My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Miner
Giant Snowball
Goblin Gang Musketeer Wall Breakers Witch Miner
Zap
Goblin Gang Wall Breakers Witch
Barbarian Barrel
Goblin Gang Musketeer Wall Breakers Witch
The Log
Goblin Gang Musketeer Wall Breakers Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Wall Breakers Witch
Royal Delivery
Goblin Gang Musketeer Wall Breakers Witch Miner
Fireball
Goblin Gang Musketeer Wall Breakers Witch
Poison
Goblin Gang Musketeer Witch
Lightning
Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers The Log Goblin Gang Miner Musketeer Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Wall Breakers The Log Goblin Gang

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Musketeer Wall Breakers Witch The Log Mega Knight
Goblin Gang
Miner
Musketeer
Zap The Log Miner Mega Knight
Wall Breakers
Miner Zap The Log Mega Knight
Witch
Zap Miner Mega Knight
The Log
Zap Musketeer Wall Breakers Miner Mega Knight
Miner
Zap Goblin Gang Wall Breakers Musketeer Witch The Log Mega Knight
Mega Knight
Zap Musketeer Wall Breakers Witch The Log Miner

Defense Synergies 3 14

Zap
Mega Knight Goblin Gang Musketeer Witch The Log Miner
Goblin Gang
Musketeer Zap The Log Miner
Musketeer
Goblin Gang The Log Zap Miner Mega Knight
Wall Breakers
Witch
Zap The Log Mega Knight
The Log
Musketeer Zap Goblin Gang Witch Miner Mega Knight
Miner
Zap Goblin Gang Musketeer The Log Mega Knight
Mega Knight
Zap Musketeer Witch The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log
Zap Goblin Gang Musketeer Witch The Log Mega Knight
Goblin Gang Witch Mega Knight Musketeer
Witch Goblin Gang Musketeer Mega Knight
The Log Mega Knight
Goblin Gang The Log Zap Musketeer Mega Knight
Musketeer Zap Goblin Gang Witch
Zap Musketeer The Log Mega Knight
Witch Goblin Gang Musketeer
Goblin Gang Musketeer Miner Mega Knight
Goblin Gang Witch Zap Musketeer The Log Mega Knight
Musketeer Zap Goblin Gang Witch
Mega Knight Zap Goblin Gang Musketeer Witch The Log
Mega Knight Zap Goblin Gang Witch The Log
Goblin Gang Mega Knight
Zap Goblin Gang The Log Mega Knight
Mega Knight Goblin Gang Musketeer Witch
Mega Knight Zap Goblin Gang Musketeer Witch The Log
Zap Witch The Log Musketeer Mega Knight
Musketeer
Goblin Gang Mega Knight Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Witch
Zap Goblin Gang Musketeer The Log Miner Mega Knight
Goblin Gang Mega Knight Zap Musketeer Witch The Log
Goblin Gang Mega Knight Zap Musketeer The Log
Goblin Gang Musketeer Witch Mega Knight
Zap Goblin Gang Musketeer Witch
Goblin Gang Musketeer Witch
Mega Knight
Zap Mega Knight Witch The Log
Witch Goblin Gang Musketeer
Mega Knight Musketeer Witch
Mega Knight Zap The Log
Mega Knight Goblin Gang Witch
Musketeer Witch Mega Knight
Goblin Gang Witch Zap Musketeer The Log
Mega Knight Zap Musketeer Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log Miner
The Log Miner
Musketeer The Log
Zap The Log Mega Knight
Zap Musketeer Witch
Musketeer Witch The Log
The Log Zap
The Log Miner Zap
Goblin Gang Musketeer
Miner Zap Musketeer The Log
Zap Musketeer
Musketeer The Log Miner
Musketeer
Zap Musketeer The Log
Zap Musketeer Witch The Log
Musketeer The Log Mega Knight
Zap Musketeer The Log Mega Knight
Zap Witch The Log Miner Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Zap Musketeer The Log
Zap The Log Witch Mega Knight
Witch
The Log Miner Zap Musketeer Witch
Zap Musketeer Witch The Log Miner Mega Knight
Miner Zap Musketeer The Log
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer The Log Miner Mega Knight
Zap
Mega Knight
The Log
Zap Goblin Gang Musketeer Witch
Zap Musketeer Witch
The Log
Miner Goblin Gang Musketeer Mega Knight
The Log Zap Musketeer
Zap
Musketeer Mega Knight
Zap Goblin Gang Musketeer Witch The Log
Zap Musketeer Witch
Zap Musketeer Witch The Log Miner Mega Knight

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