My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Elixir Collector Dark Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Dark Prince Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Dark Prince Sparky
Barbarian Barrel
Knight Goblin Gang Dark Prince Sparky
The Log
Goblin Gang Dark Prince Sparky
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Dark Prince Sparky
Fireball
Goblin Gang Elixir Collector Sparky
Poison
Goblin Gang Elixir Collector Sparky
Lightning
Knight Elixir Collector Dark Prince Sparky
Rocket
Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector Dark Prince Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Dark Prince Poison Giant Elixir Collector Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Goblin Gang Dark Prince

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Sparky Knight Dark Prince Poison
Knight
Goblin Gang Zap Poison Sparky
Goblin Gang
Knight Giant Dark Prince Sparky
Giant
Zap Dark Prince Poison Sparky Goblin Gang
Elixir Collector
Dark Prince
Giant Zap Goblin Gang Poison Sparky
Poison
Giant Zap Knight Dark Prince
Sparky
Zap Giant Knight Goblin Gang Dark Prince

Defense Synergies 1 11

Zap
Knight Goblin Gang Dark Prince Poison Sparky
Knight
Goblin Gang Zap Poison Sparky
Goblin Gang
Knight Zap Dark Prince Sparky
Giant
Elixir Collector
Dark Prince
Zap Goblin Gang Poison
Poison
Zap Knight Dark Prince Sparky
Sparky
Zap Knight Goblin Gang Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Sparky
Sparky Zap Knight Goblin Gang Dark Prince
Goblin Gang Sparky Knight Dark Prince
Sparky Knight Goblin Gang Dark Prince
Dark Prince Poison Sparky
Goblin Gang Zap Dark Prince
Zap Goblin Gang Poison
Zap Poison Sparky
Sparky Goblin Gang
Knight Goblin Gang Dark Prince Sparky
Goblin Gang Poison Zap Knight Dark Prince
Zap Goblin Gang Poison
Sparky Zap Knight Goblin Gang Dark Prince
Sparky Zap Goblin Gang Dark Prince Poison
Sparky Knight Goblin Gang
Zap Goblin Gang Sparky
Sparky Knight Goblin Gang Dark Prince Poison
Zap Knight Goblin Gang Dark Prince
Zap Poison Knight Dark Prince
Sparky
Goblin Gang Dark Prince Knight Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Dark Prince Sparky
Poison Zap Knight Goblin Gang
Goblin Gang Zap Knight Dark Prince Sparky
Goblin Gang Dark Prince Zap Knight Sparky
Knight Goblin Gang Dark Prince Sparky
Poison Zap Goblin Gang
Goblin Gang Dark Prince Sparky Knight
Knight Dark Prince Sparky
Zap Knight Dark Prince Poison Sparky
Goblin Gang Sparky
Knight Dark Prince Sparky
Zap Dark Prince Poison
Dark Prince Knight Goblin Gang Sparky
Sparky
Goblin Gang Sparky Zap Knight Dark Prince Poison
Poison Zap Dark Prince Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Sparky
Poison Zap
Poison Sparky
Knight Dark Prince Poison Sparky
Poison Zap Dark Prince Sparky
Poison Zap
Poison Sparky
Poison Zap
Poison Zap
Goblin Gang Poison Sparky
Poison Zap Knight Dark Prince Sparky
Poison Zap
Poison Knight Sparky
Poison
Zap Poison Sparky
Zap Poison Sparky
Poison Sparky
Poison Sparky
Sparky
Zap Dark Prince Poison Sparky
Zap Poison
Poison Sparky
Poison
Sparky
Zap Poison
Zap Poison Dark Prince Sparky
Poison Zap Sparky
Zap Poison Sparky
Poison Zap Sparky
Poison Zap Sparky
Zap Poison
Sparky
Poison Zap Sparky
Zap Poison Sparky
Sparky
Poison Sparky
Zap Goblin Gang Dark Prince
Poison Zap
Poison Knight Goblin Gang Dark Prince Sparky
Zap Poison
Zap Poison Sparky
Dark Prince Sparky
Zap Goblin Gang Poison Sparky
Zap Poison
Poison Zap Dark Prince Sparky

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