumberjack Zap Goblin Gang Wizard
Inferno Tower
Wizard
Royal Giant Valkyrie Lumberjack
Princess
Zap Goblin Gang Royal Giant
Lumberjack
Valkyrie Zap Royal Giant Wizard

Defense Synergies 1 15

Zap
Goblin Gang Valkyrie Inferno Tower Princess Lumberjack
Goblin Gang
Inferno Tower Zap Valkyrie Princess Lumberjack
Royal Giant
Valkyrie
Zap Goblin Gang Inferno Tower Wizard Princess Lumberjack
Inferno Tower
Goblin Gang Zap Valkyrie Princess Lumberjack
Wizard
Valkyrie Lumberjack
Princess
Zap Goblin Gang Valkyrie Inferno Tower
Lumberjack
Zap Goblin Gang Valkyrie Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Wizard
Inferno Tower Lumberjack Zap Goblin Gang Valkyrie
Goblin Gang Inferno Tower Lumberjack Valkyrie
Inferno Tower Lumberjack Goblin Gang Valkyrie
Valkyrie Princess Lumberjack
Goblin Gang Zap Valkyrie Lumberjack
Inferno Tower Zap Goblin Gang Wizard Princess
Zap Valkyrie Inferno Tower
Inferno Tower Goblin Gang Princess Lumberjack
Goblin Gang Valkyrie Inferno Tower Lumberjack
Goblin Gang Valkyrie Zap Wizard Princess Lumberjack
Inferno Tower Zap Goblin Gang Wizard Princess
Inferno Tower Lumberjack Zap Goblin Gang Valkyrie Wizard
Valkyrie Wizard Zap Goblin Gang Princess Lumberjack
Inferno Tower Goblin Gang Lumberjack
Inferno Tower Zap Goblin Gang Lumberjack
Wizard Goblin Gang Valkyrie Inferno Tower Lumberjack
Zap Goblin Gang Valkyrie Wizard Lumberjack
Zap Valkyrie Wizard Princess Lumberjack
Inferno Tower Lumberjack
Goblin Gang Valkyrie Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Zap Inferno Tower
Zap Goblin Gang Valkyrie Wizard Lumberjack
Goblin Gang Lumberjack Zap Valkyrie Inferno Tower
Goblin Gang Valkyrie Lumberjack Zap Inferno Tower
Inferno Tower Goblin Gang Valkyrie Lumberjack
Wizard Zap Goblin Gang Princess
Goblin Gang Valkyrie Inferno Tower Lumberjack
Inferno Tower Valkyrie Lumberjack
Zap Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Valkyrie Inferno Tower Lumberjack
Zap Valkyrie
Goblin Gang Valkyrie Inferno Tower Wizard Lumberjack
Wizard Valkyrie Princess
Goblin Gang Inferno Tower Zap Valkyrie Lumberjack
Valkyrie Zap Inferno Tower Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess
Valkyrie
Wizard Zap Valkyrie
Wizard Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Goblin Gang Lumberjack
Zap Valkyrie Wizard Princess
Zap Wizard Princess
Princess
Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Zap Wizard Princess
Zap Valkyrie Wizard Princess
Wizard Princess
Zap
Zap Valkyrie Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard
Zap Wizard
Zap Princess
Wizard Princess
Zap Goblin Gang Princess
Zap Wizard Princess
Goblin Gang Valkyrie Wizard Princess Lumberjack
Zap Wizard Princess
Zap
Zap Goblin Gang Princess
Zap Princess
Zap Princess

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