My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Royal Ghost
The Log
Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Hog Rider Royal Ghost
Fireball
Goblin Gang Firecracker Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Tornado Royal Ghost Hog Rider Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Tornado

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado Royal Ghost Mega Knight
Goblin Gang
Hog Rider Firecracker Royal Ghost
Firecracker
Zap Hog Rider Goblin Gang Tornado Mega Knight
Hog Rider
Zap Goblin Gang Firecracker Lightning Tornado Mega Knight
Tornado
Zap Firecracker Hog Rider Mega Knight
Lightning
Hog Rider
Royal Ghost
Zap Goblin Gang Mega Knight
Mega Knight
Zap Firecracker Hog Rider Tornado Royal Ghost

Defense Synergies 1 9

Zap
Mega Knight Goblin Gang Firecracker Tornado Royal Ghost
Goblin Gang
Zap Firecracker
Firecracker
Zap Goblin Gang Tornado Mega Knight
Hog Rider
Tornado
Zap Firecracker Mega Knight
Lightning
Royal Ghost
Zap Mega Knight
Mega Knight
Zap Firecracker Tornado Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker
Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Tornado Mega Knight Lightning
Goblin Gang Firecracker Mega Knight
Lightning Firecracker Tornado Mega Knight
Goblin Gang Tornado Zap Firecracker Royal Ghost Mega Knight
Tornado Lightning Zap Goblin Gang Firecracker
Lightning Zap Mega Knight
Goblin Gang Tornado
Goblin Gang Tornado Firecracker Royal Ghost Mega Knight
Goblin Gang Zap Firecracker Tornado Royal Ghost Mega Knight
Zap Goblin Gang Firecracker Tornado
Mega Knight Zap Goblin Gang Lightning
Mega Knight Zap Goblin Gang Firecracker Tornado Royal Ghost
Goblin Gang Mega Knight
Tornado Zap Goblin Gang Lightning Mega Knight
Mega Knight Goblin Gang Firecracker Tornado
Mega Knight Zap Goblin Gang Firecracker Tornado Royal Ghost
Zap Tornado Firecracker Royal Ghost Mega Knight
Tornado
Goblin Gang Royal Ghost Mega Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Royal Ghost
Zap Goblin Gang Firecracker Lightning Royal Ghost Mega Knight
Goblin Gang Mega Knight Zap Lightning
Goblin Gang Lightning Mega Knight Zap Tornado
Goblin Gang Mega Knight
Firecracker Zap Goblin Gang Tornado
Goblin Gang Lightning
Mega Knight
Zap Lightning Mega Knight Firecracker Tornado
Goblin Gang
Mega Knight
Lightning Mega Knight Zap Tornado
Lightning Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Zap Firecracker Tornado Lightning
Mega Knight Zap Firecracker Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Royal Ghost
Firecracker Zap Tornado Royal Ghost
Lightning
Lightning Firecracker
Zap Firecracker Mega Knight
Firecracker Zap Tornado
Firecracker Tornado
Zap Firecracker Tornado Lightning
Zap Firecracker Tornado Lightning
Lightning Goblin Gang Tornado
Firecracker Lightning Zap Tornado
Lightning Zap Firecracker Tornado
Lightning Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker
Lightning Firecracker Mega Knight
Lightning Tornado
Lightning
Lightning Zap Firecracker Mega Knight
Lightning Zap Firecracker Tornado Mega Knight
Lightning Mega Knight
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Firecracker Tornado Mega Knight
Firecracker Zap Tornado Lightning Royal Ghost
Lightning Zap Tornado Mega Knight
Lightning Zap Firecracker Tornado
Lightning Zap Firecracker Tornado
Zap Lightning Firecracker
Lightning
Lightning Zap Mega Knight
Zap Lightning Firecracker
Mega Knight
Firecracker Lightning
Zap Lightning Goblin Gang
Lightning Zap Firecracker Tornado
Lightning Goblin Gang Firecracker Mega Knight
Zap Firecracker Lightning
Lightning Zap Tornado
Firecracker Mega Knight
Zap Goblin Gang Firecracker Tornado Lightning
Firecracker Zap Tornado Lightning
Lightning Zap Firecracker Tornado Royal Ghost Mega Knight

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