My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Princess
Zap
Goblin Gang Princess
Barbarian Barrel
Goblin Gang Wizard Princess
The Log
Goblin Gang Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Hog Rider Wizard P.E.K.K.A Princess
Fireball
Goblin Gang Hog Rider Wizard Princess
Poison
Goblin Gang Wizard Princess
Lightning
Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Princess Fireball Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Tornado Princess

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado P.E.K.K.A Princess
Goblin Gang
Hog Rider P.E.K.K.A Princess
Fireball
Zap Hog Rider Tornado Princess
Hog Rider
Zap Goblin Gang Fireball Wizard Tornado Princess
Wizard
Tornado Hog Rider P.E.K.K.A
Tornado
Zap Fireball Wizard P.E.K.K.A Hog Rider Princess
P.E.K.K.A
Zap Tornado Goblin Gang Wizard Princess
Princess
Zap Goblin Gang Fireball Hog Rider Tornado P.E.K.K.A

Defense Synergies 4 10

Zap
Fireball Goblin Gang Tornado P.E.K.K.A Princess
Goblin Gang
Zap P.E.K.K.A Princess
Fireball
Zap Tornado Princess
Hog Rider
Wizard
Tornado P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A Zap Princess
P.E.K.K.A
Tornado Zap Goblin Gang Wizard Princess
Princess
Zap Goblin Gang Fireball Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
P.E.K.K.A Zap Goblin Gang
Goblin Gang Tornado P.E.K.K.A
P.E.K.K.A Goblin Gang
Fireball Tornado P.E.K.K.A Princess
Goblin Gang Fireball Tornado Zap
Tornado Zap Goblin Gang Fireball Wizard Princess
Zap Fireball P.E.K.K.A
P.E.K.K.A Goblin Gang Tornado Princess
Goblin Gang Tornado
Goblin Gang Zap Fireball Wizard Tornado Princess
Zap Goblin Gang Fireball Wizard Tornado Princess
P.E.K.K.A Zap Goblin Gang Fireball Wizard
Fireball Wizard Zap Goblin Gang Tornado P.E.K.K.A Princess
P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang Fireball P.E.K.K.A
Wizard Goblin Gang Fireball Tornado P.E.K.K.A
Fireball Zap Goblin Gang Wizard Tornado
Zap Wizard Tornado Fireball Princess
P.E.K.K.A Tornado
Goblin Gang Wizard Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Wizard
Goblin Gang P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Goblin Gang
Fireball Wizard Zap Goblin Gang Tornado Princess
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A
Zap P.E.K.K.A Fireball Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Goblin Gang Fireball Wizard
Wizard Fireball Princess
Goblin Gang Zap Fireball Tornado P.E.K.K.A
Zap Fireball Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Tornado Princess
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Zap Tornado Princess
Wizard Tornado Princess
Fireball Zap Wizard Tornado Princess
Fireball Zap Wizard Tornado
Goblin Gang Fireball Tornado
Zap Fireball Wizard Tornado Princess
Fireball Zap Wizard Tornado Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Wizard Princess
Fireball Wizard Princess
Fireball Tornado
Zap Fireball Wizard Princess
Zap Fireball Wizard Tornado Princess
Fireball
Fireball Wizard Tornado Princess
Tornado
Zap Fireball
Zap Tornado Fireball Wizard Princess
Fireball Zap Wizard Tornado Princess
Fireball Zap Wizard Tornado Princess
Fireball Zap Tornado
Zap Fireball Wizard Tornado Princess
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Princess
P.E.K.K.A
Fireball Wizard Princess
Zap Goblin Gang Fireball Princess
Fireball Zap Wizard Tornado Princess
Fireball
Fireball Goblin Gang Wizard Princess
Zap Fireball Wizard Princess
Zap Fireball Tornado
P.E.K.K.A
Zap Goblin Gang Fireball Tornado Princess
Zap Fireball Tornado Princess
Zap Fireball Tornado Princess

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