My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Goblin Gang Minion Horde Hog Rider Skeleton Army
Zap
Goblin Gang Minion Horde Skeleton Army
Barbarian Barrel
Goblin Gang Elite Barbarians Wizard Skeleton Army
The Log
Goblin Gang Elite Barbarians Hog Rider Skeleton Army
Earthquake
Goblin Gang Hog Rider Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Fireball
Goblin Gang Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Poison
Goblin Gang Minion Horde Wizard Skeleton Army
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Skeleton Army Hog Rider Freeze Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Skeleton Army Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Minion Horde Freeze
Goblin Gang
Hog Rider
Minion Horde
Zap Hog Rider Freeze
Elite Barbarians
Zap Hog Rider Wizard
Hog Rider
Zap Goblin Gang Freeze Minion Horde Elite Barbarians Wizard
Wizard
Elite Barbarians Hog Rider
Skeleton Army
Freeze
Hog Rider Zap Minion Horde

Defense Synergies 0 10

Zap
Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Goblin Gang
Zap Skeleton Army
Minion Horde
Zap Freeze
Elite Barbarians
Zap Wizard
Hog Rider
Wizard
Elite Barbarians Skeleton Army Freeze
Skeleton Army
Zap Goblin Gang Wizard Freeze
Freeze
Minion Horde Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Elite Barbarians Skeleton Army Zap Goblin Gang
Goblin Gang Minion Horde Skeleton Army Elite Barbarians Freeze
Minion Horde Elite Barbarians Skeleton Army Goblin Gang
Elite Barbarians Skeleton Army
Goblin Gang Skeleton Army Freeze Zap
Minion Horde Zap Goblin Gang Wizard Freeze
Zap
Minion Horde Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Minion Horde
Goblin Gang Minion Horde Skeleton Army Zap Wizard Freeze
Minion Horde Zap Goblin Gang Wizard
Minion Horde Skeleton Army Zap Goblin Gang Elite Barbarians Wizard Freeze
Wizard Skeleton Army Zap Goblin Gang Minion Horde Freeze
Elite Barbarians Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Zap Goblin Gang Elite Barbarians Freeze
Minion Horde Wizard Goblin Gang Elite Barbarians Skeleton Army
Zap Goblin Gang Minion Horde Elite Barbarians Wizard Skeleton Army
Zap Wizard Freeze
Elite Barbarians
Goblin Gang Wizard Skeleton Army Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Wizard
Goblin Gang Skeleton Army Zap Minion Horde Elite Barbarians
Goblin Gang Skeleton Army Zap Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Wizard Zap Goblin Gang Minion Horde Freeze
Goblin Gang Skeleton Army Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Zap Minion Horde Freeze Elite Barbarians Skeleton Army
Goblin Gang Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Goblin Gang Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Zap Minion Horde Freeze
Zap Minion Horde Elite Barbarians Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Zap
Minion Horde
Freeze
Wizard Zap Minion Horde
Wizard Zap Minion Horde Freeze
Minion Horde Wizard
Zap Wizard Freeze
Zap Wizard
Goblin Gang Minion Horde Elite Barbarians
Zap Minion Horde Wizard
Zap Wizard
Elite Barbarians
Minion Horde Freeze
Zap Elite Barbarians
Zap Minion Horde Wizard
Minion Horde Wizard
Freeze
Minion Horde
Zap Wizard
Zap Wizard
Minion Horde
Wizard
Zap Minion Horde
Zap Freeze Wizard
Minion Horde
Zap Wizard
Zap Wizard
Zap
Elite Barbarians Zap Minion Horde Wizard
Zap Minion Horde Wizard Freeze
Minion Horde Elite Barbarians
Zap Minion Horde Wizard
Zap Minion Horde Freeze
Minion Horde
Wizard
Zap Minion Horde Goblin Gang Skeleton Army Freeze
Zap Wizard
Freeze
Goblin Gang Minion Horde Wizard
Zap Wizard
Zap
Minion Horde Elite Barbarians
Zap Goblin Gang Minion Horde Elite Barbarians Freeze
Zap
Zap Freeze

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