My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel Inferno Dragon
Zap
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel Royal Ghost
The Log
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel
Earthquake
Goblin Gang Goblin Hut Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel
Royal Delivery
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel Royal Ghost Inferno Dragon
Fireball
Goblin Gang Dart Goblin Goblin Hut Goblin Barrel Inferno Dragon
Poison
Goblin Gang Dart Goblin Goblin Hut
Lightning
Goblin Hut Inferno Dragon
Rocket
Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Dart Goblin Goblin Barrel Royal Ghost Inferno Dragon Goblin Hut Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Dart Goblin Goblin Barrel

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Dart Goblin Goblin Hut Royal Ghost
Goblin Gang
Goblin Barrel Dart Goblin Goblin Hut Royal Ghost
Dart Goblin
Goblin Barrel Zap Goblin Gang
Goblin Hut
Zap Goblin Gang Goblin Barrel Royal Ghost
Rocket
Goblin Barrel
Goblin Gang Dart Goblin Goblin Hut Royal Ghost
Royal Ghost
Zap Goblin Gang Goblin Hut Goblin Barrel
Inferno Dragon

Defense Synergies 0 11

Zap
Goblin Gang Dart Goblin Goblin Hut Royal Ghost Inferno Dragon
Goblin Gang
Zap Dart Goblin Goblin Hut Inferno Dragon
Dart Goblin
Zap Goblin Gang Goblin Hut Inferno Dragon
Goblin Hut
Zap Goblin Gang Dart Goblin Royal Ghost
Rocket
Goblin Barrel
Royal Ghost
Zap Goblin Hut
Inferno Dragon
Zap Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Dart Goblin Goblin Hut
Inferno Dragon Zap Goblin Gang Dart Goblin Goblin Hut
Goblin Gang Goblin Hut Rocket Dart Goblin Inferno Dragon
Goblin Hut Inferno Dragon Goblin Gang Dart Goblin
Rocket
Goblin Gang Zap Dart Goblin Royal Ghost
Dart Goblin Rocket Inferno Dragon Zap Goblin Gang Goblin Hut
Rocket Zap Dart Goblin
Inferno Dragon Goblin Gang Goblin Hut
Goblin Gang Dart Goblin Royal Ghost
Goblin Gang Dart Goblin Zap Goblin Hut Royal Ghost
Inferno Dragon Zap Goblin Gang Dart Goblin Goblin Hut
Goblin Hut Zap Goblin Gang Rocket
Rocket Zap Goblin Gang Dart Goblin Goblin Hut Royal Ghost
Inferno Dragon Goblin Gang Goblin Hut
Rocket Zap Goblin Gang Goblin Hut Inferno Dragon
Goblin Gang Goblin Hut
Zap Goblin Gang Dart Goblin Goblin Hut Royal Ghost
Zap Dart Goblin Goblin Hut Royal Ghost Inferno Dragon
Dart Goblin Goblin Hut Inferno Dragon
Goblin Gang Royal Ghost Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Goblin Hut Royal Ghost
Zap Goblin Gang Rocket Royal Ghost Inferno Dragon
Goblin Gang Zap Goblin Hut Rocket
Goblin Gang Rocket Zap
Goblin Gang Goblin Hut Inferno Dragon
Rocket Zap Goblin Gang Dart Goblin Goblin Hut
Goblin Gang Rocket Dart Goblin Goblin Hut
Inferno Dragon
Zap Rocket Goblin Hut Inferno Dragon
Goblin Gang Dart Goblin Goblin Hut Inferno Dragon
Inferno Dragon Dart Goblin Goblin Hut
Rocket Zap
Rocket Goblin Gang
Dart Goblin
Goblin Gang Goblin Hut Zap Dart Goblin Rocket Inferno Dragon
Zap Dart Goblin Goblin Hut Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Royal Ghost
Zap Dart Goblin Royal Ghost
Rocket Dart Goblin Goblin Hut
Dart Goblin Rocket
Rocket Zap
Zap Dart Goblin Rocket
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Rocket Goblin Gang
Rocket Zap Dart Goblin
Zap Dart Goblin Rocket
Rocket Dart Goblin Goblin Hut
Dart Goblin Rocket
Zap Dart Goblin Goblin Hut
Rocket Zap Dart Goblin Goblin Hut
Dart Goblin Goblin Hut Rocket
Rocket
Rocket
Rocket Zap Dart Goblin
Rocket Zap Dart Goblin
Rocket
Rocket
Rocket
Rocket Zap
Zap
Inferno Dragon
Zap Dart Goblin Royal Ghost
Zap
Rocket Zap Dart Goblin
Zap Dart Goblin
Zap Rocket Dart Goblin Goblin Hut
Zap Dart Goblin Rocket
Zap Rocket
Rocket
Zap Goblin Gang Dart Goblin Goblin Hut Rocket
Rocket Zap Dart Goblin
Goblin Gang Dart Goblin Rocket
Zap Dart Goblin
Rocket Zap
Dart Goblin
Zap Goblin Gang Dart Goblin Rocket
Zap Dart Goblin Rocket
Zap Dart Goblin Rocket Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: