My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Princess
Zap
Minions Goblin Gang Princess
Barbarian Barrel
Knight Goblin Gang Elite Barbarians Princess
The Log
Goblin Gang Elite Barbarians Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang Princess
Royal Delivery
Knight Minions Goblin Gang Elite Barbarians Hog Rider Princess
Fireball
Minions Goblin Gang Elite Barbarians Hog Rider Princess
Poison
Minions Goblin Gang Princess
Lightning
Knight Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Gang Princess Fireball Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Gang

Attack Synergies 10 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Knight Minions Princess
Knight
Minions Goblin Gang Hog Rider Princess Zap Elite Barbarians Fireball
Minions
Knight Hog Rider Zap Elite Barbarians
Goblin Gang
Knight Hog Rider Princess
Elite Barbarians
Zap Knight Minions Fireball Hog Rider
Fireball
Zap Hog Rider Knight Elite Barbarians Princess
Hog Rider
Zap Knight Minions Goblin Gang Fireball Elite Barbarians Princess
Princess
Knight Zap Goblin Gang Fireball Hog Rider

Defense Synergies 4 8

Zap
Fireball Knight Minions Goblin Gang Elite Barbarians Princess
Knight
Minions Goblin Gang Princess Zap Fireball
Minions
Knight Zap
Goblin Gang
Knight Zap Princess
Elite Barbarians
Zap
Fireball
Zap Knight Princess
Hog Rider
Princess
Knight Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball
Elite Barbarians Zap Knight Minions Goblin Gang
Goblin Gang Knight Minions Elite Barbarians
Elite Barbarians Knight Minions Goblin Gang
Elite Barbarians Fireball Princess
Goblin Gang Fireball Zap Minions
Minions Zap Goblin Gang Fireball Princess
Zap Fireball
Minions Goblin Gang Elite Barbarians Princess
Knight Goblin Gang Elite Barbarians
Minions Goblin Gang Zap Knight Fireball Princess
Minions Zap Goblin Gang Fireball Princess
Zap Knight Minions Goblin Gang Elite Barbarians Fireball
Fireball Zap Minions Goblin Gang Princess
Elite Barbarians Knight Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball
Knight Minions Goblin Gang Elite Barbarians Fireball
Fireball Zap Knight Minions Goblin Gang Elite Barbarians
Zap Knight Minions Fireball Princess
Elite Barbarians
Goblin Gang Knight Minions Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Knight Goblin Gang Elite Barbarians
Goblin Gang Zap Knight Minions Elite Barbarians
Goblin Gang Zap Knight Elite Barbarians Fireball
Knight Goblin Gang Elite Barbarians
Fireball Zap Minions Goblin Gang Princess
Goblin Gang Knight Minions Elite Barbarians Fireball
Knight Elite Barbarians
Zap Knight Minions Elite Barbarians Fireball
Goblin Gang
Knight Minions Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Knight Goblin Gang Fireball
Fireball Princess
Goblin Gang Elite Barbarians Zap Knight Minions Fireball
Minions Zap Elite Barbarians Fireball Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight
Fireball Zap Princess
Fireball
Knight Fireball
Fireball Zap
Fireball Zap Minions Princess
Princess
Fireball Zap Princess
Fireball Zap
Minions Goblin Gang Elite Barbarians Fireball
Zap Knight Fireball Princess
Fireball Zap Princess
Knight Elite Barbarians Fireball Princess
Minions Fireball Princess
Princess Zap Elite Barbarians Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Minions
Zap Fireball Princess
Zap Fireball Princess
Minions Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Elite Barbarians Zap Fireball Princess
Zap Minions Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Minions Goblin Gang Fireball Princess
Fireball Zap Princess
Fireball
Fireball Knight Goblin Gang Princess
Zap Fireball Princess
Zap Fireball
Elite Barbarians
Zap Minions Goblin Gang Elite Barbarians Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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