My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Prince
Giant Snowball
Goblin Gang Musketeer Hog Rider Lumberjack
Zap
Goblin Gang Inferno Tower Prince
Barbarian Barrel
Goblin Gang Musketeer Inferno Tower Lumberjack
The Log
Goblin Gang Musketeer Hog Rider Prince Lumberjack
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer Hog Rider Prince Lumberjack
Fireball
Goblin Gang Musketeer Hog Rider Inferno Tower Lumberjack
Poison
Goblin Gang Musketeer Inferno Tower
Lightning
Musketeer Inferno Tower Prince Lumberjack
Rocket
Musketeer Hog Rider Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Musketeer Hog Rider Lumberjack Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Musketeer

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Prince Musketeer Lumberjack
Goblin Gang
Hog Rider Prince
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap Prince Lumberjack
Hog Rider
Zap Goblin Gang Fireball Musketeer Prince Lumberjack
Inferno Tower
Prince
Zap Goblin Gang Musketeer Hog Rider Lumberjack
Lumberjack
Zap Musketeer Hog Rider Prince

Defense Synergies 4 13

Zap
Fireball Goblin Gang Musketeer Inferno Tower Prince Lumberjack
Goblin Gang
Musketeer Inferno Tower Zap Prince Lumberjack
Fireball
Zap Musketeer Inferno Tower Lumberjack
Musketeer
Goblin Gang Lumberjack Zap Fireball Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang Zap Fireball Musketeer Prince Lumberjack
Prince
Zap Goblin Gang Inferno Tower
Lumberjack
Musketeer Zap Goblin Gang Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Inferno Tower
Inferno Tower Lumberjack Zap Goblin Gang Musketeer Prince
Goblin Gang Inferno Tower Prince Lumberjack Musketeer
Inferno Tower Prince Lumberjack Goblin Gang Musketeer
Fireball Prince Lumberjack
Goblin Gang Fireball Zap Musketeer Lumberjack
Musketeer Inferno Tower Zap Goblin Gang Fireball
Zap Fireball Musketeer Inferno Tower
Inferno Tower Goblin Gang Musketeer Prince Lumberjack
Goblin Gang Musketeer Inferno Tower Prince Lumberjack
Goblin Gang Zap Fireball Musketeer Lumberjack
Musketeer Inferno Tower Zap Goblin Gang Fireball
Inferno Tower Prince Lumberjack Zap Goblin Gang Fireball Musketeer
Fireball Zap Goblin Gang Prince Lumberjack
Inferno Tower Goblin Gang Prince Lumberjack
Inferno Tower Zap Goblin Gang Fireball Prince Lumberjack
Goblin Gang Fireball Musketeer Inferno Tower Prince Lumberjack
Fireball Zap Goblin Gang Musketeer Prince Lumberjack
Zap Fireball Musketeer Lumberjack
Musketeer Inferno Tower Prince Lumberjack
Goblin Gang Fireball Musketeer Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball Inferno Tower Prince
Fireball Zap Goblin Gang Musketeer Prince Lumberjack
Goblin Gang Lumberjack Zap Musketeer Inferno Tower Prince
Goblin Gang Prince Lumberjack Zap Fireball Musketeer Inferno Tower
Inferno Tower Goblin Gang Musketeer Prince Lumberjack
Fireball Zap Goblin Gang Musketeer
Goblin Gang Prince Fireball Musketeer Inferno Tower Lumberjack
Inferno Tower Prince Lumberjack
Zap Fireball Inferno Tower Prince
Inferno Tower Goblin Gang Musketeer
Musketeer Inferno Tower Prince Lumberjack
Zap Fireball Prince
Prince Goblin Gang Fireball Inferno Tower Lumberjack
Fireball Musketeer
Goblin Gang Inferno Tower Zap Fireball Musketeer Prince Lumberjack
Zap Fireball Musketeer Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer Prince
Fireball Zap
Fireball Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Goblin Gang Fireball Musketeer Prince Lumberjack
Zap Fireball Musketeer Prince
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer Prince
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Fireball Musketeer Prince
Zap Fireball
Fireball Musketeer Prince
Fireball
Musketeer Prince
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer Prince
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Prince
Fireball
Zap Goblin Gang Fireball Musketeer Prince
Fireball Zap Musketeer
Fireball
Fireball Goblin Gang Musketeer Prince Lumberjack
Zap Fireball Musketeer
Zap Fireball
Musketeer Prince
Zap Goblin Gang Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Prince

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