My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Inferno Dragon
Zap
Goblin Gang Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Goblin Barrel Executioner
The Log
Goblin Gang Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Mini P.E.K.K.A Goblin Barrel Executioner Inferno Dragon
Fireball
Goblin Gang Goblin Barrel Executioner Inferno Dragon
Poison
Goblin Gang Executioner
Lightning
Mini P.E.K.K.A Executioner Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Goblin Barrel Mini P.E.K.K.A Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Goblin Barrel

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mini P.E.K.K.A Executioner Mega Knight
Arrows
Zap Mini P.E.K.K.A Goblin Barrel Mega Knight
Goblin Gang
Goblin Barrel Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Goblin Gang Mega Knight
Goblin Barrel
Goblin Gang Arrows Mega Knight
Executioner
Zap Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Arrows Mini P.E.K.K.A Goblin Barrel Executioner

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Mega Knight Arrows Goblin Gang Executioner Inferno Dragon
Arrows
Mega Knight Zap Mini P.E.K.K.A
Goblin Gang
Zap Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A
Zap Arrows Goblin Gang Executioner
Goblin Barrel
Executioner
Zap Mini P.E.K.K.A Mega Knight
Inferno Dragon
Zap Goblin Gang Mega Knight
Mega Knight
Zap Arrows Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Mini P.E.K.K.A Inferno Dragon Zap Goblin Gang Executioner Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Executioner Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblin Gang Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Goblin Gang Zap Executioner Mega Knight
Inferno Dragon Zap Arrows Goblin Gang Executioner
Zap Arrows Mega Knight
Mini P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Executioner Zap Arrows Mega Knight
Arrows Executioner Inferno Dragon Zap Goblin Gang
Mini P.E.K.K.A Mega Knight Zap Goblin Gang
Executioner Mega Knight Zap Arrows Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Goblin Gang Mega Knight
Zap Goblin Gang Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Gang Mini P.E.K.K.A Executioner
Arrows Mega Knight Zap Goblin Gang Executioner
Zap Arrows Executioner Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Goblin Gang Mega Knight Arrows Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Zap
Zap Arrows Goblin Gang Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Zap
Goblin Gang Mini P.E.K.K.A Executioner Inferno Dragon Mega Knight
Arrows Executioner Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Inferno Dragon
Zap Mega Knight Mini P.E.K.K.A Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Zap Arrows
Mini P.E.K.K.A Mega Knight Goblin Gang Executioner
Executioner Mega Knight
Goblin Gang Zap Mini P.E.K.K.A Executioner Inferno Dragon
Arrows Executioner Mega Knight Zap Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Executioner
Arrows
Arrows
Executioner Zap Arrows Mega Knight
Arrows Executioner Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Goblin Gang Mini P.E.K.K.A
Zap Arrows
Zap Arrows Executioner
Executioner
Arrows
Zap Arrows
Zap Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Executioner Mega Knight
Zap Arrows Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Executioner Mega Knight
Inferno Dragon
Arrows Zap Executioner
Zap Arrows Mega Knight
Zap Arrows
Zap Arrows Executioner
Zap
Mini P.E.K.K.A
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Goblin Gang
Zap Arrows Executioner
Arrows
Goblin Gang Mini P.E.K.K.A Executioner Mega Knight
Arrows Zap Executioner
Zap Arrows
Executioner Mega Knight
Zap Goblin Gang
Zap Executioner
Zap Executioner Mega Knight

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