My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians
Giant Snowball
Goblin Gang Minion Horde Witch
Zap
Goblin Gang Minion Horde Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Witch
The Log
Goblin Gang Elite Barbarians Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Valkyrie Witch
Fireball
Goblin Gang Minion Horde Elite Barbarians Witch
Poison
Goblin Gang Minion Horde Witch
Lightning
Elite Barbarians Valkyrie Witch
Rocket
Minion Horde Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Fireball Valkyrie Minion Horde Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Goblin Gang Fireball

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Minion Horde Valkyrie Witch
Goblin Gang
Valkyrie
Minion Horde
Rage Zap
Elite Barbarians
Zap Valkyrie Rage Fireball
Fireball
Zap Elite Barbarians
Valkyrie
Elite Barbarians Zap Goblin Gang Witch
Rage
Minion Horde Elite Barbarians Witch
Witch
Rage Zap Valkyrie

Defense Synergies 2 8

Zap
Fireball Goblin Gang Minion Horde Elite Barbarians Valkyrie Witch
Goblin Gang
Zap Valkyrie
Minion Horde
Zap
Elite Barbarians
Valkyrie Zap
Fireball
Zap Valkyrie
Valkyrie
Elite Barbarians Zap Goblin Gang Fireball Witch
Rage
Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Valkyrie
Minion Horde Elite Barbarians Zap Goblin Gang Valkyrie Witch
Goblin Gang Minion Horde Witch Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Witch Goblin Gang Valkyrie
Elite Barbarians Fireball Valkyrie
Goblin Gang Fireball Zap Valkyrie
Minion Horde Zap Goblin Gang Fireball Witch
Zap Fireball Valkyrie
Minion Horde Witch Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde Valkyrie
Goblin Gang Minion Horde Valkyrie Witch Zap Fireball
Minion Horde Zap Goblin Gang Fireball Witch
Minion Horde Zap Goblin Gang Elite Barbarians Fireball Valkyrie Witch
Fireball Valkyrie Zap Goblin Gang Minion Horde Witch
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Elite Barbarians Fireball
Minion Horde Goblin Gang Elite Barbarians Fireball Valkyrie Witch
Fireball Zap Goblin Gang Minion Horde Elite Barbarians Valkyrie Witch
Zap Valkyrie Witch Fireball
Elite Barbarians
Goblin Gang Valkyrie Minion Horde Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Elite Barbarians Fireball Witch
Fireball Zap Goblin Gang Elite Barbarians Valkyrie
Goblin Gang Zap Minion Horde Elite Barbarians Valkyrie Witch
Goblin Gang Valkyrie Zap Minion Horde Elite Barbarians Fireball
Goblin Gang Minion Horde Elite Barbarians Valkyrie Witch
Fireball Zap Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde Elite Barbarians Fireball Valkyrie Witch
Minion Horde Elite Barbarians Valkyrie
Zap Minion Horde Elite Barbarians Fireball Valkyrie Witch
Witch Goblin Gang Minion Horde
Minion Horde Elite Barbarians Valkyrie Witch
Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians Goblin Gang Minion Horde Fireball Valkyrie Witch
Minion Horde Fireball Valkyrie Witch
Goblin Gang Elite Barbarians Witch Zap Minion Horde Fireball Valkyrie
Valkyrie Zap Minion Horde Elite Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball Zap
Minion Horde Fireball
Fireball Valkyrie
Fireball Zap Minion Horde Valkyrie
Fireball Zap Minion Horde Witch
Minion Horde Witch
Fireball Zap
Fireball Zap
Goblin Gang Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball Valkyrie
Fireball Zap
Elite Barbarians Fireball
Minion Horde Fireball
Zap Elite Barbarians Fireball
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Zap Fireball
Zap Fireball Valkyrie Witch
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Valkyrie Witch
Minion Horde Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Elite Barbarians Zap Minion Horde Fireball Witch
Zap Minion Horde Fireball Witch
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Goblin Gang Fireball Witch
Fireball Zap Witch
Fireball
Fireball Goblin Gang Minion Horde Valkyrie
Zap Fireball
Zap Fireball
Minion Horde Elite Barbarians
Zap Goblin Gang Minion Horde Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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