My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Elixir Collector Dark Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Dark Prince
Giant Snowball
Goblin Gang Minion Horde Lumberjack
Zap
Goblin Gang Minion Horde Dark Prince
Barbarian Barrel
Goblin Gang Dark Prince Lumberjack
The Log
Goblin Gang Dark Prince Lumberjack
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Dark Prince Lumberjack
Fireball
Goblin Gang Minion Horde Elixir Collector Lumberjack
Poison
Goblin Gang Minion Horde Elixir Collector
Lightning
Elixir Collector Dark Prince Lumberjack
Rocket
Minion Horde Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Dark Prince Lumberjack Minion Horde Giant Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Dark Prince

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Minion Horde Dark Prince Lumberjack
Goblin Gang
Giant Dark Prince
Minion Horde
Zap Giant Dark Prince Lumberjack
Fireball
Zap Giant Dark Prince
Giant
Zap Dark Prince Goblin Gang Minion Horde Fireball Lumberjack
Elixir Collector
Dark Prince
Giant Zap Goblin Gang Minion Horde Fireball Lumberjack
Lumberjack
Zap Minion Horde Giant Dark Prince

Defense Synergies 1 8

Zap
Fireball Goblin Gang Minion Horde Dark Prince Lumberjack
Goblin Gang
Zap Dark Prince Lumberjack
Minion Horde
Zap
Fireball
Zap Dark Prince Lumberjack
Giant
Elixir Collector
Dark Prince
Zap Goblin Gang Fireball
Lumberjack
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball
Minion Horde Lumberjack Zap Goblin Gang Dark Prince
Goblin Gang Minion Horde Lumberjack Dark Prince
Minion Horde Lumberjack Goblin Gang Dark Prince
Fireball Dark Prince Lumberjack
Goblin Gang Fireball Zap Dark Prince Lumberjack
Minion Horde Zap Goblin Gang Fireball
Zap Fireball
Minion Horde Goblin Gang Lumberjack
Goblin Gang Minion Horde Dark Prince Lumberjack
Goblin Gang Minion Horde Zap Fireball Dark Prince Lumberjack
Minion Horde Zap Goblin Gang Fireball
Minion Horde Lumberjack Zap Goblin Gang Fireball Dark Prince
Fireball Zap Goblin Gang Minion Horde Dark Prince Lumberjack
Goblin Gang Minion Horde Lumberjack
Minion Horde Zap Goblin Gang Fireball Lumberjack
Minion Horde Goblin Gang Fireball Dark Prince Lumberjack
Fireball Zap Goblin Gang Minion Horde Dark Prince Lumberjack
Zap Fireball Dark Prince Lumberjack
Lumberjack
Goblin Gang Dark Prince Minion Horde Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball Dark Prince
Fireball Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Zap Minion Horde Dark Prince
Goblin Gang Dark Prince Lumberjack Zap Minion Horde Fireball
Goblin Gang Minion Horde Dark Prince Lumberjack
Fireball Zap Goblin Gang Minion Horde
Goblin Gang Dark Prince Minion Horde Fireball Lumberjack
Minion Horde Dark Prince Lumberjack
Zap Minion Horde Fireball Dark Prince
Goblin Gang Minion Horde
Minion Horde Dark Prince Lumberjack
Zap Fireball Dark Prince
Dark Prince Goblin Gang Minion Horde Fireball Lumberjack
Minion Horde Fireball
Goblin Gang Zap Minion Horde Fireball Dark Prince Lumberjack
Zap Minion Horde Fireball Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball Dark Prince
Fireball Zap Minion Horde Dark Prince
Fireball Zap Minion Horde
Minion Horde
Fireball Zap
Fireball Zap
Goblin Gang Minion Horde Fireball Lumberjack
Zap Minion Horde Fireball Dark Prince
Fireball Zap
Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Zap Fireball Dark Prince
Zap Fireball
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Dark Prince
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Goblin Gang Fireball Dark Prince
Fireball Zap
Fireball
Fireball Goblin Gang Minion Horde Dark Prince Lumberjack
Zap Fireball
Zap Fireball
Minion Horde Dark Prince
Zap Goblin Gang Minion Horde Fireball
Zap Fireball
Zap Fireball Dark Prince

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